Player Matchup

Artemis
Artemis
Alaxa1909
Artemis
Level 107
God Stats
22W - 16L
1,223 SR
Queue Stats
154W - 143L
1,400 Elo+
Solo
Anubis
Anubis
FluffyPotatoX
Anubis
Level 33
God Stats
12W - 11L
1,127 SR
Queue Stats
53W - 69L
1,324 Elo+
Solo
Sobek
Sobek
Oradaga4829
Sobek
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
503W - 505L
1,429 Elo+
Solo
Persephone
Persephone
RioAlidra
Persephone
Level 37
God Stats
0W - 2L
1,537 SR
Queue Stats
3W - 8L
1,252 Elo+
Solo
Arachne
Arachne
controlfreak460
Arachne
Level 83
God Stats
0W - 3L
1,204 SR
Queue Stats
621W - 601L
1,450 Elo+
Solo
Team Averages
Level 77
1,318 SR
1,371 Elo+

VS

Team Averages
Level 89
1,510 SR
1,413 Elo+
Chronos
Chronos
Dimplyraindrop
Chronos
Level 144
God Stats
4W - 5L
1,274 SR
Queue Stats
401W - 401L
1,464 Elo+
Solo
Loki
Loki
ITheNamelessOneI
Loki
Level 40
God Stats
33W - 30L
1,476 SR
Queue Stats
57W - 77L
1,337 Elo+
Party 1
Hercules
Hercules
SlobOnMeNob_
Hercules
Level 66
God Stats
5W - 1L
1,813 SR
Queue Stats
184W - 179L
1,429 Elo+
Party 1
Anubis
Anubis
jacko9274123
Anubis
Level 59
God Stats
30W - 34L
1,476 SR
Queue Stats
114W - 136L
1,385 Elo+
Party 1
Sylvanus
Sylvanus
shacal69
Sylvanus
Level 135
God Stats
8W - 9L
1,510 SR
Queue Stats
625W - 639L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alaxa1909
Artemis
9
0 / 4 / 0
5,240
524
4,501
7,142
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 0
6,188
619
3,663
6,185
2,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 0
4,682
468
1,242
4,529
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
RioAlidra
Persephone
9
0 / 4 / 1
5,218
522
1,842
5,776
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 2
5,788
579
3,685
9,558
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,978
598
4,660
7,343
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 2
6,126
613
3,043
5,071
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SlobOnMeNob_
Hercules
10
1 / 2 / 1
5,698
570
3,193
7,699
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
6 / 1 / 2
7,060
706
8,485
4,264
2,053
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
shacal69
Sylvanus
10
2 / 0 / 3
6,592
659
2,445
6,631
3,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alaxa1909
Artemis
0
4
0
0
W
2
0
4
4
L
2
3
0
0.67
W
3
0
2
4
L
0
0
0
0
L
Persephone
RioAlidra
Persephone
0
4
1
0.13
W
Hercules
SlobOnMeNob_
Hercules
1
2
1
0.75
L
1
3
2
0.67
W
Anubis
6
1
2
7
W
Sylvanus
shacal69
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,933
Damage
21,826
33,190
Taken
31,008
10,745
Mitigated
13,731
8,244
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alaxa1909
Artemis
4,501
1,230
0
1,909
7,142
1,985
200
4,217
2,861
0
33,724
W
4,660
2,468
0
2,678
7,343
2,629
916
828
6,499
36,201
0
L
3,663
526
0
1,272
6,185
2,009
809
2,647
3,310
43,202
0
W
3,043
1,483
0
1,754
5,071
1,433
1,110
780
4,291
0
31,624
L
1,242
152
0
2,788
4,529
3,231
0
1,363
3,050
11,769
0
L
Persephone
RioAlidra
Persephone
1,842
213
0
433
5,776
1,166
0
4,313
1,400
24,204
0
W
Hercules
SlobOnMeNob_
Hercules
3,193
1,094
0
1,726
7,699
4,086
486
2,556
5,143
0
28,843
L
3,685
2,716
0
1,842
9,558
2,354
0
2,971
6,543
0
25,288
W
Anubis
8,485
106
0
1,156
4,264
2,053
459
1,121
3,143
43,051
0
W
Sylvanus
shacal69
Sylvanus
2,445
1,091
2,176
2,529
6,631
3,530
263
1,439
5,108
22,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
31,454
231
Minions Killed
240
0
Camps Cleared
0
889,948
Distance Traveled
982,947
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,240
524
53
5
0
175,638
3
W
Chronos
5,978
598
55
6
0
188,494
0
L
Anubis
6,188
619
78
8
0
179,282
2
W
Loki
6,126
613
48
5
0
222,931
0
L
Sobek
4,682
468
18
2
0
100,520
0
L
Persephone
5,218
522
41
4
0
204,053
0
W
Hercules
5,698
570
49
5
0
219,103
0
L
Arachne
5,788
579
41
4
0
230,455
0
W
Anubis
7,060
706
59
6
0
177,700
0
W
Sylvanus
6,592
659
29
3
0
174,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role