Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
InfiniteWine
Kuzenbo
Level 103
God Stats
12W - 7L
1,778 SR
Queue Stats
456W - 465L
1,494 Elo+
Party 1
Awilix
Awilix
XX_HOOD-XX10
Awilix
Level 157
God Stats
30W - 23L
1,616 SR
Queue Stats
275W - 283L
1,486 Elo+
Party 1
Team Averages
Level 138
1,631 SR
1,493 Elo+

VS

Team Averages
Level 116
1,663 SR
1,537 Elo+
Horus
Horus
DeIcaIion
Horus
Level 156
God Stats
8W - 2L
1,877 SR
Queue Stats
44W - 48L
1,530 Elo+
Party 2
Merlin
Merlin
SirToeJelly
Merlin
Level 144
God Stats
15W - 18L
1,477 SR
Queue Stats
526W - 555L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Yonayoda242
Jormungandr
Level 48
God Stats
16W - 10L
1,634 SR
Queue Stats
72W - 57L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 0 / 2
8,566
714
4,726
8,295
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
InfiniteWine
Kuzenbo
11
0 / 0 / 3
8,272
689
6,510
9,289
10,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
12
2 / 1 / 1
8,850
738
8,278
10,869
5,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeIcaIion
Horus
12
1 / 1 / 0
8,316
693
7,759
10,370
11,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
0 / 2 / 1
8,338
695
9,424
6,577
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Yonayoda242
Jormungandr
8
0 / 0 / 1
7,623
635
3,525
5,385
2,652
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
1
1
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
2
2
L
Horus
DeIcaIion
Horus
1
1
0
1
W
Kuzenbo
InfiniteWine
Kuzenbo
0
0
3
1.5
L
Merlin
0
2
1
0.25
W
Awilix
2
1
1
2.5
L
Jormungandr
Yonayoda242
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
20,708
28,453
Taken
22,332
18,954
Mitigated
16,720
14,332
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,726
428
4,426
5,309
8,295
2,979
0
4,753
3,310
35,783
0
L
Horus
DeIcaIion
Horus
7,759
2,795
470
3,485
10,370
11,560
0
5,958
4,262
0
15,900
W
Kuzenbo
InfiniteWine
Kuzenbo
6,510
3,504
0
2,083
9,289
10,554
14
3,881
5,083
24,802
0
L
Merlin
9,424
286
0
625
6,577
2,508
0
2,566
4,011
53,691
0
W
Awilix
8,278
3,361
0
2,514
10,869
5,421
0
4,980
5,820
0
31,725
L
Jormungandr
Yonayoda242
Jormungandr
3,525
813
0
0
5,385
2,652
0
3,167
1,980
17,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
24,277
135
Minions Killed
123
0
Camps Cleared
0
707,999
Distance Traveled
599,599
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,566
714
49
4
0
243,550
0
L
Horus
8,316
693
19
2
0
238,488
0
W
Kuzenbo
8,272
689
39
3
0
228,547
0
L
Merlin
8,338
695
78
7
0
195,301
0
W
Awilix
8,850
738
47
4
0
235,902
1
L
Jormungandr
7,623
635
26
2
0
165,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role