Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OnlyAjar
Danzaburou
Level 149
God Stats
4W - 3L
1,874 SR
Queue Stats
315W - 314L
1,608 Elo+
Solo
Eset
Eset
WickedSanity885
Eset
Level 142
God Stats
5W - 1L
2,010 SR
Queue Stats
322W - 319L
1,416 Elo+
Solo
Team Averages
Level 137
1,677 SR
1,505 Elo+

VS

Team Averages
Level 154
1,529 SR
1,510 Elo+
Sun Wukong
Sun Wukong
IHM LuXurYlusT
Sun Wukong
Level 217
God Stats
1W - 2L
1,500 SR
Queue Stats
645W - 641L
1,562 Elo+
Solo
Cupid
Cupid
RashJulio
Cupid
Level 158
God Stats
1W - 1L
1,325 SR
Queue Stats
114W - 102L
1,513 Elo+
Solo
Ares
Ares
TheGuitar_Jedi
Ares
Level 153
God Stats
9W - 4L
1,738 SR
Queue Stats
489W - 513L
1,469 Elo+
Solo
Ymir
Ymir
ZNinj
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
nemer6078
Danzaburou
Level 157
God Stats
5W - 8L
1,580 SR
Queue Stats
418W - 453L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 3 / 3
7,135
714
8,854
9,355
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
 
Skadi
12
0 / 4 / 1
6,812
681
6,248
10,119
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
 
Pele
11
0 / 6 / 1
6,781
678
5,500
11,635
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OnlyAjar
Danzaburou
17
5 / 1 / 2
9,204
920
13,869
8,078
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 1
7,356
736
9,487
9,553
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IHM LuXurYlusT
Sun Wukong
15
6 / 2 / 13
8,869
887
12,363
11,766
10,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
RashJulio
Cupid
15
4 / 1 / 12
8,638
864
10,954
10,215
5,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 12
8,502
850
5,144
13,328
17,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
ZNinj
Ymir
14
3 / 1 / 15
8,403
840
4,048
10,488
12,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
nemer6078
Danzaburou
15
2 / 1 / 17
8,968
897
12,455
7,799
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
8
Kills
20
20
Deaths
8
8
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
3
0.83
L
Skadi
 
Skadi
0
4
1
0.13
L
Pele
 
Pele
0
6
1
0.08
W
Sun Wukong
IHM LuXurYlusT
Sun Wukong
6
2
13
6.25
L
Danzaburou
OnlyAjar
Danzaburou
5
1
2
6
W
Cupid
RashJulio
Cupid
4
1
12
10
W
5
3
12
3.67
L
2
6
1
0.42
W
Ymir
ZNinj
Ymir
3
1
15
10.5
W
Danzaburou
nemer6078
Danzaburou
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,958
Damage
44,964
48,740
Taken
53,596
24,205
Mitigated
49,419
12,438
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,854
2,373
635
870
9,355
6,392
0
1,487
7,860
0
10,987
L
Skadi
 
Skadi
6,248
1,083
267
697
10,119
4,313
0
1,786
8,333
0
14,980
L
Pele
 
Pele
5,500
762
200
1,528
11,635
4,786
0
2,473
9,162
0
15,309
W
Sun Wukong
IHM LuXurYlusT
Sun Wukong
12,363
1,070
219
2,212
11,766
10,236
72
1,398
10,188
0
19,303
L
Danzaburou
OnlyAjar
Danzaburou
13,869
5,314
1,667
4,381
8,078
3,948
0
1,092
6,788
0
34,728
W
Cupid
RashJulio
Cupid
10,954
3,467
2,646
3,873
10,215
5,364
2,261
1,355
8,660
0
25,291
W
5,144
133
877
641
13,328
17,102
552
3,353
9,595
10,827
0
L
9,487
95
948
1,245
9,553
4,766
0
2,084
7,469
12,551
0
W
Ymir
ZNinj
Ymir
4,048
264
264
426
10,488
12,776
208
1,944
8,251
5,317
170
W
Danzaburou
nemer6078
Danzaburou
12,455
2,852
2,181
2,548
7,799
3,941
1,627
637
6,898
0
31,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
43,380
115
Minions Killed
115
0
Camps Cleared
0
928,230
Distance Traveled
909,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,135
714
6
1
0
216,130
0
L
Skadi
6,812
681
22
2
0
165,740
0
L
Pele
6,781
678
17
2
0
197,064
0
W
Sun Wukong
8,869
887
17
2
0
192,006
0
L
Danzaburou
9,204
920
46
5
0
183,577
0
W
Cupid
8,638
864
39
4
0
174,036
0
W
Ares
8,502
850
11
1
0
187,416
0
L
Eset
7,356
736
24
2
0
165,719
0
W
Ymir
8,403
840
5
1
0
186,654
0
W
Danzaburou
8,968
897
43
4
0
169,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role