Player Matchup

Danzaburou
Danzaburou
Revo Hesher
Danzaburou
Level 109
God Stats
1W - 2L
1,710 SR
Queue Stats
13W - 31L
1,346 Elo+
Party 1
Janus
Janus
StudyRevo
Janus
Level 108
God Stats
0W - 4L
1,361 SR
Queue Stats
35W - 50L
1,434 Elo+
Party 1
Charon
Charon
TeeSizzle
Charon
Level 113
God Stats
1W - 5L
1,316 SR
Queue Stats
49W - 63L
1,443 Elo+
Party 1
Horus
Horus
xAkuma Shorty
Horus
Level 144
God Stats
1W - 4L
1,698 SR
Queue Stats
55W - 63L
1,464 Elo+
Party 1
Kali
Kali
xxXXblakeXXxxxx
Kali
Level 67
God Stats
0W - 1L
1,790 SR
Queue Stats
4W - 4L
1,551 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,447 Elo+

VS

Team Averages
Level 136
1,402 SR
1,518 Elo+
Artio
Artio
ACE_315
Artio
Level 141
God Stats
3W - 7L
1,270 SR
Queue Stats
234W - 229L
1,563 Elo+
Party 2
Thanatos
Thanatos
Berrueco1579
Thanatos
Level 77
God Stats
42W - 43L
1,490 SR
Queue Stats
258W - 238L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
BlackSamuari
Danzaburou
Level 159
God Stats
2W - 0L
1,436 SR
Queue Stats
93W - 82L
1,523 Elo+
Solo
Ix Chel
Ix Chel
CBC2000
Ix Chel
Level 145
God Stats
1W - 4L
1,154 SR
Queue Stats
234W - 235L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
Nazyo99
Sun Wukong
Level 156
God Stats
59W - 27L
1,661 SR
Queue Stats
349W - 319L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Revo Hesher
Danzaburou
13
2 / 2 / 3
7,965
469
8,118
11,916
4,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
StudyRevo
Janus
15
1 / 2 / 2
8,763
515
8,903
9,039
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
TeeSizzle
Charon
11
0 / 4 / 5
7,586
446
8,850
15,953
14,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 4 / 0
9,292
547
6,747
12,854
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 5
7,571
445
6,777
16,214
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ACE_315
Artio
13
1 / 1 / 9
8,570
504
6,230
15,714
12,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Berrueco1579
Thanatos
16
7 / 1 / 2
9,606
565
8,320
12,869
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BlackSamuari
Danzaburou
14
2 / 2 / 3
9,275
546
6,572
11,752
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
CBC2000
Ix Chel
15
1 / 2 / 8
8,969
528
9,068
10,960
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Nazyo99
Sun Wukong
17
5 / 0 / 3
10,839
638
13,342
13,724
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
6
Kills
16
16
Deaths
6
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
ACE_315
Artio
1
1
9
5.5
W
Thanatos
Berrueco1579
Thanatos
7
1
2
8
W
Danzaburou
BlackSamuari
Danzaburou
2
2
3
1.75
W
Ix Chel
CBC2000
Ix Chel
1
2
8
2.5
W
Sun Wukong
Nazyo99
Sun Wukong
5
0
3
6.5
L
Danzaburou
Revo Hesher
Danzaburou
2
2
3
1.75
L
Janus
StudyRevo
Janus
1
2
2
1
L
Charon
TeeSizzle
Charon
0
4
5
0.63
L
2
4
0
0.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,395
Damage
43,532
65,976
Taken
65,019
39,240
Mitigated
38,816
12,769
Healing
32,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ACE_315
Artio
6,230
595
3,960
4,377
15,714
12,790
168
6,161
9,317
26,442
267
W
Thanatos
Berrueco1579
Thanatos
8,320
620
0
11,120
12,869
6,352
442
3,515
9,259
0
76,823
W
Danzaburou
BlackSamuari
Danzaburou
6,572
3,136
0
4,178
11,752
5,132
1,074
2,771
8,892
0
67,333
W
Ix Chel
CBC2000
Ix Chel
9,068
985
1,313
2,516
10,960
4,440
244
4,782
5,962
87,245
0
W
Sun Wukong
Nazyo99
Sun Wukong
13,342
2,694
0
4,808
13,724
10,102
1,022
946
12,023
0
95,188
L
Danzaburou
Revo Hesher
Danzaburou
8,118
2,975
0
3,858
11,916
4,665
0
1,920
9,996
0
56,626
L
Janus
StudyRevo
Janus
8,903
368
143
1,594
9,039
3,149
0
3,491
5,464
90,655
0
L
Charon
TeeSizzle
Charon
8,850
1,833
0
1,720
15,953
14,112
36
5,550
10,371
28,064
0
L
6,747
2,376
80
2,526
12,854
10,481
0
458
12,396
0
77,982
L
6,777
2,617
0
2,848
16,214
6,833
0
4,083
12,131
0
49,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
47,259
499
Minions Killed
556
0
Camps Cleared
0
1,700,275
Distance Traveled
1,731,002
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,570
504
34
2
0
349,491
2
W
Thanatos
9,606
565
101
6
0
394,926
0
W
Danzaburou
9,275
546
116
7
0
301,707
6
W
Ix Chel
8,969
528
143
8
0
335,232
0
W
Sun Wukong
10,839
638
162
10
0
349,646
4
L
Danzaburou
7,965
469
100
6
0
324,015
0
L
Janus
8,763
515
163
10
0
341,326
0
L
Charon
7,586
446
44
3
0
345,728
4
L
Horus
9,292
547
123
7
0
288,916
2
L
Kali
7,571
445
69
4
0
400,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role