Player Matchup

Hachiman
Hachiman
HardSecureEgg
Hachiman
Level 122
God Stats
19W - 13L
1,592 SR
Queue Stats
27W - 23L
1,547 Elo+
Solo
Odin
Odin
Jubrix2good
Odin
Level 125
God Stats
2W - 0L
1,759 SR
Queue Stats
8W - 10L
1,484 Elo+
Party 2
Janus
Janus
Krathanoss
Janus
Level 137
God Stats
1W - 0L
1,627 SR
Queue Stats
7W - 5L
1,608 Elo+
Party 2
Bacchus
Bacchus
W-wizz101
Bacchus
Level 127
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 2
Mercury
Mercury
at-keysense
Mercury
Level 107
God Stats
1W - 0L
1,604 SR
Queue Stats
7W - 10L
1,464 Elo+
Party 2
Team Averages
Level 124
1,618 SR
1,506 Elo+

VS

Team Averages
Level 128
1,504 SR
1,392 Elo+
Bakasura
Bakasura
BIGMEXICAN86652
Bakasura
Level 39
God Stats
1W - 1L
1,619 SR
Queue Stats
6W - 15L
1,279 Elo+
Solo
Charybdis
Charybdis
Fooblez
Charybdis
Level 157
God Stats
0W - 1L
1,282 SR
Queue Stats
25W - 28L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
MutantTreestump
Amaterasu
Level 140
God Stats
0W - 2L
1,779 SR
Queue Stats
4W - 13L
1,254 Elo+
Party 1
Persephone
Persephone
NeonKnight994
Persephone
Level 144
God Stats
0W - 2L
1,309 SR
Queue Stats
157W - 162L
1,513 Elo+
Solo
Maui
Maui
Smackodon
Maui
Level 158
God Stats
2W - 2L
1,534 SR
Queue Stats
25W - 29L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HardSecureEgg
Hachiman
18
6 / 0 / 9
10,695
823
13,851
9,112
4,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 2 / 11
9,985
768
10,554
11,742
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
18
8 / 3 / 9
10,897
838
21,541
8,624
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
W-wizz101
Bacchus
17
3 / 1 / 12
10,092
776
10,336
13,853
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
at-keysense
Mercury
17
3 / 0 / 16
9,886
760
7,475
11,663
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 6 / 1
7,758
597
3,471
13,691
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Fooblez
Charybdis
16
1 / 4 / 2
8,983
691
9,978
14,921
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
MutantTreestump
Amaterasu
15
2 / 5 / 2
8,834
680
4,796
14,465
16,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
NeonKnight994
Persephone
16
2 / 3 / 1
9,658
743
9,845
10,743
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Maui
15
1 / 5 / 3
9,172
706
3,762
20,592
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
24
Kills
6
6
Deaths
23
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
6
1
0.08
L
Charybdis
Fooblez
Charybdis
1
4
2
0.5
W
Hachiman
HardSecureEgg
Hachiman
6
0
9
10.5
W
4
2
11
4.75
W
Janus
8
3
9
4.17
L
Amaterasu
MutantTreestump
Amaterasu
2
5
2
0.6
L
Persephone
NeonKnight994
Persephone
2
3
1
0.83
L
Maui
1
5
3
0.5
W
Bacchus
W-wizz101
Bacchus
3
1
12
9
W
Mercury
at-keysense
Mercury
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,757
Damage
31,852
54,994
Taken
74,412
42,732
Mitigated
50,249
11,733
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,471
1,827
0
432
13,691
7,126
0
4,697
8,211
0
11,684
L
Charybdis
Fooblez
Charybdis
9,978
4,605
0
3,045
14,921
6,754
679
5,557
8,632
0
43,264
W
Hachiman
HardSecureEgg
Hachiman
13,851
8,859
0
2,958
9,112
4,165
2,240
1,191
7,834
0
55,881
W
10,554
1,249
0
3,217
11,742
11,428
190
3,427
7,758
417
21,956
W
Janus
21,541
623
0
534
8,624
4,079
2,281
2,884
5,704
56,321
0
L
Amaterasu
MutantTreestump
Amaterasu
4,796
578
0
2,169
14,465
16,265
0
5,507
8,052
0
13,299
L
Persephone
NeonKnight994
Persephone
9,845
34
0
848
10,743
3,874
280
5,154
5,048
35,725
0
L
Maui
3,762
669
0
3,247
20,592
16,230
82
8,185
11,483
12,404
0
W
Bacchus
W-wizz101
Bacchus
10,336
1,108
0
2,202
13,853
16,965
250
3,224
10,422
27,822
720
W
Mercury
at-keysense
Mercury
7,475
4,701
0
2,822
11,663
6,095
2,165
2,945
8,628
0
29,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,555
Gold Earned
44,405
291
Minions Killed
200
0
Camps Cleared
0
1,432,624
Distance Traveled
1,180,281
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,758
597
22
2
0
173,643
0
L
Charybdis
8,983
691
76
6
0
242,394
0
W
Hachiman
10,695
823
83
6
0
277,540
0
W
Odin
9,985
768
43
3
0
277,107
0
W
Janus
10,897
838
87
7
0
260,823
3
L
Amaterasu
8,834
680
13
1
0
254,534
0
L
Persephone
9,658
743
64
5
0
265,688
0
L
Maui
9,172
706
25
2
0
244,022
0
W
Bacchus
10,092
776
43
3
0
261,560
3
W
Mercury
9,886
760
35
3
0
355,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role