Player Matchup

Geb
Geb
CoMHeAdSHOT
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,471 Elo+
Party 1
Janus
Janus
ItsRuiin
Janus
Level 84
God Stats
2W - 1L
1,487 SR
Queue Stats
14W - 19L
1,328 Elo+
Party 1
Cernunnos
Cernunnos
SlippyTippy
Cernunnos
Level 100
God Stats
7W - 3L
1,494 SR
Queue Stats
24W - 23L
1,373 Elo+
Party 1
Team Averages
Level 96
1,493 SR
1,391 Elo+

VS

Team Averages
Level 121
1,417 SR
1,453 Elo+
Hercules
Hercules
DetsukaJ
Hercules
Level 131
God Stats
0W - 3L
1,279 SR
Queue Stats
294W - 307L
1,474 Elo+
Solo
Vulcan
Vulcan
Dismalcentaur88
Vulcan
Level 108
God Stats
10W - 14L
1,369 SR
Queue Stats
146W - 155L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ÐєαthSløw
Ah Muzen Cab
Level 123
God Stats
7W - 7L
1,602 SR
Queue Stats
42W - 50L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
10,344
690
8,536
13,283
14,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Janus
ItsRuiin
Janus
14
3 / 1 / 6
11,211
747
12,089
8,446
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SlippyTippy
Cernunnos
16
5 / 0 / 2
11,674
778
11,755
10,144
4,222
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DetsukaJ
Hercules
12
0 / 3 / 1
9,481
632
4,883
13,419
5,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 0
9,971
665
9,481
12,436
4,605
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ÐєαthSløw
Ah Muzen Cab
13
1 / 3 / 1
10,506
700
11,141
14,319
5,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Hercules
DetsukaJ
Hercules
0
3
1
0.17
L
1
4
0
0.25
W
Janus
ItsRuiin
Janus
3
1
6
6
W
Cernunnos
SlippyTippy
Cernunnos
5
0
2
6
L
Ah Muzen Cab
ÐєαthSløw
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,380
Damage
25,505
31,873
Taken
40,174
22,290
Mitigated
16,325
4,830
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,536
744
131
855
13,283
14,846
260
3,032
10,251
20,376
0
L
Hercules
DetsukaJ
Hercules
4,883
1,414
348
4,495
13,419
5,869
194
6,767
6,652
0
19,750
L
9,481
5,609
0
159
12,436
4,605
0
7,475
4,961
33,714
0
W
Janus
ItsRuiin
Janus
12,089
382
0
374
8,446
3,222
1,106
2,923
5,523
53,312
0
W
Cernunnos
SlippyTippy
Cernunnos
11,755
5,544
0
3,470
10,144
4,222
1,550
4,353
5,791
0
63,245
L
Ah Muzen Cab
ÐєαthSløw
Ah Muzen Cab
11,141
4,168
0
2,943
14,319
5,851
992
7,162
7,157
0
69,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
29,958
195
Minions Killed
160
0
Camps Cleared
0
848,760
Distance Traveled
799,314
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,344
690
31
2
0
298,764
0
L
Hercules
9,481
632
21
1
0
251,816
3
L
Vulcan
9,971
665
52
3
0
268,987
2
W
Janus
11,211
747
75
5
0
268,768
1
W
Cernunnos
11,674
778
89
6
0
281,228
0
L
Ah Muzen Cab
10,506
700
87
6
0
278,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role