Player Matchup

Bellona
Bellona
FwHDS22
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MadLuck OwO
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,204 Elo+
Party 1
Chang'e
Chang'e
Shyboy1018749
Chang'e
Level 21
God Stats
2W - 0L
1,708 SR
Queue Stats
12W - 18L
1,347 Elo+
Party 1
Set
Set
SpicyBarney
Set
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,340 Elo+
Party 1
Shiva
Shiva
bwekbwek
Shiva
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,314 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,341 Elo+

VS

Team Averages
Level 22
1,500 SR
1,396 Elo+
Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DanielSpanksGabe
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,664 Elo+
Solo
Chang'e
Chang'e
EddieCain96
Chang'e
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 84L
1,392 Elo+
Solo
Raijin
Raijin
FaBiOloXx
Raijin
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 115L
1,199 Elo+
Solo
Amaterasu
Amaterasu
RedLiquidMan
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FwHDS22
Bellona
15
1 / 4 / 16
8,533
776
9,695
17,232
16,551
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MadLuck OwO
Cthulhu
17
5 / 2 / 15
9,739
885
16,894
21,406
17,318
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
18
7 / 2 / 14
9,964
906
14,238
15,631
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
7 / 5 / 13
9,745
886
16,369
14,732
9,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
bwekbwek
Shiva
16
4 / 3 / 14
9,106
828
10,537
13,808
17,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 8 / 7
7,679
698
10,542
15,913
8,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 1 / 8
10,310
937
25,224
11,822
5,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
EddieCain96
Chang'e
16
2 / 2 / 9
8,982
817
11,368
16,770
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
FaBiOloXx
Raijin
16
5 / 5 / 6
9,157
832
11,116
12,315
5,058
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RedLiquidMan
Amaterasu
12
0 / 8 / 12
7,628
693
6,203
16,797
9,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
58
24
Kills
16
16
Deaths
24
72
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
7
0.56
L
8
1
8
12
L
Chang'e
EddieCain96
Chang'e
2
2
9
3.25
L
Raijin
FaBiOloXx
Raijin
5
5
6
1.6
W
Bellona
FwHDS22
Bellona
1
4
16
2.25
W
Cthulhu
MadLuck OwO
Cthulhu
5
2
15
6.25
L
Amaterasu
RedLiquidMan
Amaterasu
0
8
12
0.75
W
Chang'e
7
2
14
7
W
7
5
13
2.7
W
Shiva
bwekbwek
Shiva
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,733
Damage
64,453
82,809
Taken
73,617
67,995
Mitigated
35,916
42,731
Healing
27,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,542
4,063
172
785
15,913
8,784
619
5,281
10,246
0
17,805
L
25,224
8,315
339
1,628
11,822
5,808
1,520
5,778
5,657
0
53,364
L
Chang'e
EddieCain96
Chang'e
11,368
676
11,739
11,084
16,770
6,771
0
5,243
11,067
18,332
0
L
Raijin
FaBiOloXx
Raijin
11,116
934
0
40
12,315
5,058
0
4,465
7,659
18,036
0
W
Bellona
FwHDS22
Bellona
9,695
1,033
83
762
17,232
16,551
521
5,008
11,896
0
17,543
W
Cthulhu
MadLuck OwO
Cthulhu
16,894
617
737
4,160
21,406
17,318
1,079
5,904
15,125
31,655
0
L
Amaterasu
RedLiquidMan
Amaterasu
6,203
1,678
0
1,692
16,797
9,495
405
10,102
6,534
0
9,078
W
Chang'e
14,238
1,559
22,334
9,214
15,631
7,601
1,079
3,834
11,496
27,273
0
W
16,369
4,133
539
1,111
14,732
9,279
1,089
4,076
10,652
0
24,355
W
Shiva
bwekbwek
Shiva
10,537
923
1,751
2,040
13,808
17,246
694
3,564
10,208
0
19,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
43,756
127
Minions Killed
114
0
Camps Cleared
0
1,088,362
Distance Traveled
1,017,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,679
698
17
2
0
174,642
0
L
Skadi
10,310
937
54
5
0
206,049
0
L
Chang'e
8,982
817
16
1
0
228,260
0
L
Raijin
9,157
832
22
2
0
213,891
0
W
Bellona
8,533
776
13
1
0
221,687
0
W
Cthulhu
9,739
885
54
5
0
204,588
0
L
Amaterasu
7,628
693
5
0
0
194,366
0
W
Chang'e
9,964
906
29
3
0
221,851
0
W
Set
9,745
886
18
2
0
216,803
0
W
Shiva
9,106
828
13
1
0
223,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role