Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AmonaMark
Hachiman
Level 125
God Stats
3W - 1L
1,614 SR
Queue Stats
24W - 37L
1,400 Elo+
Party 1
Bellona
Bellona
SawScaledViper
Bellona
Level 28
God Stats
5W - 8L
1,604 SR
Queue Stats
12W - 21L
1,466 Elo+
Party 1
Cupid
Cupid
jawbs
Cupid
Level 123
God Stats
6W - 1L
1,531 SR
Queue Stats
26W - 36L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
zKenay
Kukulkan
Level 112
God Stats
1W - 4L
1,112 SR
Queue Stats
155W - 156L
1,452 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,449 Elo+

VS

Team Averages
Level 62
1,474 SR
1,586 Elo+
Ares
Ares
Debiiddo
Ares
Level 89
God Stats
0W - 1L
1,679 SR
Queue Stats
22W - 24L
1,468 Elo+
Solo
Surtr
Surtr
Fuzion1
Surtr
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,698 Elo+
Party 2
Neith
Neith
Niinii02
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,698 Elo+
Party 2
Kukulkan
Kukulkan
Thibeaultp
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,698 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
southern_Ga_man
Ah Muzen Cab
Level 37
God Stats
0W - 4L
1,192 SR
Queue Stats
73W - 101L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 0 / 7
7,676
853
5,306
7,572
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
AmonaMark
Hachiman
14
3 / 4 / 9
7,478
831
9,783
10,391
4,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 9
8,062
896
5,922
8,398
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
jawbs
Cupid
14
4 / 1 / 4
7,360
818
6,437
5,282
2,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
zKenay
Kukulkan
15
7 / 0 / 8
8,554
950
11,893
5,857
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 3 / 1
6,544
727
3,768
8,096
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
Fuzion1
Surtr
14
5 / 4 / 0
7,520
836
9,436
13,585
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Niinii02
Neith
11
0 / 4 / 0
5,923
658
1,078
7,139
3,017
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Thibeaultp
Kukulkan
12
0 / 5 / 2
6,260
696
6,587
7,497
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
southern_Ga_man
Ah Muzen Cab
11
0 / 5 / 1
6,028
670
5,089
8,548
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
6
6
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
7
4.5
W
Hachiman
AmonaMark
Hachiman
3
4
9
1.88
L
Ares
1
3
1
0.5
L
Surtr
Fuzion1
Surtr
5
4
0
1.25
L
Neith
Niinii02
Neith
0
4
0
0
W
6
1
9
10.5
L
Kukulkan
Thibeaultp
Kukulkan
0
5
2
0.2
W
Cupid
jawbs
Cupid
4
1
4
6
L
Ah Muzen Cab
southern_Ga_man
Ah Muzen Cab
0
5
1
0.1
W
Kukulkan
zKenay
Kukulkan
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
25,958
37,500
Taken
44,865
24,448
Mitigated
24,586
11,564
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,306
170
0
2,892
7,572
6,445
88
2,485
4,795
17,519
0
W
Hachiman
AmonaMark
Hachiman
9,783
5,491
0
2,319
10,391
4,369
646
2,247
7,808
0
22,356
L
Ares
3,768
313
0
1,997
8,096
5,667
0
2,198
5,573
9,666
0
L
Surtr
Fuzion1
Surtr
9,436
4,038
0
3,168
13,585
9,183
0
4,145
9,071
147
26,035
L
Neith
Niinii02
Neith
1,078
443
0
395
7,139
3,017
325
3,928
3,047
0
7,293
W
5,922
1,084
0
589
8,398
8,957
303
2,757
5,287
0
12,153
L
Kukulkan
Thibeaultp
Kukulkan
6,587
466
0
250
7,497
3,186
0
3,698
3,404
19,003
0
W
Cupid
jawbs
Cupid
6,437
3,568
736
2,630
5,282
2,085
2,106
1,077
3,930
0
25,565
L
Ah Muzen Cab
southern_Ga_man
Ah Muzen Cab
5,089
1,840
0
328
8,548
3,533
240
2,655
5,726
0
14,269
W
Kukulkan
zKenay
Kukulkan
11,893
50
0
2,398
5,857
2,592
729
1,299
4,443
37,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
32,275
211
Minions Killed
134
0
Camps Cleared
0
985,314
Distance Traveled
800,450
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,676
853
22
2
0
218,976
0
W
Hachiman
7,478
831
43
5
0
163,869
0
L
Ares
6,544
727
9
1
0
134,947
0
L
Surtr
7,520
836
40
4
0
190,226
0
L
Neith
5,923
658
21
2
0
146,046
0
W
Bellona
8,062
896
13
1
0
221,404
0
L
Kukulkan
6,260
696
37
4
0
174,887
1
W
Cupid
7,360
818
56
6
0
190,852
0
L
Ah Muzen Cab
6,028
670
27
3
0
154,344
0
W
Kukulkan
8,554
950
77
9
0
190,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role