Player Matchup

Surtr
Surtr
DAM3GE
Surtr
Level 157
God Stats
5W - 10L
1,415 SR
Queue Stats
295W - 249L
1,539 Elo+
Party 2
Izanami
Izanami
Soruto3
Izanami
Level 138
God Stats
25W - 17L
1,644 SR
Queue Stats
232W - 252L
1,507 Elo+
Party 3
Ra
Ra
SteamyFeetPics
Ra
Level 109
God Stats
9W - 11L
1,479 SR
Queue Stats
769W - 707L
1,542 Elo+
Solo
Cthulhu
Cthulhu
ghostguy1236
Cthulhu
Level 129
God Stats
4W - 6L
1,595 SR
Queue Stats
169W - 180L
1,528 Elo+
Party 3
Erlang Shen
Erlang Shen
machoDUCK
Erlang Shen
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,628 Elo+
Party 2
Team Averages
Level 110
1,527 SR
1,549 Elo+

VS

Team Averages
Level 143
1,512 SR
1,574 Elo+
Yu Huang
Yu Huang
DaringDarkZer0
Yu Huang
Level 186
God Stats
1W - 3L
1,500 SR
Queue Stats
358W - 296L
1,623 Elo+
Solo
Lancelot
Lancelot
FaZe Bairuss
Lancelot
Level 100
God Stats
5W - 3L
1,962 SR
Queue Stats
389W - 336L
1,513 Elo+
Party 1
Hachiman
Hachiman
M11stro
Hachiman
Level 86
God Stats
13W - 14L
1,583 SR
Queue Stats
649W - 559L
1,558 Elo+
Solo
Odin
Odin
narutopwue
Odin
Level 194
God Stats
2W - 2L
1,221 SR
Queue Stats
560W - 482L
1,550 Elo+
Party 1
Charon
Charon
vDAP
Charon
Level 147
God Stats
3W - 3L
1,295 SR
Queue Stats
66W - 42L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DAM3GE
Surtr
14
3 / 1 / 0
8,887
684
7,950
8,979
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Soruto3
Izanami
11
1 / 2 / 2
6,840
526
8,270
10,302
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 3
6,779
521
3,622
7,387
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ghostguy1236
Cthulhu
10
1 / 2 / 2
6,742
519
6,048
15,318
11,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
machoDUCK
Erlang Shen
12
5 / 1 / 1
7,085
545
4,086
12,225
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
5 / 0 / 0
8,000
615
8,329
5,905
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
FaZe Bairuss
Lancelot
10
0 / 3 / 3
5,880
452
3,419
10,052
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
M11stro
Hachiman
11
2 / 3 / 0
6,147
473
10,243
10,350
3,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,316
563
3,843
10,067
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
vDAP
Charon
9
0 / 1 / 3
5,986
460
7,029
7,634
4,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
8
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
DAM3GE
Surtr
3
1
0
3
L
Yu Huang
5
0
0
5
L
Lancelot
FaZe Bairuss
Lancelot
0
3
3
0.5
L
Hachiman
M11stro
Hachiman
2
3
0
0.67
W
Izanami
Soruto3
Izanami
1
2
2
1
W
0
2
3
0.75
W
Cthulhu
ghostguy1236
Cthulhu
1
2
2
1
W
Erlang Shen
machoDUCK
Erlang Shen
5
1
1
5.5
L
1
3
0
0.33
L
Charon
vDAP
Charon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,976
Damage
32,863
54,211
Taken
44,008
33,361
Mitigated
20,282
20,283
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DAM3GE
Surtr
7,950
3,014
0
4,427
8,979
6,146
664
128
8,851
1,025
71,711
L
Yu Huang
8,329
920
0
1,250
5,905
2,298
0
2,114
3,791
65,328
0
L
Lancelot
FaZe Bairuss
Lancelot
3,419
860
0
1,600
10,052
3,873
0
2,383
7,669
0
31,862
L
Hachiman
M11stro
Hachiman
10,243
7,550
0
4,419
10,350
3,699
0
3,318
7,032
0
52,680
W
Izanami
Soruto3
Izanami
8,270
5,371
0
3,785
10,302
3,692
688
3,425
6,877
0
62,864
W
3,622
801
456
2,511
7,387
2,675
0
4,037
3,266
52,313
0
W
Cthulhu
ghostguy1236
Cthulhu
6,048
753
1,842
4,905
15,318
11,776
0
4,808
10,510
24,461
0
W
Erlang Shen
machoDUCK
Erlang Shen
4,086
1,900
0
2,357
12,225
9,072
84
2,827
9,059
0
41,307
L
3,843
791
0
650
10,067
5,624
0
429
9,638
1,598
57,641
L
Charon
vDAP
Charon
7,029
2,010
1,297
2,668
7,634
4,788
0
1,922
5,712
19,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
33,329
421
Minions Killed
403
0
Camps Cleared
0
1,271,957
Distance Traveled
1,278,363
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,887
684
148
11
0
262,738
0
L
Yu Huang
8,000
615
124
10
0
249,422
2
L
Lancelot
5,880
452
58
4
0
303,142
0
L
Hachiman
6,147
473
71
5
0
246,892
4
W
Izanami
6,840
526
104
8
0
231,547
4
W
Ra
6,779
521
93
7
0
254,000
1
W
Cthulhu
6,742
519
24
2
0
272,898
4
W
Erlang Shen
7,085
545
52
4
0
250,774
1
L
Odin
7,316
563
126
10
0
249,940
0
L
Charon
5,986
460
24
2
0
228,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role