Player Matchup

Morgan Le Fay
Morgan Le Fay
BigJuicyNoobs
Morgan Le Fay
Level 68
God Stats
5W - 6L
1,723 SR
Queue Stats
230W - 224L
1,434 Elo+
Solo
Mulan
Mulan
Chadwaan
Mulan
Level 105
God Stats
25W - 8L
1,736 SR
Queue Stats
319W - 308L
1,478 Elo+
Solo
Artemis
Artemis
Zealithia
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,359 Elo+
Party 2
Charon
Charon
atriospace
Charon
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,359 Elo+
Party 2
Fenrir
Fenrir
waldobot
Fenrir
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 15L
1,373 Elo+
Solo
Team Averages
Level 95
1,592 SR
1,401 Elo+

VS

Team Averages
Level 63
1,551 SR
1,466 Elo+
Ishtar
Ishtar
PortilloAE
Ishtar
Level 101
God Stats
4W - 2L
1,526 SR
Queue Stats
658W - 650L
1,406 Elo+
Solo
Guan Yu
Guan Yu
Ravestub22
Guan Yu
Level 29
God Stats
2W - 1L
1,615 SR
Queue Stats
111W - 107L
1,364 Elo+
Party 1
Vulcan
Vulcan
RusticDrifter
Vulcan
Level 66
God Stats
8W - 4L
1,830 SR
Queue Stats
150W - 127L
1,461 Elo+
Solo
Hel
Hel
cisco2237
Hel
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Set
Set
pleasejimmy
Set
Level 81
God Stats
1W - 2L
1,282 SR
Queue Stats
157W - 118L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigJuicyNoobs
Morgan Le Fay
14
2 / 3 / 1
8,698
544
7,742
11,158
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Chadwaan
Mulan
17
3 / 0 / 0
10,747
672
12,029
9,324
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Zealithia
Artemis
12
1 / 1 / 1
7,038
440
7,116
9,160
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
atriospace
Charon
12
1 / 1 / 1
7,782
486
6,851
10,125
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
waldobot
Fenrir
7
1 / 1 / 0
5,893
368
1,326
4,395
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
PortilloAE
Ishtar
12
1 / 1 / 1
7,354
460
7,242
13,878
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Ravestub22
Guan Yu
12
0 / 3 / 0
7,255
453
3,612
15,396
13,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 2 / 0
8,496
531
6,461
7,348
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
7,441
465
4,586
7,818
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 1
8,549
534
5,344
14,053
6,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
8
Kills
5
6
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigJuicyNoobs
Morgan Le Fay
2
3
1
0.83
L
Mulan
Chadwaan
Mulan
3
0
0
3
W
Ishtar
PortilloAE
Ishtar
1
1
1
1.5
W
Guan Yu
Ravestub22
Guan Yu
0
3
0
0
W
1
2
0
0.5
L
Artemis
Zealithia
Artemis
1
1
1
1.5
L
Charon
atriospace
Charon
1
1
1
1.5
W
0
1
3
1.5
W
3
1
1
3.5
L
Fenrir
waldobot
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
27,245
44,162
Taken
58,493
26,451
Mitigated
34,748
14,825
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigJuicyNoobs
Morgan Le Fay
7,742
677
0
2,793
11,158
3,932
761
6,357
4,801
63,269
0
L
Mulan
Chadwaan
Mulan
12,029
1,008
0
6,222
9,324
8,525
464
49
9,275
275
95,181
W
Ishtar
PortilloAE
Ishtar
7,242
3,702
0
5,401
13,878
5,703
2,523
4,095
9,783
0
64,075
W
Guan Yu
Ravestub22
Guan Yu
3,612
461
102
3,203
15,396
13,736
0
338
14,100
0
40,358
W
6,461
1,532
0
1,000
7,348
2,908
605
4,716
2,256
72,902
0
L
Artemis
Zealithia
Artemis
7,116
2,842
0
3,473
9,160
3,475
352
1,645
7,515
0
47,076
L
Charon
atriospace
Charon
6,851
1,301
0
2,320
10,125
9,057
256
2,941
7,184
35,081
0
W
4,586
186
3,174
3,992
7,818
5,576
792
2,682
5,136
25,305
0
W
5,344
2,516
0
2,259
14,053
6,825
664
2,625
11,216
0
76,213
L
Fenrir
waldobot
Fenrir
1,326
208
0
17
4,395
1,462
90
139
4,256
0
15,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
39,095
413
Minions Killed
449
0
Camps Cleared
0
1,276,787
Distance Traveled
1,600,118
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,698
544
124
8
0
303,590
0
L
Mulan
10,747
672
153
10
0
283,141
2
W
Ishtar
7,354
460
105
7
0
277,425
0
W
Guan Yu
7,255
453
70
4
0
325,424
0
W
Vulcan
8,496
531
115
7
0
321,468
0
L
Artemis
7,038
440
65
4
0
259,862
4
L
Charon
7,782
486
48
3
0
296,770
0
W
Hel
7,441
465
49
3
0
326,825
0
W
Set
8,549
534
110
7
0
348,976
0
L
Fenrir
5,893
368
23
1
0
133,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role