Player Matchup

Ix Chel
Ix Chel
Buckfastbill
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Mr cheese4088
Xbalanque
Level 171
God Stats
10W - 14L
1,612 SR
Queue Stats
982W - 1,014L
1,489 Elo+
Solo
Neith
Neith
hartmaan
Neith
Level 85
God Stats
2W - 2L
1,517 SR
Queue Stats
121W - 127L
1,435 Elo+
Solo
Hachiman
Hachiman
sirdar7ha
Hachiman
Level 125
God Stats
8W - 17L
1,390 SR
Queue Stats
1,158W - 1,128L
1,480 Elo+
Solo
King Arthur
King Arthur
РусскаяГрешница
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 164L
1,496 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,470 Elo+

VS

Team Averages
Level 94
1,536 SR
1,425 Elo+
Ishtar
Ishtar
BlodyBunny
Ishtar
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 8L
1,701 Elo+
Solo
Sobek
Sobek
HATE_Saibot
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,402 Elo+
Party 1
Janus
Janus
HyceGM
Janus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 46L
1,419 Elo+
Solo
Maui
Maui
Marla_Kaylie
Maui
Level 63
God Stats
4W - 1L
1,511 SR
Queue Stats
77W - 56L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
Rauschi1990
Baron Samedi
Level 156
God Stats
1W - 0L
1,667 SR
Queue Stats
58W - 44L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Buckfastbill
Ix Chel
11
1 / 6 / 5
6,441
805
7,001
9,441
3,837
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Mr cheese4088
Xbalanque
14
4 / 5 / 4
7,812
977
8,538
8,668
3,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
hartmaan
Neith
15
3 / 3 / 6
8,241
1,030
7,231
6,992
3,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
sirdar7ha
Hachiman
13
1 / 4 / 6
6,689
836
7,509
7,995
3,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 1
5,783
723
1,430
5,688
3,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BlodyBunny
Ishtar
13
6 / 2 / 9
7,781
973
7,792
7,167
3,056
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 10
7,547
943
4,026
10,048
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
HyceGM
Janus
14
3 / 1 / 14
7,665
958
8,830
5,282
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 11
7,463
933
2,059
9,088
7,973
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Rauschi1990
Baron Samedi
15
8 / 1 / 9
8,379
1,047
9,557
6,708
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
9
Kills
21
21
Deaths
9
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BlodyBunny
Ishtar
6
2
9
5.25
L
Ix Chel
Buckfastbill
Ix Chel
1
6
5
0.58
W
1
2
10
3
W
Janus
HyceGM
Janus
3
1
14
10
W
3
3
11
2.83
L
Xbalanque
Mr cheese4088
Xbalanque
4
5
4
1.2
W
Baron Samedi
Rauschi1990
Baron Samedi
8
1
9
12.5
L
Neith
hartmaan
Neith
3
3
6
2
L
Hachiman
sirdar7ha
Hachiman
1
4
6
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,709
Damage
32,264
38,784
Taken
38,293
17,995
Mitigated
28,359
7,404
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BlodyBunny
Ishtar
7,792
3,855
1,218
2,243
7,167
3,056
795
1,331
5,563
0
17,851
L
Ix Chel
Buckfastbill
Ix Chel
7,001
1,313
590
1,462
9,441
3,837
0
6,551
2,723
12,167
0
W
4,026
141
328
1,449
10,048
11,299
140
1,805
7,834
5,635
794
W
Janus
HyceGM
Janus
8,830
61
933
1,635
5,282
1,923
735
700
4,504
18,640
0
W
2,059
195
520
191
9,088
7,973
27
1,220
7,352
5,637
0
L
Xbalanque
Mr cheese4088
Xbalanque
8,538
2,755
90
516
8,668
3,780
0
5,030
3,553
0
15,026
W
Baron Samedi
Rauschi1990
Baron Samedi
9,557
432
4,156
3,118
6,708
4,108
487
1,211
5,366
20,105
0
L
Neith
hartmaan
Neith
7,231
3,461
539
1,558
6,992
3,170
0
3,905
3,002
0
19,102
L
Hachiman
sirdar7ha
Hachiman
7,509
1,656
507
1,364
7,995
3,210
0
5,784
1,846
0
15,540
L
1,430
231
182
596
5,688
3,998
0
1,798
3,573
0
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
38,835
77
Minions Killed
90
0
Camps Cleared
0
672,004
Distance Traveled
781,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,781
973
18
2
0
151,943
0
L
Ix Chel
6,441
805
4
1
0
132,343
0
W
Sobek
7,547
943
6
1
0
158,728
0
W
Janus
7,665
958
25
3
0
178,722
0
W
Maui
7,463
933
13
2
0
155,364
0
L
Xbalanque
7,812
977
21
3
0
134,106
0
W
Baron Samedi
8,379
1,047
28
4
0
136,883
0
L
Neith
8,241
1,030
32
4
0
149,345
0
L
Hachiman
6,689
836
19
2
0
167,736
0
L
King Arthur
5,783
723
1
0
0
88,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role