Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
OnceINsmite
Kukulkan
Bronze III
Level 37
God Stats
0W - 2L
1,740 SR
Queue Stats
3W - 6L
1,540 MMR
Solo
Tyr
Tyr
Bronze III
alexlasombra
Tyr
Bronze III
Level 159
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 4L
1,519 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,646 SR
1,520 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,341 SR
1,649 MMR
Hou Yi
Hou Yi
Gold II
AnnAxeorRose
Hou Yi
Gold II
Level 152
God Stats
2W - 0L
1,180 SR
Queue Stats
396W - 396L
1,536 MMR
Party 2
Persephone
Persephone
Platinum IV
Famin3PC
Persephone
Platinum IV
Level 81
God Stats
1W - 1L
1,343 SR
Queue Stats
265W - 255L
1,764 MMR
Party 2
Bacchus
Bacchus
Gold V
Orfon
Bacchus
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 2 / 7
11,354
811
11,116
8,899
3,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
OnceINsmite
Kukulkan
14
4 / 5 / 6
11,263
805
8,401
8,949
3,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 3 / 6
10,913
780
10,829
18,171
17,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AphroditeAresThothThorKuzenbo

VS

Bans
AchillesHachimanZhong KuiArtemisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 4 / 4
10,893
778
5,988
11,219
4,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Famin3PC
Persephone
14
2 / 3 / 5
11,271
805
11,386
10,792
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Orfon
Bacchus
14
4 / 3 / 3
11,178
798
8,195
14,304
19,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
9
10
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
7
3.25
W
Hou Yi
3
4
4
1.25
W
Persephone
Famin3PC
Persephone
2
3
5
1.5
L
Kukulkan
OnceINsmite
Kukulkan
4
5
6
1.4
W
Bacchus
Orfon
Bacchus
4
3
3
1.83
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
25,569
36,019
Taken
36,315
24,868
Mitigated
28,452
6,474
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,116
5,700
0
1,270
8,899
3,776
2,722
5,770
3,129
0
65,821
W
Hou Yi
5,988
1,577
0
1,954
11,219
4,897
0
3,393
7,826
0
46,060
W
Persephone
Famin3PC
Persephone
11,386
233
0
1,392
10,792
4,183
0
2,512
8,026
58,866
0
L
Kukulkan
OnceINsmite
Kukulkan
8,401
819
0
250
8,949
3,502
607
6,139
2,810
44,834
0
W
Bacchus
Orfon
Bacchus
8,195
1,095
0
1,079
14,304
19,372
0
3,227
10,612
24,440
0
L
10,829
768
0
4,954
18,171
17,590
21
9,328
8,843
0
30,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
33,342
186
Minions Killed
162
0
Camps Cleared
0
772,156
Distance Traveled
825,095
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,354
811
92
7
0
262,231
0
W
Hou Yi
10,893
778
67
5
0
256,582
0
W
Persephone
11,271
805
72
5
0
272,326
0
L
Kukulkan
11,263
805
60
4
0
212,649
1
W
Bacchus
11,178
798
23
2
0
296,187
5
L
Tyr
10,913
780
34
2
0
297,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role