Player Matchup

Jormungandr
Jormungandr
BrossaDent64
Jormungandr
Level 78
God Stats
1W - 1L
1,276 SR
Queue Stats
22W - 24L
1,229 Elo+
Party 1
Chang'e
Chang'e
Deather758
Chang'e
Level 39
God Stats
6W - 3L
1,497 SR
Queue Stats
11W - 14L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
MAC-lavigne
Sun Wukong
Level 157
God Stats
8W - 1L
1,741 SR
Queue Stats
32W - 32L
1,307 Elo+
Party 1
Ishtar
Ishtar
Sepiks-P
Ishtar
Level 33
God Stats
1W - 1L
1,279 SR
Queue Stats
10W - 12L
1,229 Elo+
Party 1
Serqet
Serqet
andymfc1997
Serqet
Level 122
God Stats
4W - 4L
1,410 SR
Queue Stats
163W - 143L
1,513 Elo+
Solo
Team Averages
Level 86
1,440 SR
1,313 Elo+

VS

Team Averages
Level 98
1,447 SR
1,454 Elo+
Vulcan
Vulcan
Dogmatiq
Vulcan
Level 114
God Stats
13W - 10L
1,542 SR
Queue Stats
118W - 107L
1,426 Elo+
Solo
Bacchus
Bacchus
EarthPlague
Bacchus
Level 108
God Stats
27W - 24L
1,547 SR
Queue Stats
51W - 55L
1,410 Elo+
Party 2
Chang'e
Chang'e
FioGio
Chang'e
Level 116
God Stats
0W - 1L
1,429 SR
Queue Stats
51W - 55L
1,410 Elo+
Party 2
Izanami
Izanami
Matthi23x
Izanami
Level 45
God Stats
8W - 7L
1,531 SR
Queue Stats
22W - 13L
1,520 Elo+
Solo
Thanatos
Thanatos
eyram17
Thanatos
Level 106
God Stats
1W - 11L
1,184 SR
Queue Stats
151W - 126L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrossaDent64
Jormungandr
10
2 / 3 / 1
6,130
557
1,914
9,340
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Deather758
Chang'e
11
3 / 3 / 3
6,879
625
7,659
8,849
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
MAC-lavigne
Sun Wukong
11
1 / 2 / 2
6,594
599
4,374
10,211
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Sepiks-P
Ishtar
9
1 / 3 / 3
5,523
502
3,567
6,304
1,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
12
6 / 0 / 2
7,260
660
5,054
9,079
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dogmatiq
Vulcan
11
2 / 2 / 0
6,780
616
8,676
6,393
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
EarthPlague
Bacchus
8
0 / 0 / 6
5,585
508
4,488
6,220
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
FioGio
Chang'e
9
1 / 3 / 2
5,396
491
3,557
9,345
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
Matthi23x
Izanami
9
3 / 5 / 2
5,611
510
5,670
6,574
2,330
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
eyram17
Thanatos
12
4 / 3 / 0
6,900
627
5,832
11,663
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
10
11
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BrossaDent64
Jormungandr
2
3
1
0.83
W
Chang'e
Deather758
Chang'e
3
3
3
1.5
L
Vulcan
Dogmatiq
Vulcan
2
2
0
1
L
Bacchus
EarthPlague
Bacchus
0
0
6
3
L
Chang'e
FioGio
Chang'e
1
3
2
0.67
W
Sun Wukong
MAC-lavigne
Sun Wukong
1
2
2
1
L
Izanami
Matthi23x
Izanami
3
5
2
0.8
W
Ishtar
Sepiks-P
Ishtar
1
3
3
0.83
W
Serqet
6
0
2
7
L
Thanatos
eyram17
Thanatos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
28,223
43,783
Taken
40,195
22,490
Mitigated
18,037
9,426
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BrossaDent64
Jormungandr
1,914
841
262
2,086
9,340
7,044
439
2,039
7,301
25,342
0
W
Chang'e
Deather758
Chang'e
7,659
350
40
3,706
8,849
2,851
336
3,956
4,893
46,458
0
L
Vulcan
Dogmatiq
Vulcan
8,676
3,501
0
2,059
6,393
2,370
0
0
6,393
54,047
0
L
Bacchus
EarthPlague
Bacchus
4,488
1,001
0
1,913
6,220
5,124
29
1,331
4,368
19,020
0
L
Chang'e
FioGio
Chang'e
3,557
495
121
3,919
9,345
3,350
0
5,383
3,832
30,146
0
W
Sun Wukong
MAC-lavigne
Sun Wukong
4,374
1,022
0
2,354
10,211
6,964
0
7,816
2,395
0
45,327
L
Izanami
Matthi23x
Izanami
5,670
4,453
64
169
6,574
2,330
741
943
5,408
0
36,685
W
Ishtar
Sepiks-P
Ishtar
3,567
1,690
0
362
6,304
1,991
337
667
5,629
0
28,518
W
Serqet
5,054
1,523
0
616
9,079
3,640
0
2,357
6,710
0
47,667
L
Thanatos
eyram17
Thanatos
5,832
1,299
0
7,488
11,663
4,863
145
2,049
9,516
0
57,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
30,272
305
Minions Killed
295
0
Camps Cleared
0
1,049,905
Distance Traveled
1,081,724
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,130
557
43
4
0
174,990
1
W
Chang'e
6,879
625
61
6
0
206,619
0
L
Vulcan
6,780
616
88
8
0
221,275
3
L
Bacchus
5,585
508
19
2
0
230,273
0
L
Chang'e
5,396
491
47
4
0
217,069
0
W
Sun Wukong
6,594
599
77
7
0
203,122
1
L
Izanami
5,611
510
53
5
0
192,460
0
W
Ishtar
5,523
502
48
4
0
207,835
0
W
Serqet
7,260
660
76
7
0
257,339
2
L
Thanatos
6,900
627
88
8
0
220,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role