Player Matchup

Neith
Neith
Captain Rotini
Neith
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
Financeguy789
Cthulhu
Level 109
God Stats
4W - 3L
1,550 SR
Queue Stats
6W - 6L
1,339 Elo+
Party 1
Chang'e
Chang'e
sandwichmker
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,410 Elo+
Party 1
Team Averages
Level 96
1,517 SR
1,485 Elo+

VS

Team Averages
Level 87
1,514 SR
1,399 Elo+
Bacchus
Bacchus
Heinz3030
Bacchus
Level 124
God Stats
1W - 4L
1,320 SR
Queue Stats
421W - 457L
1,398 Elo+
Solo
Izanami
Izanami
Joker369 xD
Izanami
Level 67
God Stats
34W - 29L
1,527 SR
Queue Stats
714W - 803L
1,345 Elo+
Solo
Anubis
Anubis
Moistaint1
Anubis
Level 69
God Stats
4W - 3L
1,695 SR
Queue Stats
10W - 9L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
8,667
722
3,171
6,497
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
13
5 / 1 / 2
9,809
817
4,357
10,099
9,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
sandwichmker
Chang'e
11
1 / 1 / 5
8,584
715
5,749
8,256
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heinz3030
Bacchus
10
1 / 4 / 2
8,082
674
6,826
11,259
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Joker369 xD
Izanami
12
1 / 2 / 1
8,330
694
7,463
6,582
2,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Moistaint1
Anubis
8
1 / 2 / 0
7,775
648
3,478
3,838
1,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Cthulhu
5
1
2
6
L
Bacchus
Heinz3030
Bacchus
1
4
2
0.5
L
Izanami
Joker369 xD
Izanami
1
2
1
0.75
L
Anubis
Moistaint1
Anubis
1
2
0
0.5
W
Chang'e
sandwichmker
Chang'e
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
17,767
24,852
Taken
21,679
14,427
Mitigated
10,501
5,149
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,171
1,471
431
721
6,497
2,271
1,544
3,328
3,113
0
18,291
W
Cthulhu
4,357
919
714
896
10,099
9,240
308
3,332
6,727
29,033
0
L
Bacchus
Heinz3030
Bacchus
6,826
725
0
1,688
11,259
6,599
0
6,150
5,109
18,897
0
L
Izanami
Joker369 xD
Izanami
7,463
4,098
0
376
6,582
2,357
447
3,271
3,078
0
32,317
L
Anubis
Moistaint1
Anubis
3,478
0
100
590
3,838
1,545
56
532
3,226
22,198
0
W
Chang'e
sandwichmker
Chang'e
5,749
872
1,000
1,387
8,256
2,916
836
4,276
3,934
27,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
24,187
110
Minions Killed
88
0
Camps Cleared
0
587,857
Distance Traveled
426,849
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,667
722
38
3
0
175,849
0
W
Cthulhu
9,809
817
40
3
0
204,901
0
L
Bacchus
8,082
674
9
1
0
168,900
0
L
Izanami
8,330
694
55
5
0
146,587
0
L
Anubis
7,775
648
24
2
0
111,362
3
W
Chang'e
8,584
715
32
3
0
207,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role