Player Matchup

Achilles
Achilles
 
Achilles
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DAiΩN
Osiris
Level 129
God Stats
2W - 4L
1,285 SR
Queue Stats
6W - 10L
1,447 Elo+
Solo
Izanami
Izanami
Etsumei
Izanami
Level 41
God Stats
3W - 4L
1,593 SR
Queue Stats
3W - 4L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
SparerBeastLuck
Baron Samedi
Level 107
God Stats
1W - 1L
1,722 SR
Queue Stats
61W - 65L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
aztecrasta
Kukulkan
Level 146
God Stats
3W - 7L
1,031 SR
Queue Stats
101W - 106L
1,402 Elo+
Solo
Team Averages
Level 92
1,426 SR
1,476 Elo+

VS

Team Averages
Level 119
1,488 SR
1,434 Elo+
Loki
Loki
DavinciRoss
Loki
Level 109
God Stats
2W - 2L
1,328 SR
Queue Stats
242W - 270L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
ImpulsiveJosh
Gilgamesh
Level 159
God Stats
14W - 16L
1,490 SR
Queue Stats
296W - 310L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Oops_imGAY
Sun Wukong
Level 67
God Stats
2W - 2L
1,468 SR
Queue Stats
283W - 321L
1,424 Elo+
Solo
Anubis
Anubis
RoyalUrgoff
Anubis
Level 158
God Stats
14W - 15L
1,717 SR
Queue Stats
168W - 199L
1,423 Elo+
Party 1
Sol
Sol
allMADDEN1414
Sol
Level 103
God Stats
47W - 44L
1,439 SR
Queue Stats
170W - 196L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 3 / 1
6,104
763
5,946
10,119
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
DAiΩN
Osiris
12
0 / 0 / 2
5,725
716
3,243
6,800
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Etsumei
Izanami
8
0 / 1 / 1
5,065
633
287
1,233
275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
SparerBeastLuck
Baron Samedi
12
0 / 4 / 1
6,081
760
2,796
5,853
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
aztecrasta
Kukulkan
11
1 / 2 / 1
5,897
737
3,851
3,546
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
5,979
747
2,841
5,364
1,823
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
ImpulsiveJosh
Gilgamesh
12
3 / 1 / 4
6,325
791
4,583
7,187
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Oops_imGAY
Sun Wukong
13
4 / 0 / 4
6,737
842
6,028
5,390
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
2 / 1 / 4
6,383
798
3,166
3,995
1,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 3
6,141
768
5,270
5,719
1,747
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
1
0.83
L
Osiris
DAiΩN
Osiris
0
0
2
1
W
1
0
3
2.5
L
Izanami
Etsumei
Izanami
0
1
1
0.5
W
Gilgamesh
ImpulsiveJosh
Gilgamesh
3
1
4
5
W
Sun Wukong
Oops_imGAY
Sun Wukong
4
0
4
6
W
Anubis
2
1
4
4
L
Baron Samedi
SparerBeastLuck
Baron Samedi
0
4
1
0.13
W
0
1
3
1.5
L
Kukulkan
aztecrasta
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,123
Damage
21,888
27,551
Taken
27,655
17,478
Mitigated
14,269
3,472
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,946
873
0
2,030
10,119
9,270
0
3,210
6,619
0
15,593
L
Osiris
DAiΩN
Osiris
3,243
929
0
608
6,800
4,116
0
2,887
3,644
0
12,184
W
2,841
356
0
567
5,364
1,823
0
998
4,157
0
14,933
L
Izanami
Etsumei
Izanami
287
287
0
54
1,233
275
0
45
1,088
0
1,674
W
Gilgamesh
ImpulsiveJosh
Gilgamesh
4,583
855
147
862
7,187
4,618
388
2,358
4,489
0
14,188
W
Sun Wukong
Oops_imGAY
Sun Wukong
6,028
912
0
578
5,390
4,351
248
2,138
3,082
0
18,719
W
Anubis
3,166
80
0
351
3,995
1,730
294
734
3,043
15,617
0
L
Baron Samedi
SparerBeastLuck
Baron Samedi
2,796
446
162
481
5,853
2,496
0
1,935
3,721
20,767
0
W
5,270
1,057
0
2,573
5,719
1,747
1,816
528
4,818
22,303
0
L
Kukulkan
aztecrasta
Kukulkan
3,851
743
0
137
3,546
1,321
0
383
2,981
17,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
31,565
133
Minions Killed
153
0
Camps Cleared
0
682,758
Distance Traveled
803,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,104
763
25
3
0
175,523
0
L
Osiris
5,725
716
17
2
0
183,514
0
W
Loki
5,979
747
20
3
0
170,199
0
L
Izanami
5,065
633
8
1
0
29,534
0
W
Gilgamesh
6,325
791
19
2
0
141,722
0
W
Sun Wukong
6,737
842
38
5
0
167,774
0
W
Anubis
6,383
798
37
5
0
168,723
0
L
Baron Samedi
6,081
760
59
7
0
148,704
0
W
Sol
6,141
768
39
5
0
154,977
0
L
Kukulkan
5,897
737
24
3
0
145,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role