Player Matchup

Scylla
Scylla
DadZeus
Scylla
Level 69
God Stats
12W - 7L
1,803 SR
Queue Stats
310W - 312L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Inspiredm1nd3
Danzaburou
Level 111
God Stats
2W - 3L
1,481 SR
Queue Stats
65W - 54L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Monkeyboyyeee
Baron Samedi
Level 122
God Stats
1W - 1L
1,902 SR
Queue Stats
87W - 93L
1,619 Elo+
Solo
Charon
Charon
Sir Studliness
Charon
Level 89
God Stats
12W - 5L
1,610 SR
Queue Stats
157W - 115L
1,592 Elo+
Solo
Amaterasu
Amaterasu
sonic44k
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,546 Elo+
Solo
Team Averages
Level 99
1,659 SR
1,573 Elo+

VS

Team Averages
Level 129
1,410 SR
1,546 Elo+
Thanatos
Thanatos
AntgodM
Thanatos
Level 147
God Stats
1W - 1L
1,366 SR
Queue Stats
9W - 8L
1,495 Elo+
Solo
Vulcan
Vulcan
Eeeeeellllll
Vulcan
Level 98
God Stats
8W - 9L
1,384 SR
Queue Stats
172W - 160L
1,570 Elo+
Solo
Charybdis
Charybdis
POLOCR8ZY89
Charybdis
Level 133
God Stats
121W - 111L
1,541 SR
Queue Stats
676W - 680L
1,541 Elo+
Solo
Thoth
Thoth
SoloThrone
Thoth
Level 127
God Stats
11W - 5L
1,586 SR
Queue Stats
40W - 28L
1,629 Elo+
Solo
Cerberus
Cerberus
Дејан
Cerberus
Level 142
God Stats
2W - 5L
1,171 SR
Queue Stats
57W - 71L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DadZeus
Scylla
12
1 / 0 / 3
7,364
1,227
4,040
3,071
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Inspiredm1nd3
Danzaburou
11
1 / 0 / 3
6,601
1,100
4,423
6,063
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Monkeyboyyeee
Baron Samedi
11
2 / 3 / 2
6,985
1,164
5,127
6,183
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 4
6,448
1,075
5,020
7,672
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
sonic44k
Amaterasu
11
0 / 2 / 2
5,963
994
2,430
4,019
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

340

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AntgodM
Thanatos
12
2 / 0 / 4
6,836
1,139
5,411
4,445
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
12
2 / 0 / 3
7,100
1,183
8,299
2,171
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
POLOCR8ZY89
Charybdis
12
1 / 2 / 4
6,921
1,154
3,281
4,719
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
12
1 / 0 / 3
6,896
1,149
5,179
3,757
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Дејан
Cerberus
12
1 / 2 / 3
6,716
1,119
3,399
8,591
8,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
4
Kills
7
7
Deaths
4
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AntgodM
Thanatos
2
0
4
4
L
Scylla
DadZeus
Scylla
1
0
3
2.5
W
Vulcan
2
0
3
3.5
L
Danzaburou
Inspiredm1nd3
Danzaburou
1
0
3
2.5
L
Baron Samedi
Monkeyboyyeee
Baron Samedi
2
3
2
1
W
Charybdis
POLOCR8ZY89
Charybdis
1
2
4
1.5
L
0
2
4
1
W
Thoth
1
0
3
2.5
L
Amaterasu
sonic44k
Amaterasu
0
2
2
0.5
W
Cerberus
Дејан
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
25,569
27,008
Taken
23,683
13,204
Mitigated
14,664
5,472
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AntgodM
Thanatos
5,411
1,451
0
2,769
4,445
2,182
0
1,778
2,431
0
8,321
L
Scylla
DadZeus
Scylla
4,040
637
0
1,373
3,071
1,017
0
1,565
1,452
32,440
0
W
Vulcan
8,299
3,339
0
265
2,171
935
0
1,364
667
18,949
0
L
Danzaburou
Inspiredm1nd3
Danzaburou
4,423
1,348
0
375
6,063
1,737
0
3,769
2,226
0
8,122
L
Baron Samedi
Monkeyboyyeee
Baron Samedi
5,127
340
354
1,585
6,183
2,830
0
4,099
1,990
18,001
0
W
Charybdis
POLOCR8ZY89
Charybdis
3,281
1,546
0
1,471
4,719
1,977
0
1,890
2,634
0
20,992
L
5,020
382
0
1,117
7,672
5,344
0
4,582
2,849
12,183
0
W
Thoth
5,179
0
0
70
3,757
1,439
0
2,838
625
18,313
0
L
Amaterasu
sonic44k
Amaterasu
2,430
938
0
668
4,019
2,276
0
2,368
1,579
0
3,265
W
Cerberus
Дејан
Cerberus
3,399
64
0
1,050
8,591
8,131
0
4,980
2,906
8,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
34,469
143
Minions Killed
128
6
Camps Cleared
6
555,812
Distance Traveled
610,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,836
1,139
6
1
2
128,685
0
L
Scylla
7,364
1,227
76
13
3
126,867
0
W
Vulcan
7,100
1,183
27
5
1
134,748
0
L
Danzaburou
6,601
1,100
9
2
1
128,550
0
L
Baron Samedi
6,985
1,164
42
7
2
114,289
0
W
Charybdis
6,921
1,154
53
9
0
97,046
0
L
Charon
6,448
1,075
16
3
0
122,088
0
W
Thoth
6,896
1,149
32
5
3
129,708
0
L
Amaterasu
5,963
994
0
0
0
64,018
0
W
Cerberus
6,716
1,119
10
2
0
120,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role