Player Matchup

Janus
Janus
Cdavis1108
Janus
Level 89
God Stats
18W - 18L
1,437 SR
Queue Stats
233W - 216L
1,464 Elo+
Solo
Cthulhu
Cthulhu
GrievousX_01
Cthulhu
Level 3
God Stats
6W - 7L
1,328 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
I-JAG-l
Heimdallr
Level 4
God Stats
1W - 4L
1,271 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Susano
Susano
Jackha__
Susano
Level 68
God Stats
30W - 33L
1,419 SR
Queue Stats
617W - 583L
1,439 Elo+
Party 1
Surtr
Surtr
SilentBubbles63
Surtr
Level 81
God Stats
6W - 3L
1,653 SR
Queue Stats
19W - 17L
1,545 Elo+
Solo
Team Averages
Level 49
1,421 SR
1,489 Elo+

VS

Team Averages
Level 133
1,462 SR
1,447 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Amosthekiller
Ah Muzen Cab
Level 128
God Stats
1W - 5L
1,119 SR
Queue Stats
246W - 236L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
Atavan_Ha
Erlang Shen
Level 109
God Stats
2W - 2L
1,455 SR
Queue Stats
17W - 18L
1,354 Elo+
Solo
Loki
Loki
SEYVANHEL
Loki
Level 172
God Stats
20W - 19L
1,443 SR
Queue Stats
1,280W - 1,263L
1,438 Elo+
Solo
Ymir
Ymir
Tang0Mang0Bang0
Ymir
Level 127
God Stats
12W - 4L
1,793 SR
Queue Stats
271W - 255L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 1 / 0
7,332
564
2,444
4,113
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
GrievousX_01
Cthulhu
9
0 / 6 / 0
5,944
457
3,599
12,513
9,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
I-JAG-l
Heimdallr
9
0 / 5 / 0
5,580
429
2,705
11,559
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Jackha__
Susano
12
2 / 3 / 0
6,690
515
7,645
13,968
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 2
6,797
523
8,367
12,982
10,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 0 / 2
7,043
542
4,075
7,358
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Amosthekiller
Ah Muzen Cab
13
9 / 0 / 3
8,219
632
13,539
6,282
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Atavan_Ha
Erlang Shen
13
1 / 1 / 2
7,262
559
7,331
11,869
11,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
13
3 / 2 / 1
7,443
573
4,185
10,342
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 9
8,065
620
6,943
7,621
7,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
17
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
2
1
W
Ah Muzen Cab
Amosthekiller
Ah Muzen Cab
9
0
3
10.5
W
Erlang Shen
Atavan_Ha
Erlang Shen
1
1
2
2
L
Janus
0
1
0
0
L
Cthulhu
GrievousX_01
Cthulhu
0
6
0
0
L
Heimdallr
I-JAG-l
Heimdallr
0
5
0
0
L
Susano
Jackha__
Susano
2
3
0
0.67
W
Loki
3
2
1
1.75
L
1
3
2
0.67
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
36,073
55,135
Taken
43,472
31,572
Mitigated
29,734
14,396
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,075
937
0
1,408
7,358
4,599
330
1,262
5,988
48,248
141
W
Ah Muzen Cab
Amosthekiller
Ah Muzen Cab
13,539
6,367
0
2,474
6,282
2,582
0
1,548
4,734
0
66,917
W
Erlang Shen
Atavan_Ha
Erlang Shen
7,331
4,280
0
5,518
11,869
11,229
197
203
11,666
0
48,907
L
Janus
2,444
80
0
750
4,113
1,528
0
1,586
2,527
59,787
0
L
Cthulhu
GrievousX_01
Cthulhu
3,599
497
890
624
12,513
9,419
162
2,955
9,558
19,941
288
L
Heimdallr
I-JAG-l
Heimdallr
2,705
1,509
0
2,167
11,559
4,284
257
3,994
7,565
0
31,311
L
Susano
Jackha__
Susano
7,645
1,382
0
5,012
13,968
5,602
0
2,363
11,605
0
55,522
W
Loki
4,185
1,111
47
1,914
10,342
3,563
594
114
10,228
0
56,109
L
8,367
4,506
0
4,953
12,982
10,739
0
0
12,982
556
44,526
W
6,943
1,826
0
1,912
7,621
7,761
87
2,936
4,557
29,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
38,032
373
Minions Killed
420
0
Camps Cleared
0
1,287,481
Distance Traveled
1,216,885
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,043
542
98
8
0
245,682
0
W
Ah Muzen Cab
8,219
632
99
8
0
221,012
4
W
Erlang Shen
7,262
559
88
7
0
236,977
0
L
Janus
7,332
564
116
9
0
255,100
2
L
Cthulhu
5,944
457
41
3
0
257,802
0
L
Heimdallr
5,580
429
57
4
0
221,008
0
L
Susano
6,690
515
96
7
0
305,417
2
W
Loki
7,443
573
91
7
0
291,625
0
L
Surtr
6,797
523
63
5
0
248,154
0
W
Ymir
8,065
620
44
3
0
221,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role