Player Matchup

Anubis
Anubis
Gold II
ApexAscendant
Anubis
Gold II
Level 110
God Stats
7W - 5L
1,574 SR
Queue Stats
63W - 77L
1,692 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,574 SR
1,692 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,330 SR
1,081 MMR
Zeus
Zeus
Bronze I
CryptoCrayzie505
Zeus
Bronze I
Level 147
God Stats
4W - 15L
1,330 SR
Queue Stats
8W - 34L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 0
12,916
1,076
11,356
14,422
8,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SetArachneSkadiAwilixSol

VS

Bans
BakasuraChronosBastetHadesIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
10,192
849
10,206
13,187
6,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,356
Damage
10,206
14,422
Taken
13,187
8,823
Mitigated
6,675
6,209
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,356
415
0
6,209
14,422
8,823
1,870
10,575
3,847
84,694
0
L
10,206
1,134
0
3,772
13,187
6,675
870
11,555
1,632
44,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,916
Gold Earned
10,192
154
Minions Killed
76
8
Camps Cleared
2
224,263
Distance Traveled
212,375
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,916
1,076
154
13
8
224,263
1
L
Zeus
10,192
849
76
6
2
212,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role