Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Azazeyll
Heimdallr
Level 142
God Stats
2W - 1L
1,495 SR
Queue Stats
35W - 35L
1,481 Elo+
Party 3
Neith
Neith
BridlingShark43
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 1
Team Averages
Level 101
1,499 SR
1,487 Elo+

VS

Team Averages
Level 100
1,446 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AllyBooop
Nike
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
DustieK
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,529 Elo+
Party 2
Ne Zha
Ne Zha
Wildheart 93
Ne Zha
Level 128
God Stats
3W - 3L
1,415 SR
Queue Stats
417W - 417L
1,406 Elo+
Solo
Fafnir
Fafnir
kvrokishi926
Fafnir
Level 149
God Stats
1W - 3L
1,314 SR
Queue Stats
310W - 315L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 6
5,636
1,127
2,373
3,681
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
 
Nemesis
9
2 / 1 / 4
5,399
1,080
1,672
3,214
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
 
Xing Tian
8
1 / 1 / 3
5,216
1,043
1,019
6,205
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Azazeyll
Heimdallr
11
3 / 0 / 4
5,890
1,178
6,684
4,219
1,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 2 / 5
5,212
1,042
3,665
4,529
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 3 / 1
4,574
915
4,040
5,163
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
11
1 / 1 / 2
5,165
1,033
3,583
4,598
4,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
DustieK
Arachne
10
0 / 3 / 3
4,845
969
2,046
5,152
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
3 / 0 / 1
5,610
1,122
5,454
2,195
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
1
0 / 0 / 0
1,208
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
7
Kills
4
4
Deaths
7
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
6
4
W
Nemesis
 
Nemesis
2
1
4
4
W
Xing Tian
 
Xing Tian
1
1
3
2.5
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Nike
1
1
2
2
W
Heimdallr
Azazeyll
Heimdallr
3
0
4
5
W
0
2
5
1.25
L
Arachne
DustieK
Arachne
0
3
3
0.5
L
Ne Zha
3
0
1
3.5
L
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,413
Damage
15,123
21,848
Taken
17,108
15,951
Mitigated
12,384
8,872
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,373
289
428
860
3,681
4,654
0
0
3,607
3,384
0
W
Nemesis
 
Nemesis
1,672
330
240
428
3,214
2,735
24
0
3,214
0
3,275
W
Xing Tian
 
Xing Tian
1,019
141
1,613
1,717
6,205
5,318
0
0
6,088
2,185
140
L
Danzaburou
 
Danzaburou
4,040
634
178
749
5,163
4,068
0
1,405
3,720
0
9,117
L
Nike
3,583
241
0
848
4,598
4,166
0
735
3,706
0
8,583
W
Heimdallr
Azazeyll
Heimdallr
6,684
3,924
1,468
1,192
4,219
1,665
323
0
4,219
0
19,837
W
3,665
711
96
830
4,529
1,579
0
7
4,522
0
11,964
L
Arachne
DustieK
Arachne
2,046
1,413
288
1,184
5,152
3,098
0
1,132
3,941
0
4,513
L
Ne Zha
5,454
505
90
875
2,195
1,052
0
0
2,153
0
12,072
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
21,402
69
Minions Killed
34
0
Camps Cleared
0
490,854
Distance Traveled
417,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,636
1,127
4
1
0
90,611
0
W
Nemesis
5,399
1,080
11
2
0
89,179
0
W
Xing Tian
5,216
1,043
5
1
0
109,343
0
L
Danzaburou
4,574
915
5
1
0
88,708
0
L
Nike
5,165
1,033
8
2
0
90,462
0
W
Heimdallr
5,890
1,178
29
6
0
96,552
0
W
Neith
5,212
1,042
20
4
0
105,169
0
L
Arachne
4,845
969
8
2
0
126,942
0
L
Ne Zha
5,610
1,122
13
3
0
111,577
0
L
Fafnir
1,208
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role