Player Matchup

Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
PremeCreamer
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
bootieCheeks
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,454 Elo+
Solo
Thanatos
Thanatos
lilsub
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Neith
Neith
slayer5610
Neith
Level 50
God Stats
7W - 6L
1,626 SR
Queue Stats
22W - 23L
1,634 Elo+
Party 3
Team Averages
Level 69
1,525 SR
1,460 Elo+

VS

Team Averages
Level 82
1,477 SR
1,433 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ElBajitoMax
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 1
Anubis
Anubis
Mrbolf
Anubis
Level 117
God Stats
2W - 1L
1,260 SR
Queue Stats
77W - 87L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
Rikario
Zhong Kui
Level 42
God Stats
3W - 2L
1,627 SR
Queue Stats
42W - 51L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 0 / 0
3,302
660
407
1,774
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
PremeCreamer
Cthulhu
4
0 / 1 / 0
2,915
583
1,330
3,350
1,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
bootieCheeks
Sun Wukong
5
1 / 1 / 0
3,420
684
1,226
4,270
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
lilsub
Thanatos
1
0 / 1 / 0
2,564
513
0
1,127
260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
3
0 / 1 / 0
2,695
539
804
1,675
593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
1 / 0 / 2
3,849
770
1,299
3,054
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
 
Set
7
0 / 0 / 0
3,637
727
0
3,308
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
2 / 0 / 0
3,649
730
2,149
2,094
583
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
Mrbolf
Anubis
6
0 / 0 / 0
3,678
736
1,288
2,402
956
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Rikario
Zhong Kui
6
1 / 1 / 0
3,715
743
2,492
2,865
2,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
Geb
 
Geb
1
0
2
2
W
Set
 
Set
0
0
0
0
W
2
0
0
2
W
Anubis
Mrbolf
Anubis
0
0
0
0
L
Cthulhu
PremeCreamer
Cthulhu
0
1
0
0
W
Zhong Kui
Rikario
Zhong Kui
1
1
0
1
L
Sun Wukong
bootieCheeks
Sun Wukong
1
1
0
1
L
Thanatos
lilsub
Thanatos
0
1
0
0
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,767
Damage
7,228
12,196
Taken
13,723
6,018
Mitigated
6,408
3,516
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
407
330
0
473
1,774
463
0
1,288
486
16,727
0
W
Geb
 
Geb
1,299
264
0
1,302
3,054
1,381
0
593
2,461
11,251
0
W
Set
 
Set
0
0
0
701
3,308
1,095
0
49
3,259
0
22,299
W
2,149
1,003
0
1,492
2,094
583
341
786
1,308
0
17,652
W
Anubis
Mrbolf
Anubis
1,288
142
0
1,673
2,402
956
64
358
2,044
25,337
0
L
Cthulhu
PremeCreamer
Cthulhu
1,330
431
0
979
3,350
1,966
0
673
2,677
6,986
0
W
Zhong Kui
Rikario
Zhong Kui
2,492
632
0
1,521
2,865
2,393
0
0
2,865
18,223
0
L
Sun Wukong
bootieCheeks
Sun Wukong
1,226
305
0
1,154
4,270
2,736
0
2,492
1,778
0
17,172
L
Thanatos
lilsub
Thanatos
0
0
0
241
1,127
260
0
112
1,015
0
2,645
L
Neith
804
465
0
669
1,675
593
0
514
1,161
0
7,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,896
Gold Earned
18,528
87
Minions Killed
167
0
Camps Cleared
0
360,285
Distance Traveled
499,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,302
660
33
7
0
88,788
0
W
Geb
3,849
770
18
4
0
120,572
0
W
Set
3,637
727
44
9
0
101,763
0
W
Neith
3,649
730
27
5
0
90,197
0
W
Anubis
3,678
736
47
9
0
98,856
0
L
Cthulhu
2,915
583
3
1
0
94,482
0
W
Zhong Kui
3,715
743
31
6
0
87,781
0
L
Sun Wukong
3,420
684
29
6
0
94,077
0
L
Thanatos
2,564
513
5
1
0
18,663
0
L
Neith
2,695
539
17
3
0
64,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role