Player Matchup

Janus
Janus
Silver III
FunKnee
Janus
Silver III
Level 32
God Stats
0W - 2L
1,246 SR
Queue Stats
7W - 6L
1,432 MMR
Party 2
Hercules
Hercules
Silver III
Whogoo
Hercules
Silver III
Level 101
God Stats
0W - 2L
1,552 SR
Queue Stats
14W - 14L
1,432 MMR
Party 2
Hou Yi
Hou Yi
Silver III
itootd
Hou Yi
Silver III
Level 85
God Stats
1W - 1L
1,142 SR
Queue Stats
12W - 12L
1,432 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,313 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,555 SR
1,609 MMR
Danzaburou
Danzaburou
Gold III
SGT Howard here
Danzaburou
Gold III
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,676 MMR
Party 1
Khepri
Khepri
Gold III
SheerMills
Khepri
Gold III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 102L
1,568 MMR
Solo
Raijin
Raijin
Gold V
iPh0nx
Raijin
Gold V
Level 144
God Stats
2W - 1L
1,664 SR
Queue Stats
23W - 20L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FunKnee
Janus
12
3 / 6 / 2
9,340
778
7,834
10,578
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Whogoo
Hercules
11
0 / 4 / 6
8,747
729
6,607
15,959
13,033
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
itootd
Hou Yi
13
5 / 5 / 3
10,613
884
8,653
11,392
4,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ZeusBacchusHorusAtlasMartichoras

VS

Bans
KuzenboAresBaba YagaSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SGT Howard here
Danzaburou
13
2 / 1 / 10
10,411
868
8,736
8,254
4,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SheerMills
Khepri
13
2 / 4 / 11
10,308
859
5,195
16,400
17,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
iPh0nx
Raijin
15
11 / 3 / 3
11,831
986
16,956
9,640
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
15
15
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
FunKnee
Janus
3
6
2
0.67
W
Danzaburou
SGT Howard here
Danzaburou
2
1
10
7
W
Khepri
SheerMills
Khepri
2
4
11
1.88
L
Hercules
Whogoo
Hercules
0
4
6
0.75
W
Raijin
iPh0nx
Raijin
11
3
3
4.17
L
Hou Yi
itootd
Hou Yi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
30,887
37,929
Taken
34,294
21,463
Mitigated
25,784
5,452
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FunKnee
Janus
7,834
322
155
940
10,578
3,907
0
7,327
3,155
36,135
0
W
Danzaburou
SGT Howard here
Danzaburou
8,736
3,742
0
2,758
8,254
4,279
2,485
2,866
5,388
0
50,394
W
Khepri
SheerMills
Khepri
5,195
540
0
2,743
16,400
17,035
101
4,380
12,020
14,783
0
L
Hercules
Whogoo
Hercules
6,607
1,987
228
4,129
15,959
13,033
0
8,064
7,895
0
26,305
W
Raijin
iPh0nx
Raijin
16,956
1,182
80
1,149
9,640
4,470
537
1,009
8,631
49,426
0
L
Hou Yi
itootd
Hou Yi
8,653
4,064
0
0
11,392
4,523
540
7,076
4,268
0
36,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
32,550
118
Minions Killed
132
0
Camps Cleared
0
646,600
Distance Traveled
723,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,340
778
55
5
0
203,074
0
W
Danzaburou
10,411
868
71
6
0
235,773
0
W
Khepri
10,308
859
7
1
0
262,070
0
L
Hercules
8,747
729
26
2
0
243,764
0
W
Raijin
11,831
986
54
5
0
225,264
0
L
Hou Yi
10,613
884
37
3
0
199,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role