Player Matchup

Neith
Neith
Nosrati
Neith
Level 84
God Stats
90W - 69L
1,528 SR
Queue Stats
94W - 79L
1,507 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PhantomUtd
Kumbhakarna
Level 84
God Stats
3W - 1L
1,546 SR
Queue Stats
56W - 43L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
legalize-meth-
Ah Puch
Level 83
God Stats
1W - 2L
1,232 SR
Queue Stats
110W - 103L
1,506 Elo+
Party 2
Team Averages
Level 84
1,436 SR
1,519 Elo+

VS

Team Averages
Level 106
1,506 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FF Godly
Sobek
Level 127
God Stats
1W - 2L
1,607 SR
Queue Stats
81W - 68L
1,558 Elo+
Solo
King Arthur
King Arthur
MondoMedicinals
King Arthur
Level 70
God Stats
9W - 8L
1,411 SR
Queue Stats
31W - 22L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nosrati
Neith
13
3 / 1 / 3
10,415
744
12,416
10,212
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
PhantomUtd
Kumbhakarna
13
3 / 1 / 2
10,256
733
6,517
12,775
9,293
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 4
10,612
758
16,642
6,010
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 3 / 2
9,333
667
7,917
8,695
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
FF Godly
Sobek
12
1 / 1 / 1
9,134
652
7,236
16,068
16,022
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MondoMedicinals
King Arthur
11
1 / 4 / 1
9,189
656
6,351
15,480
10,911
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
2
2
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
2
0.33
L
Sobek
FF Godly
Sobek
1
1
1
1.5
L
King Arthur
MondoMedicinals
King Arthur
1
4
1
0.38
W
Neith
Nosrati
Neith
3
1
3
4.5
W
Kumbhakarna
PhantomUtd
Kumbhakarna
3
1
2
4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
21,504
28,997
Taken
40,243
15,595
Mitigated
30,451
4,124
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,917
285
0
2,234
8,695
3,518
0
5,472
3,175
51,546
0
L
Sobek
FF Godly
Sobek
7,236
415
0
2,403
16,068
16,022
0
8,866
7,202
27,726
0
L
King Arthur
MondoMedicinals
King Arthur
6,351
658
0
1,619
15,480
10,911
0
9,262
6,218
0
16,354
W
Neith
Nosrati
Neith
12,416
6,314
0
1,515
10,212
3,937
719
5,098
4,946
0
48,804
W
Kumbhakarna
PhantomUtd
Kumbhakarna
6,517
578
282
829
12,775
9,293
411
7,331
5,404
18,144
0
W
16,642
111
0
1,498
6,010
2,365
431
3,128
2,810
72,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
27,656
172
Minions Killed
135
0
Camps Cleared
0
809,323
Distance Traveled
767,430
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,333
667
85
6
0
242,561
0
L
Sobek
9,134
652
35
3
0
266,290
0
L
King Arthur
9,189
656
15
1
0
258,579
0
W
Neith
10,415
744
56
4
0
259,487
0
W
Kumbhakarna
10,256
733
20
1
0
277,368
6
W
Ah Puch
10,612
758
96
7
0
272,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role