Player Matchup

Ix Chel
Ix Chel
Atlanticoast
Ix Chel
Level 89
God Stats
10W - 10L
1,516 SR
Queue Stats
40W - 67L
1,419 Elo+
Party 1
Ares
Ares
Gentlyfat
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 1
Ravana
Ravana
I x VoLtAgE
Ravana
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 42L
1,263 Elo+
Party 1
Cernunnos
Cernunnos
Joasctorb
Cernunnos
Level 109
God Stats
9W - 9L
1,515 SR
Queue Stats
58W - 78L
1,414 Elo+
Party 1
Pele
Pele
mad932
Pele
Level 101
God Stats
5W - 6L
1,462 SR
Queue Stats
11W - 22L
1,404 Elo+
Party 1
Team Averages
Level 80
1,498 SR
1,335 Elo+

VS

Team Averages
Level 95
1,613 SR
1,480 Elo+
Geb
Geb
GECKO JESUS8402
Geb
Level 125
God Stats
3W - 4L
1,643 SR
Queue Stats
116W - 104L
1,496 Elo+
Solo
Mercury
Mercury
WoolyTheWalrus
Mercury
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 146L
1,501 Elo+
Party 2
Chiron
Chiron
sandoval3765
Chiron
Level 66
God Stats
17W - 7L
1,872 SR
Queue Stats
164W - 147L
1,457 Elo+
Solo
King Arthur
King Arthur
spacecowboy42000
King Arthur
Level 118
God Stats
4W - 7L
1,320 SR
Queue Stats
413W - 423L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
walter_akihiko1
Ah Puch
Level 88
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 32L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Atlanticoast
Ix Chel
12
0 / 1 / 0
6,618
509
4,086
6,448
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
2 / 0 / 1
7,140
549
5,606
9,862
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
14
0 / 0 / 0
7,758
597
5,658
7,146
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Joasctorb
Cernunnos
11
0 / 0 / 2
6,526
502
5,285
3,725
1,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Pele
mad932
Pele
12
1 / 2 / 2
6,882
529
7,270
10,294
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,396
492
3,136
9,684
5,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 1 / 2
7,953
612
4,084
13,321
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
9
0 / 1 / 0
5,494
423
2,784
7,129
2,493
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
spacecowboy42000
King Arthur
13
0 / 0 / 0
7,652
589
5,223
12,006
9,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 1
7,037
541
7,143
6,300
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
3
3
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Atlanticoast
Ix Chel
0
1
0
0
L
0
1
1
0.5
W
Ares
2
0
1
2.5
W
Ravana
0
0
0
0
W
Cernunnos
Joasctorb
Cernunnos
0
0
2
1
L
1
1
2
2
W
Pele
mad932
Pele
1
2
2
1
L
Chiron
0
1
0
0
L
King Arthur
spacecowboy42000
King Arthur
0
0
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
22,370
37,475
Taken
48,440
20,375
Mitigated
25,798
12,405
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Atlanticoast
Ix Chel
4,086
444
468
2,662
6,448
2,382
0
3,685
2,763
49,970
0
L
3,136
323
1,309
2,225
9,684
5,995
0
1,899
7,785
21,056
0
W
Ares
5,606
125
0
2,605
9,862
7,475
0
3,072
6,790
18,135
0
W
Ravana
5,658
1,188
0
3,230
7,146
5,072
0
219
6,927
0
62,870
W
Cernunnos
Joasctorb
Cernunnos
5,285
2,472
0
2,652
3,725
1,601
644
1,033
2,692
0
55,056
L
4,084
3,176
0
2,260
13,321
5,056
0
1,510
11,811
0
86,499
W
Pele
mad932
Pele
7,270
2,318
0
788
10,294
3,845
0
2,489
7,805
0
62,518
L
Chiron
2,784
1,720
269
1,873
7,129
2,493
0
2,369
4,760
0
37,210
L
King Arthur
spacecowboy42000
King Arthur
5,223
322
0
1,920
12,006
9,880
0
0
12,006
523
60,012
L
7,143
222
0
2,305
6,300
2,374
0
3,914
2,386
38,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
34,532
406
Minions Killed
413
0
Camps Cleared
0
1,414,443
Distance Traveled
1,281,679
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,618
509
92
7
0
284,264
0
L
Geb
6,396
492
28
2
0
238,863
2
W
Ares
7,140
549
30
2
0
287,710
0
W
Ravana
7,758
597
109
8
0
253,586
1
W
Cernunnos
6,526
502
87
7
0
258,247
2
L
Mercury
7,953
612
128
10
0
351,100
1
W
Pele
6,882
529
88
7
0
330,636
4
L
Chiron
5,494
423
58
4
0
193,900
2
L
King Arthur
7,652
589
125
10
0
261,003
4
L
Ah Puch
7,037
541
74
6
0
236,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role