Player Matchup

Zeus
Zeus
BigBabyBorys
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Da Ji
Da Ji
OkamiTheWizard
Da Ji
Level 123
God Stats
1W - 0L
1,568 SR
Queue Stats
4W - 5L
1,556 Elo+
Party 1
Medusa
Medusa
Shinorei
Medusa
Level 126
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 8L
1,673 Elo+
Party 1
Team Averages
Level 85
1,590 SR
1,577 Elo+

VS

Team Averages
Level 118
1,305 SR
1,453 Elo+
He Bo
He Bo
BradyAnderson69
He Bo
Level 119
God Stats
0W - 2L
1,149 SR
Queue Stats
44W - 46L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DecentSammy
Tsukuyomi
Level 107
God Stats
1W - 1L
1,288 SR
Queue Stats
45W - 49L
1,470 Elo+
Party 2
Charon
Charon
mrblackkratos
Charon
Level 129
God Stats
17W - 17L
1,479 SR
Queue Stats
103W - 121L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 15
9,988
832
7,172
8,550
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 13
10,757
896
12,502
12,529
4,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Shinorei
Medusa
15
14 / 3 / 9
12,198
1,017
22,168
10,251
4,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 6
8,672
723
7,776
13,184
4,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DecentSammy
Tsukuyomi
13
5 / 9 / 2
10,335
861
6,460
15,759
6,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 6 / 4
9,528
794
8,316
18,996
22,171
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
23
Kills
8
8
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
L
0
8
6
0.38
L
Tsukuyomi
DecentSammy
Tsukuyomi
5
9
2
0.67
W
6
1
13
12.5
W
Medusa
Shinorei
Medusa
14
3
9
6.17
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,842
Damage
22,552
31,330
Taken
47,939
12,048
Mitigated
32,724
5,599
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,172
1,605
0
1,551
8,550
2,826
631
4,946
3,600
27,055
0
L
7,776
400
0
480
13,184
4,258
0
1,689
11,455
33,506
0
L
Tsukuyomi
DecentSammy
Tsukuyomi
6,460
1,375
0
886
15,759
6,295
0
2,285
13,294
0
31,760
W
12,502
2,952
0
2,732
12,529
4,939
202
6,997
5,528
0
28,598
W
Medusa
Shinorei
Medusa
22,168
11,922
0
1,316
10,251
4,283
2,114
4,688
5,563
0
58,651
L
8,316
1,468
205
1,091
18,996
22,171
0
3,610
15,386
19,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
28,535
112
Minions Killed
99
0
Camps Cleared
0
629,554
Distance Traveled
581,282
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,988
832
40
3
0
179,987
0
L
He Bo
8,672
723
50
4
0
203,200
0
L
Tsukuyomi
10,335
861
39
3
0
189,210
0
W
Da Ji
10,757
896
18
2
0
234,384
0
W
Medusa
12,198
1,017
54
5
0
215,183
0
L
Charon
9,528
794
10
1
0
188,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role