Player Matchup

Fenrir
Fenrir
IOoI SoLo IoOI
Fenrir
Level 158
God Stats
9W - 12L
1,430 SR
Queue Stats
143W - 180L
1,488 Elo+
Party 2
Charybdis
Charybdis
IPHE7VOM
Charybdis
Level 196
God Stats
4W - 6L
1,540 SR
Queue Stats
348W - 405L
1,476 Elo+
Party 2
Nox
Nox
MrT420NARF
Nox
Level 199
God Stats
8W - 12L
1,577 SR
Queue Stats
355W - 396L
1,457 Elo+
Party 2
Chaac
Chaac
SliceDice
Chaac
Level 183
God Stats
13W - 18L
1,573 SR
Queue Stats
274W - 308L
1,489 Elo+
Party 2
Ganesha
Ganesha
fearlesssnowman
Ganesha
Level 157
God Stats
4W - 8L
1,823 SR
Queue Stats
239W - 271L
1,440 Elo+
Party 2
Team Averages
Level 179
1,589 SR
1,470 Elo+

VS

Team Averages
Level 138
1,684 SR
1,535 Elo+
Khepri
Khepri
ChocoMIlkk
Khepri
Level 156
God Stats
3W - 3L
1,635 SR
Queue Stats
25W - 29L
1,524 Elo+
Party 1
Bakasura
Bakasura
CoruptedFrenchy
Bakasura
Level 147
God Stats
17W - 11L
1,760 SR
Queue Stats
79W - 78L
1,582 Elo+
Solo
Discordia
Discordia
EL2URDO21
Discordia
Level 156
God Stats
3W - 2L
1,700 SR
Queue Stats
108W - 140L
1,531 Elo+
Party 1
Poseidon
Poseidon
SmfStone
Poseidon
Level 88
God Stats
11W - 10L
1,678 SR
Queue Stats
381W - 374L
1,477 Elo+
Party 1
Chernobog
Chernobog
linkededu
Chernobog
Level 145
God Stats
29W - 23L
1,646 SR
Queue Stats
436W - 490L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,230
523
1,801
8,079
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
IPHE7VOM
Charybdis
10
1 / 3 / 1
5,231
523
4,536
7,319
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,203
520
1,807
3,513
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
SliceDice
Chaac
8
0 / 7 / 0
4,634
463
3,861
13,179
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 1
5,132
513
2,547
6,804
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChocoMIlkk
Khepri
9
0 / 0 / 2
5,347
535
1,616
2,762
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
11
3 / 0 / 2
6,087
609
4,863
6,001
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
EL2URDO21
Discordia
10
2 / 0 / 1
5,721
572
4,017
2,973
917
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SmfStone
Poseidon
13
6 / 0 / 3
7,971
797
8,862
6,799
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
linkededu
Chernobog
9
2 / 2 / 2
5,645
565
4,372
7,840
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
ChocoMIlkk
Khepri
0
0
2
1
W
Bakasura
3
0
2
4
W
Discordia
EL2URDO21
Discordia
2
0
1
2.5
L
1
2
0
0.5
L
Charybdis
IPHE7VOM
Charybdis
1
3
1
0.5
L
0
0
0
0
L
Chaac
SliceDice
Chaac
0
7
0
0
W
Poseidon
SmfStone
Poseidon
6
0
3
7.5
L
0
1
1
0.5
W
Chernobog
linkededu
Chernobog
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,552
Damage
23,730
38,894
Taken
26,375
20,563
Mitigated
9,833
10,805
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ChocoMIlkk
Khepri
1,616
80
0
1,100
2,762
1,866
0
680
2,082
15,642
0
W
Bakasura
4,863
3,441
0
1,639
6,001
2,235
0
1,077
4,924
0
42,002
W
Discordia
EL2URDO21
Discordia
4,017
527
0
416
2,973
917
0
1,481
1,492
42,516
0
L
1,801
589
0
1,504
8,079
3,158
0
2,406
5,653
0
30,556
L
Charybdis
IPHE7VOM
Charybdis
4,536
2,604
0
2,053
7,319
2,630
0
386
6,894
0
37,687
L
1,807
337
0
1,854
3,513
1,430
0
2,164
1,349
37,403
0
L
Chaac
SliceDice
Chaac
3,861
705
0
3,318
13,179
8,147
0
7,755
5,044
0
27,374
W
Poseidon
SmfStone
Poseidon
8,862
2,134
0
4,113
6,799
2,034
177
21
6,778
59,913
0
L
2,547
606
0
2,076
6,804
5,198
0
1,899
4,605
18,049
0
W
Chernobog
linkededu
Chernobog
4,372
3,218
0
3,333
7,840
2,781
60
1,116
6,724
0
32,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
30,771
265
Minions Killed
330
0
Camps Cleared
0
1,013,766
Distance Traveled
1,037,243
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,347
535
12
1
0
196,742
0
W
Bakasura
6,087
609
78
8
0
248,207
3
W
Discordia
5,721
572
75
8
0
211,883
0
L
Fenrir
5,230
523
54
5
0
238,884
0
L
Charybdis
5,231
523
66
7
0
173,123
1
L
Nox
5,203
520
98
10
0
213,463
4
L
Chaac
4,634
463
41
4
0
175,866
0
W
Poseidon
7,971
797
107
11
0
219,559
3
L
Ganesha
5,132
513
6
1
0
212,430
3
W
Chernobog
5,645
565
58
6
0
160,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role