Player Matchup

Izanami
Izanami
Kafairy
Izanami
Level 142
God Stats
0W - 1L
1,508 SR
Queue Stats
96W - 94L
1,500 Elo+
Party 2
Ra
Ra
Nickakashockey
Ra
Level 157
God Stats
2W - 5L
1,542 SR
Queue Stats
160W - 142L
1,525 Elo+
Party 2
Charon
Charon
ZaCSmitty10
Charon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,413 Elo+
Party 2
Fenrir
Fenrir
powerdmoney
Fenrir
Level 86
God Stats
1W - 4L
1,401 SR
Queue Stats
46W - 47L
1,490 Elo+
Party 2
Ganesha
Ganesha
sneakysnead
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 2
Team Averages
Level 103
1,490 SR
1,475 Elo+

VS

Team Averages
Level 136
1,597 SR
1,508 Elo+
Ymir
Ymir
BurgerGuy
Ymir
Level 146
God Stats
22W - 28L
1,477 SR
Queue Stats
556W - 502L
1,420 Elo+
Solo
Fenrir
Fenrir
LowgeeBear
Fenrir
Level 129
God Stats
27W - 24L
1,597 SR
Queue Stats
281W - 258L
1,543 Elo+
Party 1
Ra
Ra
Shaymful
Ra
Level 143
God Stats
37W - 36L
1,495 SR
Queue Stats
283W - 258L
1,543 Elo+
Party 1
Ullr
Ullr
TTV_CHECKMEOUT
Ullr
Level 118
God Stats
14W - 14L
1,578 SR
Queue Stats
205W - 184L
1,486 Elo+
Solo
Shiva
Shiva
angel2287
Shiva
Level 143
God Stats
4W - 1L
1,840 SR
Queue Stats
217W - 187L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kafairy
Izanami
11
1 / 2 / 3
6,056
466
4,405
7,731
2,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 5
6,732
518
9,972
6,815
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
11
1 / 4 / 0
6,216
478
3,881
9,955
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
4 / 5 / 2
6,311
485
5,318
10,397
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
sneakysnead
Ganesha
9
0 / 2 / 4
6,239
480
1,850
7,029
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 6
6,481
499
3,209
11,629
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
LowgeeBear
Fenrir
13
4 / 2 / 5
7,727
594
5,483
11,242
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 1 / 6
7,849
604
6,305
5,670
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
7,659
589
6,173
10,222
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
angel2287
Shiva
13
3 / 1 / 2
8,069
621
4,781
10,692
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
15
15
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
6
1.33
L
Izanami
Kafairy
Izanami
1
2
3
1.25
W
Fenrir
LowgeeBear
Fenrir
4
2
5
3.25
L
2
2
5
2.25
W
3
1
6
6
W
4
1
0
4
L
Charon
1
4
0
0.25
W
Shiva
angel2287
Shiva
3
1
2
4
L
Fenrir
4
5
2
1
L
Ganesha
sneakysnead
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
25,951
41,927
Taken
49,455
19,099
Mitigated
24,387
8,482
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,209
1,177
0
1,610
11,629
8,345
0
3,243
8,117
8,850
0
L
Izanami
Kafairy
Izanami
4,405
2,674
0
1,555
7,731
2,809
67
1,073
6,658
0
50,675
W
Fenrir
LowgeeBear
Fenrir
5,483
1,532
0
3,333
11,242
4,665
176
2,712
8,318
0
55,952
L
9,972
1,169
528
2,429
6,815
2,834
0
2,459
4,356
53,096
0
W
6,305
391
640
2,288
5,670
2,185
0
2,795
2,591
67,208
0
W
6,173
3,103
0
2,791
10,222
3,763
425
2,673
7,417
0
58,013
L
Charon
3,881
353
0
1,940
9,955
5,168
0
1,140
8,770
35,624
0
W
Shiva
angel2287
Shiva
4,781
615
0
2,934
10,692
5,429
114
3,107
7,113
0
52,689
L
Fenrir
5,318
1,699
0
830
10,397
4,184
0
3,395
7,002
0
34,288
L
Ganesha
sneakysnead
Ganesha
1,850
540
0
1,200
7,029
4,104
0
1,625
5,404
11,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
37,785
305
Minions Killed
385
0
Camps Cleared
0
1,279,703
Distance Traveled
1,297,156
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,481
499
4
0
0
246,316
2
L
Izanami
6,056
466
101
8
0
252,087
0
W
Fenrir
7,727
594
83
6
0
294,970
0
L
Ra
6,732
518
97
7
0
254,456
1
W
Ra
7,849
604
119
9
0
281,856
2
W
Ullr
7,659
589
93
7
0
251,570
0
L
Charon
6,216
478
58
4
0
230,888
5
W
Shiva
8,069
621
86
7
0
222,444
0
L
Fenrir
6,311
485
49
4
0
262,171
0
L
Ganesha
6,239
480
0
0
0
280,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role