Player Matchup

Horus
Horus
DeIcaIion
Horus
Level 156
God Stats
8W - 2L
1,810 SR
Queue Stats
44W - 48L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
SorrowProvoker
Ix Chel
Level 64
God Stats
15W - 8L
1,699 SR
Queue Stats
97W - 73L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
Yonayoda242
Danzaburou
Level 48
God Stats
1W - 0L
1,689 SR
Queue Stats
72W - 57L
1,561 Elo+
Party 2
Team Averages
Level 89
1,733 SR
1,552 Elo+

VS

Team Averages
Level 95
1,599 SR
1,518 Elo+
Kukulkan
Kukulkan
ElBijack
Kukulkan
Level 76
God Stats
8W - 5L
1,681 SR
Queue Stats
289W - 297L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
Panda0Whiskers
Amaterasu
Level 101
God Stats
5W - 5L
1,601 SR
Queue Stats
87W - 83L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dabicho
Ah Muzen Cab
Level 108
God Stats
17W - 14L
1,516 SR
Queue Stats
509W - 535L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeIcaIion
Horus
15
3 / 1 / 9
11,953
747
7,631
15,927
13,479
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

17
6 / 2 / 6
12,797
800
18,590
15,951
7,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Yonayoda242
Danzaburou
17
8 / 0 / 7
13,675
855
19,425
13,328
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElBijack
Kukulkan
13
1 / 8 / 1
10,901
681
9,240
15,557
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Panda0Whiskers
Amaterasu
15
2 / 4 / 1
11,674
730
13,591
18,547
15,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
dabicho
Ah Muzen Cab
12
0 / 5 / 3
10,671
667
9,171
18,092
6,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
3
3
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
DeIcaIion
Horus
3
1
9
7.5
L
Kukulkan
ElBijack
Kukulkan
1
8
1
0.19
L
Amaterasu
Panda0Whiskers
Amaterasu
2
4
1
0.63
W
6
2
6
4.5
W
Danzaburou
Yonayoda242
Danzaburou
8
0
7
11.5
L
Ah Muzen Cab
dabicho
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
32,002
45,206
Taken
52,196
27,527
Mitigated
26,845
15,159
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DeIcaIion
Horus
7,631
2,151
785
4,520
15,927
13,479
149
3,050
12,424
0
19,455
L
Kukulkan
ElBijack
Kukulkan
9,240
379
0
649
15,557
5,668
0
4,947
10,610
42,967
0
L
Amaterasu
Panda0Whiskers
Amaterasu
13,591
7,412
0
5,526
18,547
15,023
0
7,925
10,622
0
28,678
W
18,590
660
1,178
4,463
15,951
7,572
659
3,065
12,762
67,396
0
W
Danzaburou
Yonayoda242
Danzaburou
19,425
6,645
0
4,213
13,328
6,476
1,285
3,540
9,452
0
77,326
L
Ah Muzen Cab
dabicho
Ah Muzen Cab
9,171
1,535
0
858
18,092
6,154
304
6,326
11,766
0
49,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
33,246
214
Minions Killed
167
0
Camps Cleared
0
943,326
Distance Traveled
867,857
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,953
747
23
1
0
322,446
0
L
Kukulkan
10,901
681
54
3
0
272,103
0
L
Amaterasu
11,674
730
39
2
0
323,332
0
W
Ix Chel
12,797
800
94
6
0
317,384
0
W
Danzaburou
13,675
855
97
6
0
303,496
0
L
Ah Muzen Cab
10,671
667
74
5
0
272,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role