Player Matchup

Bakasura
Bakasura
NinjaEliott
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
Palagf0ms
Geb
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,189 Elo+
Party 2
Ravana
Ravana
Storm3dge
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,189 Elo+
Party 2
Gilgamesh
Gilgamesh
Vertaros
Gilgamesh
Level 155
God Stats
0W - 1L
1,769 SR
Queue Stats
11W - 16L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
p0kaDDy
Sylvanus
Level 41
God Stats
1W - 1L
1,845 SR
Queue Stats
14W - 9L
1,607 Elo+
Party 1
Team Averages
Level 96
1,623 SR
1,385 Elo+

VS

Team Averages
Level 118
1,635 SR
1,579 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FurTaOliVeS
Cerberus
Level 125
God Stats
4W - 3L
1,573 SR
Queue Stats
110W - 101L
1,481 Elo+
Solo
Ullr
Ullr
JASAMKLOSAR
Ullr
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,676 Elo+
Solo
Ra
Ra
jar-1997
Ra
Level 83
God Stats
5W - 5L
1,520 SR
Queue Stats
553W - 561L
1,505 Elo+
Solo
Ishtar
Ishtar
smighty41
Ishtar
Level 148
God Stats
1W - 0L
2,080 SR
Queue Stats
31W - 22L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NinjaEliott
Bakasura
11
0 / 12 / 3
7,706
593
2,247
18,465
10,398
17
0 / 3 / 3
8,201
631
9,866
15,279
17,486
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Storm3dge
Ravana
15
2 / 6 / 0
8,635
664
9,923
14,112
9,857
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Vertaros
Gilgamesh
13
1 / 7 / 1
7,779
598
15,970
18,709
17,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
p0kaDDy
Sylvanus
17
1 / 2 / 1
8,835
680
14,220
17,432
13,888
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 1 / 21
10,796
830
10,208
12,815
11,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
FurTaOliVeS
Cerberus
17
6 / 1 / 22
11,225
863
14,050
24,670
28,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 0 / 22
10,229
787
13,728
12,424
6,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 0 / 22
11,128
856
12,452
9,458
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
smighty41
Ishtar
16
9 / 2 / 17
10,554
812
22,187
14,229
7,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
134
4
Kills
30
30
Deaths
4
8
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
21
13.5
W
Cerberus
FurTaOliVeS
Cerberus
6
1
22
17
W
5
0
22
16
L
Bakasura
NinjaEliott
Bakasura
0
12
3
0.13
L
0
3
3
0.5
L
Ravana
Storm3dge
Ravana
2
6
0
0.33
L
Gilgamesh
Vertaros
Gilgamesh
1
7
1
0.21
W
7
0
22
18
L
Sylvanus
p0kaDDy
Sylvanus
1
2
1
0.75
W
Ishtar
smighty41
Ishtar
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,226
Damage
72,625
83,997
Taken
73,596
69,014
Mitigated
59,863
24,390
Healing
41,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,208
859
2,944
1,426
12,815
11,393
529
3,664
8,862
23,324
0
W
Cerberus
FurTaOliVeS
Cerberus
14,050
939
455
6,100
24,670
28,113
222
7,943
15,949
21,964
983
W
13,728
7,062
1,539
2,327
12,424
6,941
2,276
3,660
8,468
0
25,248
L
Bakasura
NinjaEliott
Bakasura
2,247
1,322
0
207
18,465
10,398
0
8,808
9,461
0
4,257
L
9,866
363
601
1,336
15,279
17,486
174
5,456
9,767
26,124
0
L
Ravana
Storm3dge
Ravana
9,923
2,821
617
1,784
14,112
9,857
0
5,309
8,803
0
18,964
L
Gilgamesh
Vertaros
Gilgamesh
15,970
2,460
1,477
2,164
18,709
17,385
0
7,929
10,481
484
22,130
W
12,452
2,212
18,507
5,118
9,458
6,006
1,981
4,171
5,134
37,229
0
L
Sylvanus
p0kaDDy
Sylvanus
14,220
3,967
8,105
8,099
17,432
13,888
0
7,792
9,640
36,438
0
W
Ishtar
smighty41
Ishtar
22,187
13,333
1,615
1,176
14,229
7,410
2,791
4,654
9,069
0
36,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
53,932
104
Minions Killed
161
0
Camps Cleared
0
1,157,803
Distance Traveled
1,227,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,796
830
15
1
0
245,996
0
W
Cerberus
11,225
863
17
1
0
250,233
0
W
Ullr
10,229
787
25
2
0
260,315
0
L
Bakasura
7,706
593
10
1
0
211,425
0
L
Geb
8,201
631
21
2
0
256,671
0
L
Ravana
8,635
664
21
2
0
235,735
0
L
Gilgamesh
7,779
598
8
1
0
217,184
0
W
Ra
11,128
856
68
5
0
259,487
0
L
Sylvanus
8,835
680
44
3
0
236,788
0
W
Ishtar
10,554
812
36
3
0
211,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role