Player Matchup

Achilles
Achilles
SamuraiDC4ever
Achilles
Level 84
God Stats
54W - 58L
1,480 SR
Queue Stats
114W - 162L
1,329 Elo+
Solo
Mulan
Mulan
XTargetfisch303
Mulan
Level 44
God Stats
23W - 22L
1,267 SR
Queue Stats
102W - 126L
1,431 Elo+
Party 1
Nemesis
Nemesis
ZomP_Lennox_BTW
Nemesis
Level 48
God Stats
34W - 30L
1,510 SR
Queue Stats
110W - 133L
1,457 Elo+
Party 1
Hades
Hades
dopeissam
Hades
Level 52
God Stats
20W - 31L
1,373 SR
Queue Stats
227W - 260L
1,323 Elo+
Solo
Danzaburou
Danzaburou
iH4rris 7
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,675 Elo+
Solo
Team Averages
Level 53
1,426 SR
1,443 Elo+

VS

Team Averages
Level 71
1,465 SR
1,360 Elo+
Baron Samedi
Baron Samedi
BleedGaming
Baron Samedi
Level 89
God Stats
19W - 12L
1,533 SR
Queue Stats
159W - 181L
1,411 Elo+
Solo
Thor
Thor
El_BedRoomBully2
Thor
Level 47
God Stats
98W - 87L
1,483 SR
Queue Stats
182W - 185L
1,379 Elo+
Party 2
Hachiman
Hachiman
Leannebutt
Hachiman
Level 109
God Stats
13W - 23L
1,377 SR
Queue Stats
118W - 111L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Pj20209137
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,170 Elo+
Solo
Merlin
Merlin
fyntenalvaccine
Merlin
Level 76
God Stats
43W - 60L
1,430 SR
Queue Stats
198W - 238L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 2 / 9
7,937
441
2,735
11,725
8,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 3 / 14
10,309
573
17,868
17,324
14,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 1 / 5
10,321
573
13,835
13,785
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
dopeissam
Hades
14
7 / 3 / 8
8,790
488
15,068
14,214
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iH4rris 7
Danzaburou
11
3 / 5 / 8
8,056
448
5,879
15,173
12,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BleedGaming
Baron Samedi
13
2 / 2 / 5
8,585
477
9,297
10,911
7,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 7 / 3
8,583
477
7,166
16,495
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Leannebutt
Hachiman
13
5 / 5 / 5
8,275
460
14,701
15,633
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Pj20209137
Danzaburou
11
0 / 11 / 4
7,320
407
6,890
16,781
6,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 7 / 4
7,672
426
8,252
11,378
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
32
Kills
14
14
Deaths
32
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BleedGaming
Baron Samedi
2
2
5
2.25
L
4
7
3
0.79
L
Hachiman
Leannebutt
Hachiman
5
5
5
1.5
L
Danzaburou
Pj20209137
Danzaburou
0
11
4
0.18
W
Achilles
2
2
9
3.25
W
9
3
14
5.33
W
11
1
5
13.5
W
Hades
dopeissam
Hades
7
3
8
3.67
L
3
7
4
0.71
W
Danzaburou
iH4rris 7
Danzaburou
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,385
Damage
46,306
72,221
Taken
71,198
49,806
Mitigated
29,647
12,969
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BleedGaming
Baron Samedi
9,297
632
586
4,512
10,911
7,504
601
2,653
8,258
45,790
0
L
7,166
1,322
0
1,824
16,495
6,415
670
4,196
12,299
0
40,811
L
Hachiman
Leannebutt
Hachiman
14,701
8,704
0
4,438
15,633
5,534
263
2,485
13,096
0
47,884
L
Danzaburou
Pj20209137
Danzaburou
6,890
2,539
0
2,099
16,781
6,106
787
3,287
13,494
0
39,832
W
Achilles
2,735
457
0
286
11,725
8,151
424
4,906
6,312
198
32,827
W
17,868
2,335
0
4,546
17,324
14,862
827
2,443
14,664
0
68,660
W
13,835
9,284
0
4,139
13,785
6,571
383
2,501
11,223
0
88,037
W
Hades
dopeissam
Hades
15,068
525
188
3,221
14,214
8,017
655
3,961
10,092
45,770
0
L
8,252
872
0
250
11,378
4,088
0
3,045
8,333
37,284
0
W
Danzaburou
iH4rris 7
Danzaburou
5,879
1,778
0
589
15,173
12,205
260
2,757
12,194
2,294
24,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,413
Gold Earned
40,435
352
Minions Killed
324
0
Camps Cleared
0
1,690,059
Distance Traveled
1,481,367
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,585
477
81
5
0
255,819
0
L
Thor
8,583
477
58
3
0
318,970
0
L
Hachiman
8,275
460
72
4
0
331,389
7
L
Danzaburou
7,320
407
70
4
0
285,415
0
W
Achilles
7,937
441
51
3
0
335,580
1
W
Mulan
10,309
573
79
4
0
351,943
0
W
Nemesis
10,321
573
100
6
0
400,446
0
W
Hades
8,790
488
68
4
0
331,170
0
L
Merlin
7,672
426
43
2
0
289,774
0
W
Danzaburou
8,056
448
54
3
0
270,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role