Player Matchup

Susano
Susano
CaveTeethJoe
Susano
Level 86
God Stats
1W - 1L
1,982 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Anhur
Anhur
LALO13
Anhur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,567 Elo+
Party 2
Tiamat
Tiamat
LaPotatoXD7
Tiamat
Level 47
God Stats
6W - 5L
1,394 SR
Queue Stats
104W - 90L
1,505 Elo+
Solo
Anubis
Anubis
NeroEros
Anubis
Level 33
God Stats
4W - 1L
1,718 SR
Queue Stats
9W - 5L
1,826 Elo+
Party 2
Awilix
Awilix
antonichava
Awilix
Level 83
God Stats
6W - 10L
1,339 SR
Queue Stats
329W - 350L
1,380 Elo+
Solo
Team Averages
Level 78
1,587 SR
1,599 Elo+

VS

Team Averages
Level 132
1,530 SR
1,582 Elo+
Ganesha
Ganesha
EchoJason
Ganesha
Level 140
God Stats
1W - 0L
1,448 SR
Queue Stats
24W - 13L
1,711 Elo+
Party 1
Serqet
Serqet
Slengineer
Serqet
Level 138
God Stats
1W - 0L
1,716 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 3
Zeus
Zeus
Whatsasniper
Zeus
Level 157
God Stats
1W - 0L
1,640 SR
Queue Stats
11W - 1L
1,798 Elo+
Party 1
Neith
Neith
aloneatlast1282
Neith
Level 155
God Stats
1W - 1L
1,565 SR
Queue Stats
168W - 167L
1,446 Elo+
Party 3
Thor
Thor
willy949
Thor
Level 69
God Stats
2W - 3L
1,279 SR
Queue Stats
76W - 74L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 2 / 1
9,485
1,186
9,095
10,769
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
LALO13
Anhur
15
3 / 7 / 2
9,614
1,202
9,539
19,892
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 0 / 0
5,709
714
0
0
0
Anubis
NeroEros
Anubis
15
0 / 6 / 5
9,435
1,179
8,908
13,495
6,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
0 / 0 / 0
7,209
901
0
0
0
Team 1 Tickets

238

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EchoJason
Ganesha
16
1 / 0 / 10
10,364
1,296
7,015
6,762
8,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Slengineer
Serqet
15
0 / 1 / 7
8,290
1,036
3,195
4,101
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
6 / 1 / 8
10,269
1,284
16,742
4,826
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 4
9,115
1,139
4,917
7,992
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
4 / 2 / 5
9,195
1,149
8,465
9,454
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
15
15
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Susano
4
2
1
2.25
W
Ganesha
EchoJason
Ganesha
1
0
10
6
L
Anhur
LALO13
Anhur
3
7
2
0.57
L
Tiamat
0
0
0
0
L
Anubis
NeroEros
Anubis
0
6
5
0.42
W
Serqet
Slengineer
Serqet
0
1
7
3.5
W
6
1
8
10
W
4
3
4
2
L
Awilix
0
0
0
0
W
Thor
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
40,334
44,156
Taken
33,135
18,994
Mitigated
21,747
3,211
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,095
2,563
0
0
10,769
4,241
0
5,158
5,611
0
20,039
W
Ganesha
EchoJason
Ganesha
7,015
1,778
0
1,208
6,762
8,885
0
1,924
4,838
13,419
0
L
Anhur
LALO13
Anhur
9,539
3,422
0
613
19,892
7,909
0
11,265
8,282
0
32,733
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
NeroEros
Anubis
8,908
214
0
2,598
13,495
6,844
0
7,666
5,684
40,164
0
W
Serqet
Slengineer
Serqet
3,195
292
0
0
4,101
4,151
0
712
3,389
407
9,535
W
16,742
6,071
0
500
4,826
1,859
0
771
4,055
50,818
0
W
4,917
2,003
0
771
7,992
3,185
0
2,247
5,745
0
17,561
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Thor
8,465
1,909
0
56
9,454
3,667
0
3,321
6,133
0
13,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
47,233
145
Minions Killed
162
5
Camps Cleared
7
454,520
Distance Traveled
756,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,485
1,186
35
4
0
174,669
0
W
Ganesha
10,364
1,296
0
0
0
173,734
0
L
Anhur
9,614
1,202
40
5
4
149,695
0
L
Tiamat
5,709
714
0
0
0
0
0
L
Anubis
9,435
1,179
70
9
1
130,156
0
W
Serqet
8,290
1,036
19
2
0
112,347
0
W
Zeus
10,269
1,284
92
12
6
154,229
0
W
Neith
9,115
1,139
32
4
0
152,054
0
L
Awilix
7,209
901
0
0
0
0
0
W
Thor
9,195
1,149
19
2
1
163,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role