Player Matchup

Hachiman
Hachiman
Etharl
Hachiman
Level 48
God Stats
7W - 9L
1,536 SR
Queue Stats
27W - 35L
1,378 Elo+
Party 1
Kuzenbo
Kuzenbo
Worldand
Kuzenbo
Level 29
God Stats
12W - 12L
1,796 SR
Queue Stats
15W - 22L
1,418 Elo+
Party 1
Kali
Kali
Zedrick_007
Kali
Level 85
God Stats
5W - 2L
1,617 SR
Queue Stats
314W - 311L
1,497 Elo+
Solo
Janus
Janus
jas250f
Janus
Level 43
God Stats
4W - 5L
1,721 SR
Queue Stats
41W - 32L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
xRazorblade
Sun Wukong
Level 31
God Stats
3W - 2L
1,294 SR
Queue Stats
17W - 16L
1,379 Elo+
Party 1
Team Averages
Level 47
1,593 SR
1,407 Elo+

VS

Team Averages
Level 58
1,582 SR
1,433 Elo+
Cabrakan
Cabrakan
Audi1221
Cabrakan
Level 91
God Stats
1W - 1L
1,516 SR
Queue Stats
30W - 33L
1,464 Elo+
Party 2
Anubis
Anubis
RatedCracker
Anubis
Level 43
God Stats
53W - 42L
1,702 SR
Queue Stats
180W - 196L
1,428 Elo+
Solo
Charon
Charon
Rxuozz
Charon
Level 71
God Stats
5W - 3L
1,759 SR
Queue Stats
27W - 22L
1,514 Elo+
Party 2
Mercury
Mercury
Skycesar96
Mercury
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
126W - 145L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
The Real WALD0
Sun Wukong
Level 52
God Stats
3W - 7L
1,436 SR
Queue Stats
199W - 198L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Etharl
Hachiman
14
3 / 4 / 1
8,775
516
6,228
12,364
4,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Worldand
Kuzenbo
12
0 / 1 / 4
8,032
472
4,507
12,834
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 3
9,474
557
9,376
16,269
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
jas250f
Janus
14
1 / 4 / 2
8,721
513
6,750
10,894
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
xRazorblade
Sun Wukong
15
5 / 1 / 1
9,740
573
13,953
15,404
13,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Audi1221
Cabrakan
10
1 / 1 / 0
6,963
410
1,628
8,490
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
15
8 / 5 / 2
9,302
547
13,993
13,227
7,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
Rxuozz
Charon
10
0 / 1 / 4
6,760
398
3,575
8,133
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Skycesar96
Mercury
13
0 / 5 / 5
7,385
434
8,837
16,927
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
The Real WALD0
Sun Wukong
15
4 / 1 / 1
8,707
512
10,790
16,028
12,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
13
13
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Audi1221
Cabrakan
1
1
0
1
W
Hachiman
Etharl
Hachiman
3
4
1
0.88
L
Anubis
8
5
2
1.8
L
Charon
Rxuozz
Charon
0
1
4
2
L
Mercury
Skycesar96
Mercury
0
5
5
0.5
L
Sun Wukong
The Real WALD0
Sun Wukong
4
1
1
4.5
W
Kuzenbo
Worldand
Kuzenbo
0
1
4
2
W
2
3
3
1.17
W
Janus
jas250f
Janus
1
4
2
0.5
W
Sun Wukong
xRazorblade
Sun Wukong
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
38,823
67,765
Taken
62,805
40,937
Mitigated
37,925
15,425
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Audi1221
Cabrakan
1,628
241
0
2,396
8,490
5,665
86
1,360
7,085
31,686
0
W
Hachiman
Etharl
Hachiman
6,228
4,330
0
3,743
12,364
4,579
2,861
3,852
8,372
0
54,265
L
Anubis
13,993
668
0
5,155
13,227
7,029
511
3,855
9,209
77,355
0
L
Charon
Rxuozz
Charon
3,575
894
185
2,660
8,133
6,323
207
2,329
5,714
22,394
71
L
Mercury
Skycesar96
Mercury
8,837
4,401
0
4,318
16,927
6,280
0
1,930
14,943
0
44,621
L
Sun Wukong
The Real WALD0
Sun Wukong
10,790
1,777
0
3,140
16,028
12,628
0
1,433
14,551
0
65,308
W
Kuzenbo
Worldand
Kuzenbo
4,507
2,293
0
2,721
12,834
13,376
1,002
2,562
10,106
23,284
0
W
9,376
5,125
0
4,979
16,269
6,548
549
3,585
12,684
0
93,548
W
Janus
jas250f
Janus
6,750
850
0
1,470
10,894
3,132
1,679
7,202
3,692
64,531
0
W
Sun Wukong
xRazorblade
Sun Wukong
13,953
2,275
0
2,512
15,404
13,302
816
2,354
13,011
0
64,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
39,117
442
Minions Killed
327
0
Camps Cleared
0
1,653,233
Distance Traveled
1,419,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,963
410
58
3
0
219,639
0
W
Hachiman
8,775
516
73
4
0
285,779
0
L
Anubis
9,302
547
102
6
0
280,572
0
L
Charon
6,760
398
21
1
0
222,241
0
L
Mercury
7,385
434
64
4
0
333,638
0
L
Sun Wukong
8,707
512
82
5
0
363,662
0
W
Kuzenbo
8,032
472
30
2
0
341,874
0
W
Kali
9,474
557
119
7
0
346,038
0
W
Janus
8,721
513
120
7
0
312,638
0
W
Sun Wukong
9,740
573
100
6
0
366,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role