Player Matchup

Chiron
Chiron
Korussov40
Chiron
Level 119
God Stats
7W - 8L
1,405 SR
Queue Stats
291W - 316L
1,485 Elo+
Solo
Sol
Sol
Masquerader69
Sol
Level 122
God Stats
3W - 4L
1,600 SR
Queue Stats
528W - 541L
1,482 Elo+
Solo
Hun Batz
Hun Batz
gorbinhood
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Maui
Maui
the_arab_devil
Maui
Level 147
God Stats
4W - 2L
1,875 SR
Queue Stats
481W - 482L
1,435 Elo+
Solo
Bakasura
Bakasura
weyrdket
Bakasura
Level 155
God Stats
0W - 2L
1,293 SR
Queue Stats
119W - 112L
1,531 Elo+
Solo
Team Averages
Level 112
1,534 SR
1,487 Elo+

VS

Team Averages
Level 127
1,629 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Stormtec
Ne Zha
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,518 Elo+
Party 1
Charon
Charon
iribar
Charon
Level 124
God Stats
2W - 0L
1,714 SR
Queue Stats
78W - 70L
1,471 Elo+
Party 2
Cernunnos
Cernunnos
iribitxu55
Cernunnos
Level 150
God Stats
1W - 2L
1,583 SR
Queue Stats
22W - 23L
1,479 Elo+
Party 2
Baba Yaga
Baba Yaga
weedydota
Baba Yaga
Level 124
God Stats
9W - 2L
1,847 SR
Queue Stats
177W - 170L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Korussov40
Chiron
16
6 / 2 / 1
8,930
893
7,425
8,219
3,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 4 / 5
7,061
706
12,390
11,268
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
gorbinhood
Hun Batz
9
0 / 9 / 1
6,195
620
2,733
11,972
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 5
7,770
777
1,820
10,459
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
weyrdket
Bakasura
14
1 / 3 / 3
7,378
738
2,108
11,761
10,237
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 1 / 6
9,140
914
12,407
6,649
3,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
Stormtec
Ne Zha
14
3 / 2 / 10
8,242
824
10,955
5,280
2,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Charon
iribar
Charon
15
2 / 1 / 14
9,174
917
5,037
7,600
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
iribitxu55
Cernunnos
14
3 / 2 / 10
7,953
795
8,675
7,659
3,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
weedydota
Baba Yaga
15
2 / 2 / 15
8,495
850
12,570
8,401
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
8
Kills
20
20
Deaths
8
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
6
13
L
Chiron
Korussov40
Chiron
6
2
1
3.25
L
0
4
5
0.63
W
Ne Zha
Stormtec
Ne Zha
3
2
10
4
L
Hun Batz
gorbinhood
Hun Batz
0
9
1
0.06
W
Charon
iribar
Charon
2
1
14
9
W
Cernunnos
iribitxu55
Cernunnos
3
2
10
4
L
1
2
5
1.75
W
Baba Yaga
weedydota
Baba Yaga
2
2
15
4.75
L
Bakasura
weyrdket
Bakasura
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
49,644
53,679
Taken
35,589
34,893
Mitigated
20,565
17,212
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,407
4,395
1,511
1,960
6,649
3,179
1,862
1,778
4,779
0
24,718
L
Chiron
Korussov40
Chiron
7,425
1,077
1,777
2,569
8,219
3,778
0
3,397
4,822
0
23,619
L
12,390
1,495
2,329
3,975
11,268
5,566
0
5,057
6,175
26,021
0
W
Ne Zha
Stormtec
Ne Zha
10,955
666
246
341
5,280
2,878
0
1,770
3,510
0
18,448
L
Hun Batz
gorbinhood
Hun Batz
2,733
270
0
0
11,972
5,141
0
3,199
8,685
0
5,947
W
Charon
iribar
Charon
5,037
695
1,630
3,023
7,600
6,449
218
2,923
4,509
16,468
0
W
Cernunnos
iribitxu55
Cernunnos
8,675
3,669
771
2,821
7,659
3,843
433
4,480
2,900
0
19,804
L
1,820
98
716
2,166
10,459
10,171
0
3,622
6,705
3,957
0
W
Baba Yaga
weedydota
Baba Yaga
12,570
304
600
3,049
8,401
4,216
94
3,036
5,172
24,650
0
L
Bakasura
weyrdket
Bakasura
2,108
1,480
552
3,128
11,761
10,237
0
2,291
9,454
0
3,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
43,004
99
Minions Killed
139
0
Camps Cleared
0
880,692
Distance Traveled
971,859
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,140
914
29
3
0
206,652
0
L
Chiron
8,930
893
34
3
0
178,292
0
L
Sol
7,061
706
33
3
0
170,260
1
W
Ne Zha
8,242
824
30
3
0
191,794
0
L
Hun Batz
6,195
620
7
1
0
161,862
0
W
Charon
9,174
917
18
2
0
192,365
0
W
Cernunnos
7,953
795
29
3
0
177,760
0
L
Maui
7,770
777
6
1
0
181,574
0
W
Baba Yaga
8,495
850
33
3
0
203,288
0
L
Bakasura
7,378
738
19
2
0
188,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role