Player Matchup

Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Gold IV
NeoFp7
Hel
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,394 MMR
Party 2
Thanatos
Thanatos
Gold IV
RETIREDCOUCH
Thanatos
Gold IV
Level 39
God Stats
3W - 9L
1,421 SR
Queue Stats
40W - 39L
1,573 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,474 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,399 SR
1,629 MMR
Bellona
Bellona
Gold III
SGT Howard here
Bellona
Gold III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,676 MMR
Party 1
Ymir
Ymir
Silver I
ThoroughBreddd
Ymir
Silver I
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
124W - 143L
1,627 MMR
Solo
Agni
Agni
Gold V
iPh0nx
Agni
Gold V
Level 144
God Stats
2W - 0L
1,197 SR
Queue Stats
23W - 20L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 8 / 1
8,199
683
6,644
16,377
4,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
NeoFp7
Hel
13
2 / 7 / 0
9,468
789
4,936
14,101
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
RETIREDCOUCH
Thanatos
10
0 / 11 / 2
7,873
656
3,785
13,165
4,206
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AchillesAtlasShivaKuzenboNe Zha

VS

Bans
Baba YagaXbalanqueBacchusDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 17
10,424
869
6,919
14,063
12,753
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 1 / 18
10,687
891
8,712
14,161
15,538
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
iPh0nx
Agni
15
15 / 1 / 10
12,428
1,036
24,853
9,020
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
71
2
Kills
26
26
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
8
1
0.06
L
Hel
NeoFp7
Hel
2
7
0
0.29
L
Thanatos
RETIREDCOUCH
Thanatos
0
11
2
0.09
W
5
0
17
13.5
W
6
1
18
15
W
Agni
iPh0nx
Agni
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,365
Damage
40,484
43,643
Taken
37,244
14,108
Mitigated
31,751
6,688
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,644
4,212
0
920
16,377
4,961
0
11,331
4,880
0
27,744
L
Hel
NeoFp7
Hel
4,936
298
1,523
2,567
14,101
4,941
0
11,767
2,202
27,087
0
L
Thanatos
RETIREDCOUCH
Thanatos
3,785
445
0
1,678
13,165
4,206
0
10,807
2,239
0
10,943
W
6,919
1,158
0
3,760
14,063
12,753
1,115
2,308
11,665
589
30,362
W
8,712
1,047
0
750
14,161
15,538
349
1,551
12,509
22,286
0
W
Agni
iPh0nx
Agni
24,853
1,128
0
125
9,020
3,460
671
1,261
7,739
67,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
33,539
93
Minions Killed
125
0
Camps Cleared
0
609,139
Distance Traveled
745,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,199
683
43
4
0
192,987
0
L
Hel
9,468
789
42
4
0
205,088
0
L
Thanatos
7,873
656
8
1
0
211,064
0
W
Bellona
10,424
869
35
3
0
262,664
0
W
Ymir
10,687
891
22
2
0
231,232
0
W
Agni
12,428
1,036
68
6
0
251,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role