Player Matchup

Hun Batz
Hun Batz
AzureGFX
Hun Batz
Level 47
God Stats
0W - 2L
1,241 SR
Queue Stats
25W - 49L
1,368 Elo+
Solo
Cerberus
Cerberus
BackDoorBuffet
Cerberus
Level 145
God Stats
2W - 2L
1,699 SR
Queue Stats
122W - 129L
1,567 Elo+
Party 3
Cernunnos
Cernunnos
DanielBarber
Cernunnos
Level 159
God Stats
0W - 2L
1,501 SR
Queue Stats
158W - 170L
1,479 Elo+
Solo
Bakasura
Bakasura
Felix197
Bakasura
Level 84
God Stats
3W - 3L
1,474 SR
Queue Stats
872W - 851L
1,547 Elo+
Solo
Maui
Maui
snowskater96
Maui
Level 136
God Stats
0W - 4L
1,454 SR
Queue Stats
91W - 102L
1,535 Elo+
Party 3
Team Averages
Level 114
1,474 SR
1,499 Elo+

VS

Team Averages
Level 136
1,339 SR
1,539 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ItzKalculated
Arachne
Level 79
God Stats
1W - 1L
1,296 SR
Queue Stats
144W - 122L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
TrapZilla12
Jing Wei
Level 147
God Stats
3W - 1L
1,294 SR
Queue Stats
106W - 79L
1,563 Elo+
Solo
Janus
Janus
gamertag589
Janus
Level 158
God Stats
7W - 7L
1,212 SR
Queue Stats
250W - 239L
1,556 Elo+
Party 1
Surtr
Surtr
lvl99Goomy
Surtr
Level 172
God Stats
5W - 5L
1,395 SR
Queue Stats
240W - 231L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzureGFX
Hun Batz
14
1 / 6 / 7
8,071
734
9,260
15,272
8,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
1 / 7 / 7
8,080
735
4,806
16,657
20,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
DanielBarber
Cernunnos
15
2 / 5 / 5
8,340
758
13,874
12,329
6,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Felix197
Bakasura
15
5 / 6 / 3
8,980
816
7,959
14,048
11,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 5
8,781
798
3,631
14,298
16,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 3 / 19
9,341
849
7,375
13,720
13,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
15
1 / 3 / 24
8,776
798
9,937
14,248
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
TrapZilla12
Jing Wei
18
12 / 2 / 12
11,098
1,009
19,352
10,877
5,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 18
10,193
927
18,593
6,550
3,095
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
15
4 / 3 / 18
9,260
842
10,333
15,146
16,730
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
10
Kills
28
28
Deaths
12
27
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
19
4.5
L
Hun Batz
AzureGFX
Hun Batz
1
6
7
0.75
L
Cerberus
1
7
7
0.64
L
Cernunnos
DanielBarber
Cernunnos
2
5
5
0.9
L
Bakasura
Felix197
Bakasura
5
6
3
1.08
W
Arachne
1
3
24
4.33
W
Jing Wei
TrapZilla12
Jing Wei
12
2
12
9
W
7
1
18
16
W
Surtr
4
3
18
4.33
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,530
Damage
65,590
72,604
Taken
60,541
63,352
Mitigated
48,316
14,896
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,375
690
2,168
2,059
13,720
13,447
626
1,385
10,285
20,565
0
L
Hun Batz
AzureGFX
Hun Batz
9,260
974
154
2,395
15,272
8,183
0
6,962
7,802
0
18,524
L
Cerberus
4,806
75
397
2,540
16,657
20,059
0
5,236
11,048
14,076
0
L
Cernunnos
DanielBarber
Cernunnos
13,874
5,250
305
1,740
12,329
6,669
544
5,935
6,254
0
33,727
L
Bakasura
Felix197
Bakasura
7,959
5,391
1,390
3,036
14,048
11,633
400
4,252
9,486
0
8,217
W
Arachne
9,937
5,408
1,152
4,151
14,248
9,641
1,167
1,113
11,144
0
13,922
W
Jing Wei
TrapZilla12
Jing Wei
19,352
16,593
1,794
1,377
10,877
5,403
2,474
2,023
8,704
0
37,316
W
18,593
1,679
669
1,211
6,550
3,095
1,556
1,243
4,848
34,946
0
W
Surtr
10,333
2,024
1,561
4,016
15,146
16,730
911
2,898
11,618
2,810
18,723
L
3,631
578
1,080
1,859
14,298
16,808
168
4,946
8,873
11,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
48,668
178
Minions Killed
121
0
Camps Cleared
0
880,524
Distance Traveled
1,063,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,341
849
19
2
0
196,457
0
L
Hun Batz
8,071
734
36
3
0
175,986
0
L
Cerberus
8,080
735
30
3
0
161,676
0
L
Cernunnos
8,340
758
64
6
0
148,011
0
L
Bakasura
8,980
816
34
3
0
190,313
0
W
Arachne
8,776
798
13
1
0
229,735
0
W
Jing Wei
11,098
1,009
42
4
0
214,630
0
W
Janus
10,193
927
33
3
0
211,627
0
W
Surtr
9,260
842
14
1
0
210,709
0
L
Maui
8,781
798
14
1
0
204,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role