Player Matchup

Charon
Charon
Everybody diesz
Charon
Level 137
God Stats
15W - 12L
1,499 SR
Queue Stats
152W - 146L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kiwi95
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
SukunavsGojo
Bacchus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 67L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
Telmitia
Baron Samedi
Level 156
God Stats
43W - 49L
1,483 SR
Queue Stats
520W - 541L
1,472 Elo+
Solo
Hachiman
Hachiman
To0khertodaO
Hachiman
Level 172
God Stats
1W - 3L
1,465 SR
Queue Stats
97W - 100L
1,482 Elo+
Party 2
Team Averages
Level 136
1,489 SR
1,494 Elo+

VS

Team Averages
Level 120
1,633 SR
1,515 Elo+
Poseidon
Poseidon
AyeiiTzAlpha
Poseidon
Level 101
God Stats
3W - 1L
1,867 SR
Queue Stats
148W - 134L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Funlalabryant
Cthulhu
Level 89
God Stats
2W - 0L
1,526 SR
Queue Stats
8W - 4L
1,836 Elo+
Solo
Agni
Agni
LostAndRabid
Agni
Level 126
God Stats
2W - 0L
1,724 SR
Queue Stats
306W - 300L
1,491 Elo+
Solo
Da Ji
Da Ji
SELJES NUTCASE
Da Ji
Level 159
God Stats
1W - 0L
1,543 SR
Queue Stats
9W - 14L
1,379 Elo+
Party 1
Hou Yi
Hou Yi
The_LadyRED
Hou Yi
Level 125
God Stats
2W - 1L
1,504 SR
Queue Stats
7W - 9L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,521
1,217
4,498
5,848
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Kiwi95
Ah Muzen Cab
13
0 / 4 / 4
7,531
1,076
7,656
10,548
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SukunavsGojo
Bacchus
13
1 / 4 / 3
7,641
1,092
6,279
8,903
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Telmitia
Baron Samedi
13
1 / 4 / 4
7,747
1,107
2,395
8,981
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
To0khertodaO
Hachiman
12
2 / 3 / 1
7,513
1,073
2,828
5,364
1,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

257

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AyeiiTzAlpha
Poseidon
13
1 / 1 / 8
7,839
1,120
3,687
3,426
1,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
2 / 2 / 8
9,170
1,310
4,063
8,045
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 9
8,845
1,264
13,581
3,721
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 6
9,018
1,288
11,379
7,406
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
13
2 / 0 / 7
7,967
1,138
3,589
4,672
1,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
5
Kills
15
15
Deaths
5
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AyeiiTzAlpha
Poseidon
1
1
8
5
L
1
0
3
2.5
W
Cthulhu
2
2
8
3
L
Ah Muzen Cab
Kiwi95
Ah Muzen Cab
0
4
4
0.5
W
4
1
9
8.5
W
6
1
6
9
L
Bacchus
SukunavsGojo
Bacchus
1
4
3
0.63
L
Baron Samedi
Telmitia
Baron Samedi
1
4
4
0.75
W
Hou Yi
2
0
7
5.5
L
Hachiman
To0khertodaO
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
36,299
39,644
Taken
27,270
22,879
Mitigated
15,454
2,243
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AyeiiTzAlpha
Poseidon
3,687
585
0
321
3,426
1,403
0
1,769
1,591
17,681
0
L
4,498
345
0
749
5,848
6,426
0
3,402
2,446
18,054
0
W
Cthulhu
4,063
396
447
1,398
8,045
7,200
0
3,310
4,451
15,008
440
L
Ah Muzen Cab
Kiwi95
Ah Muzen Cab
7,656
2,615
0
262
10,548
4,128
0
5,243
5,305
0
22,687
W
13,581
748
0
0
3,721
1,674
0
1,679
2,008
31,648
0
W
11,379
3,226
0
0
7,406
3,333
0
2,927
4,349
0
17,171
L
Bacchus
SukunavsGojo
Bacchus
6,279
681
0
308
8,903
6,332
0
4,862
4,041
12,050
0
L
Baron Samedi
Telmitia
Baron Samedi
2,395
252
374
507
8,981
4,014
0
5,382
3,599
18,998
0
W
Hou Yi
3,589
1,898
0
1,237
4,672
1,844
0
2,990
1,436
0
11,121
L
Hachiman
To0khertodaO
Hachiman
2,828
1,274
0
43
5,364
1,979
0
2,095
3,269
0
9,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
42,839
141
Minions Killed
149
5
Camps Cleared
6
644,385
Distance Traveled
765,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,839
1,120
28
4
1
150,116
0
L
Charon
8,521
1,217
28
4
1
131,866
0
W
Cthulhu
9,170
1,310
31
4
0
153,394
1
L
Ah Muzen Cab
7,531
1,076
48
7
1
132,267
0
W
Agni
8,845
1,264
54
8
0
165,552
0
W
Da Ji
9,018
1,288
10
1
3
156,492
0
L
Bacchus
7,641
1,092
17
2
0
150,431
0
L
Baron Samedi
7,747
1,107
29
4
1
130,434
0
W
Hou Yi
7,967
1,138
26
4
2
139,730
0
L
Hachiman
7,513
1,073
19
3
2
99,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role