Player Matchup

Ao Kuang
Ao Kuang
CMdaGod
Ao Kuang
Level 143
God Stats
3W - 3L
1,487 SR
Queue Stats
194W - 200L
1,523 Elo+
Party 1
Charon
Charon
FuriusHelvius
Charon
Level 147
God Stats
9W - 7L
1,840 SR
Queue Stats
199W - 192L
1,476 Elo+
Solo
Anhur
Anhur
Mannybigdaddymm7
Anhur
Level 86
God Stats
5W - 7L
1,410 SR
Queue Stats
917W - 881L
1,430 Elo+
Solo
Hades
Hades
Mrklngkong
Hades
Level 92
God Stats
118W - 73L
1,594 SR
Queue Stats
154W - 148L
1,457 Elo+
Solo
Ymir
Ymir
nicknan100
Ymir
Level 107
God Stats
7W - 2L
1,675 SR
Queue Stats
104W - 97L
1,503 Elo+
Party 1
Team Averages
Level 115
1,601 SR
1,478 Elo+

VS

Team Averages
Level 109
1,557 SR
1,463 Elo+
Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Hellsfoundry
Anhur
Level 129
God Stats
2W - 4L
1,421 SR
Queue Stats
264W - 265L
1,400 Elo+
Solo
King Arthur
King Arthur
Jase1416
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Shumerman51
Discordia
Level 116
God Stats
4W - 4L
1,632 SR
Queue Stats
94W - 82L
1,469 Elo+
Solo
Geb
Geb
Teamwolfman212
Geb
Level 101
God Stats
1W - 1L
1,732 SR
Queue Stats
271W - 245L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CMdaGod
Ao Kuang
15
3 / 1 / 0
8,673
578
3,553
14,067
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 0
8,425
562
3,831
7,521
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,167
478
7,178
10,127
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
13
2 / 0 / 2
8,498
567
5,439
10,926
5,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 3
7,702
513
1,570
7,794
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 0 / 0
7,459
497
4,565
11,127
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 1
6,892
459
7,108
10,403
3,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Jase1416
King Arthur
6
0 / 3 / 0
5,567
371
1,779
5,301
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Shumerman51
Discordia
13
0 / 2 / 1
6,821
455
7,021
5,544
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 1 / 1
5,569
371
3,147
7,424
3,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
W
Ao Kuang
CMdaGod
Ao Kuang
3
1
0
3
W
3
0
0
3
L
1
4
1
0.38
L
King Arthur
Jase1416
King Arthur
0
3
0
0
W
1
3
2
0.67
W
Hades
2
0
2
3
L
Discordia
Shumerman51
Discordia
0
2
1
0.25
L
0
1
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
23,620
50,435
Taken
39,799
26,314
Mitigated
16,178
18,836
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,565
3,425
0
4,951
11,127
4,558
0
2,678
8,449
0
52,129
W
Ao Kuang
CMdaGod
Ao Kuang
3,553
944
0
2,790
14,067
5,518
2,009
1,188
12,879
74,061
0
W
3,831
1,194
0
2,873
7,521
5,113
259
288
7,233
44,721
0
L
7,108
3,496
0
2,886
10,403
3,233
855
4,553
5,850
0
49,752
L
King Arthur
Jase1416
King Arthur
1,779
396
0
60
5,301
2,693
0
2,722
2,579
0
14,530
W
7,178
3,114
0
4,229
10,127
3,507
450
1,527
8,600
0
49,744
W
Hades
5,439
226
225
7,006
10,926
5,398
2,672
5,122
5,804
64,337
0
L
Discordia
Shumerman51
Discordia
7,021
608
0
1,500
5,544
1,858
0
2,584
2,960
55,063
0
L
3,147
390
0
958
7,424
3,836
0
2,002
5,422
14,989
0
W
1,570
574
0
1,713
7,794
6,778
737
2,331
5,463
25,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
32,308
411
Minions Killed
313
0
Camps Cleared
0
1,323,061
Distance Traveled
1,149,168
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,459
497
87
6
0
290,547
4
W
Ao Kuang
8,673
578
122
8
0
332,551
0
W
Charon
8,425
562
70
5
0
208,337
0
L
Anhur
6,892
459
106
7
0
269,489
2
L
King Arthur
5,567
371
21
1
0
144,099
0
W
Anhur
7,167
478
74
5
0
257,942
0
W
Hades
8,498
567
107
7
0
251,060
1
L
Discordia
6,821
455
86
6
0
287,246
0
L
Geb
5,569
371
13
1
0
157,787
0
W
Ymir
7,702
513
38
3
0
273,171
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role