Player Matchup

Arachne
Arachne
 
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MaWickd_
Cthulhu
Level 107
God Stats
5W - 6L
1,889 SR
Queue Stats
46W - 48L
1,403 Elo+
Party 2
Hou Yi
Hou Yi
Sparco0110
Hou Yi
Level 171
God Stats
2W - 3L
1,407 SR
Queue Stats
193W - 191L
1,424 Elo+
Solo
Horus
Horus
correathiago536
Horus
Level 69
God Stats
16W - 15L
1,813 SR
Queue Stats
32W - 32L
1,498 Elo+
Party 2
Team Averages
Level 116
1,622 SR
1,465 Elo+

VS

Team Averages
Level 82
1,543 SR
1,458 Elo+
Neith
Neith
LksBls
Neith
Level 16
God Stats
1W - 1L
1,310 SR
Queue Stats
33W - 56L
1,362 Elo+
Party 1
Poseidon
Poseidon
LordPoxxxiran
Poseidon
Level 125
God Stats
11W - 15L
1,438 SR
Queue Stats
132W - 175L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
Mits360
Xing Tian
Level 47
God Stats
5W - 3L
1,714 SR
Queue Stats
9W - 12L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
alespiegel
Sun Wukong
Level 99
God Stats
71W - 64L
1,535 SR
Queue Stats
319W - 381L
1,491 Elo+
Solo
Hun Batz
Hun Batz
bautiigarcia1234
Hun Batz
Level 123
God Stats
6W - 4L
1,720 SR
Queue Stats
127W - 171L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 1 / 0
7,452
532
4,123
9,031
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
 
Anubis
9
1 / 3 / 1
6,137
438
5,084
6,691
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MaWickd_
Cthulhu
14
2 / 1 / 0
7,958
568
8,483
8,797
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
Sparco0110
Hou Yi
12
2 / 1 / 0
7,259
519
7,079
9,424
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 1
5,998
428
3,042
10,713
7,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LksBls
Neith
12
2 / 1 / 0
7,306
522
4,607
6,038
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
LordPoxxxiran
Poseidon
13
5 / 4 / 2
8,413
601
7,533
9,018
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mits360
Xing Tian
11
0 / 0 / 3
6,920
494
2,224
8,657
4,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
alespiegel
Sun Wukong
13
0 / 2 / 1
7,978
570
4,653
11,868
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 3
7,936
567
3,950
9,091
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
8
8
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
0
2
L
Anubis
 
Anubis
1
3
1
0.5
W
Neith
LksBls
Neith
2
1
0
2
W
Poseidon
LordPoxxxiran
Poseidon
5
4
2
1.5
L
Cthulhu
MaWickd_
Cthulhu
2
1
0
2
W
Xing Tian
Mits360
Xing Tian
0
0
3
1.5
L
Hou Yi
Sparco0110
Hou Yi
2
1
0
2
W
Sun Wukong
alespiegel
Sun Wukong
0
2
1
0.25
W
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,811
Damage
22,967
44,656
Taken
44,672
23,385
Mitigated
18,996
13,556
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,123
3,694
0
1,556
9,031
3,620
0
3,279
5,752
0
63,027
L
Anubis
 
Anubis
5,084
255
0
2,252
6,691
2,878
50
2,168
4,523
35,449
0
W
Neith
LksBls
Neith
4,607
2,106
0
845
6,038
1,922
476
0
6,038
0
47,231
W
Poseidon
LordPoxxxiran
Poseidon
7,533
1,250
0
750
9,018
2,334
0
2,658
6,360
76,120
0
L
Cthulhu
MaWickd_
Cthulhu
8,483
597
0
3,139
8,797
5,515
0
0
8,797
57,281
85
W
Xing Tian
Mits360
Xing Tian
2,224
205
1,338
1,350
8,657
4,643
144
818
7,839
13,757
0
L
Hou Yi
Sparco0110
Hou Yi
7,079
2,779
0
3,151
9,424
3,994
524
1,023
8,401
0
60,552
W
Sun Wukong
alespiegel
Sun Wukong
4,653
888
0
2,932
11,868
6,770
0
7,548
3,632
0
64,644
W
3,950
986
0
4,280
9,091
3,327
0
2,386
6,705
0
62,540
L
3,042
1,365
694
2,764
10,713
7,378
0
3,287
7,426
0
14,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
38,553
393
Minions Killed
445
0
Camps Cleared
0
1,267,522
Distance Traveled
1,417,206
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,452
532
93
7
0
351,104
1
L
Anubis
6,137
438
59
4
0
160,619
0
W
Neith
7,306
522
91
7
0
244,808
1
W
Poseidon
8,413
601
119
9
0
281,014
7
L
Cthulhu
7,958
568
123
9
0
249,935
1
W
Xing Tian
6,920
494
12
1
0
279,206
5
L
Hou Yi
7,259
519
97
7
0
215,539
0
W
Sun Wukong
7,978
570
120
9
0
277,981
0
W
Hun Batz
7,936
567
103
7
0
334,197
0
L
Horus
5,998
428
21
2
0
290,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role