Player Matchup

Zeus
Zeus
DiveGang
Zeus
Level 139
God Stats
1W - 0L
1,864 SR
Queue Stats
8W - 6L
1,348 Elo+
Party 1
Odin
Odin
IFoX PaRo
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,352 Elo+
Party 1
Ymir
Ymir
MrFruffers
Ymir
Level 107
God Stats
2W - 1L
1,504 SR
Queue Stats
8W - 4L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
Spinnnn
Nu Wa
Level 27
God Stats
63W - 56L
1,603 SR
Queue Stats
74W - 64L
1,559 Elo+
Solo
Horus
Horus
Xegumi
Horus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,351 Elo+
Party 1
Team Averages
Level 64
1,594 SR
1,403 Elo+

VS

Team Averages
Level 80
1,427 SR
1,303 Elo+
Charon
Charon
DAB587
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,342 Elo+
Party 2
Khepri
Khepri
FBZvector420
Khepri
Level 130
God Stats
3W - 2L
1,481 SR
Queue Stats
23W - 43L
1,283 Elo+
Party 2
Ne Zha
Ne Zha
IMpickleR1cK695
Ne Zha
Level 138
God Stats
0W - 1L
1,126 SR
Queue Stats
25W - 34L
1,377 Elo+
Party 2
Medusa
Medusa
KING v KNIGHT
Medusa
Level 85
God Stats
1W - 3L
1,529 SR
Queue Stats
9W - 19L
1,311 Elo+
Party 2
Agni
Agni
Ripraider420
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
11 / 3 / 7
9,409
941
16,763
8,688
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
13
1 / 0 / 14
7,469
747
1,547
3,407
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 14
8,164
816
4,243
9,996
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Spinnnn
Nu Wa
15
1 / 0 / 8
8,074
807
6,637
4,699
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Xegumi
Horus
14
7 / 0 / 11
8,158
816
9,263
9,032
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DAB587
Charon
14
1 / 1 / 2
7,483
748
1,616
2,905
2,189
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
12
0 / 3 / 0
7,001
700
2,730
9,720
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 7 / 2
7,190
719
5,523
12,396
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
1 / 4 / 2
7,659
766
7,331
9,918
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 0
6,807
681
4,668
10,646
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
23
Kills
3
4
Deaths
24
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
DAB587
Charon
1
1
2
2
W
Zeus
11
3
7
4.83
L
Khepri
0
3
0
0
W
Odin
1
0
14
8
L
1
7
2
0.29
L
1
4
2
0.5
W
3
1
14
10
L
0
9
0
0
W
Nu Wa
Spinnnn
Nu Wa
1
0
8
5
W
Horus
Xegumi
Horus
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
21,868
35,822
Taken
45,585
29,996
Mitigated
21,556
5,457
Healing
2,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DAB587
Charon
1,616
321
0
0
2,905
2,189
0
2,552
213
9,981
0
W
Zeus
16,763
2,303
0
680
8,688
4,099
0
2,108
6,580
41,746
0
L
Khepri
2,730
159
832
478
9,720
6,173
0
5,938
3,363
6,312
0
W
Odin
1,547
126
0
361
3,407
3,113
0
1,449
1,958
0
8,349
L
5,523
570
0
835
12,396
5,036
146
6,132
5,455
0
16,090
L
7,331
2,921
0
0
9,918
3,833
0
5,876
3,714
0
35,819
W
4,243
879
0
1,031
9,996
10,718
75
2,887
6,965
11,524
0
L
4,668
631
0
0
10,646
4,325
718
6,388
4,025
16,170
0
W
Nu Wa
Spinnnn
Nu Wa
6,637
2,949
0
580
4,699
1,972
1,762
1,026
3,673
32,402
0
W
Horus
Xegumi
Horus
9,263
3,183
680
2,125
9,032
10,094
45
1,419
7,613
0
11,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
36,140
165
Minions Killed
139
0
Camps Cleared
0
1,016,414
Distance Traveled
874,996
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,483
748
17
2
0
155,018
0
W
Zeus
9,409
941
67
7
0
177,685
0
L
Khepri
7,001
700
11
1
0
172,238
0
W
Odin
7,469
747
16
2
0
216,983
0
L
Ne Zha
7,190
719
19
2
0
198,528
0
L
Medusa
7,659
766
61
6
0
194,287
0
W
Ymir
8,164
816
9
1
0
203,765
0
L
Agni
6,807
681
31
3
0
154,925
0
W
Nu Wa
8,074
807
63
6
0
195,367
0
W
Horus
8,158
816
10
1
0
222,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role