Player Matchup

Hachiman
Hachiman
CloudD_WalkeR_
Hachiman
Level 81
God Stats
8W - 6L
1,652 SR
Queue Stats
248W - 217L
1,538 Elo+
Solo
Arachne
Arachne
Cyndaqxil
Arachne
Level 87
God Stats
8W - 2L
1,795 SR
Queue Stats
99W - 95L
1,564 Elo+
Party 1
Charon
Charon
Lxcari0
Charon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 116L
1,580 Elo+
Party 1
Janus
Janus
XDJokerXD4779
Janus
Level 109
God Stats
3W - 2L
1,944 SR
Queue Stats
126W - 112L
1,574 Elo+
Party 1
Bellona
Bellona
smoar_
Bellona
Level 167
God Stats
2W - 1L
1,350 SR
Queue Stats
75W - 65L
1,570 Elo+
Solo
Team Averages
Level 110
1,648 SR
1,565 Elo+

VS

Team Averages
Level 132
1,601 SR
1,517 Elo+
Atlas
Atlas
ExemplarySupport
Atlas
Level 148
God Stats
1W - 3L
1,434 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 2
Vamana
Vamana
I Ophii I
Vamana
Level 132
God Stats
1W - 3L
1,526 SR
Queue Stats
260W - 231L
1,500 Elo+
Solo
Merlin
Merlin
N5PokeMaster
Merlin
Level 157
God Stats
4W - 2L
1,748 SR
Queue Stats
191W - 166L
1,546 Elo+
Solo
Fenrir
Fenrir
QuantumShift123
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Party 2
Cernunnos
Cernunnos
rogu3fg
Cernunnos
Level 157
God Stats
7W - 3L
1,795 SR
Queue Stats
82W - 92L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 2 / 0
5,833
583
3,739
6,921
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Cyndaqxil
Arachne
11
4 / 1 / 4
6,747
675
7,993
10,280
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Lxcari0
Charon
9
1 / 1 / 1
5,790
579
2,517
6,788
4,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 1 / 3
6,438
644
2,191
5,368
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
smoar_
Bellona
12
3 / 0 / 2
7,206
721
4,899
6,682
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,683
568
2,688
5,671
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
I Ophii I
Vamana
7
0 / 2 / 0
4,912
491
1,185
6,177
3,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Merlin
11
0 / 3 / 1
5,741
574
4,613
5,694
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 0
5,042
504
3,027
8,514
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
rogu3fg
Cernunnos
11
3 / 1 / 0
6,251
625
7,346
8,698
3,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
2
0
0
W
Arachne
Cyndaqxil
Arachne
4
1
4
6
L
1
0
2
2
L
Vamana
I Ophii I
Vamana
0
2
0
0
W
Charon
Lxcari0
Charon
1
1
1
1.5
L
Merlin
0
3
1
0.17
L
1
3
0
0.33
W
1
1
3
2.5
L
Cernunnos
rogu3fg
Cernunnos
3
1
0
3
W
Bellona
smoar_
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
18,859
36,039
Taken
34,754
18,821
Mitigated
16,244
10,806
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
3,739
1,749
0
2,697
6,921
2,376
841
465
6,456
0
39,921
W
Arachne
Cyndaqxil
Arachne
7,993
5,434
0
3,277
10,280
3,745
300
1,283
8,981
0
38,882
L
2,688
1,120
96
2,011
5,671
3,988
0
1,222
4,421
11,999
0
L
Vamana
I Ophii I
Vamana
1,185
178
0
1,944
6,177
3,355
0
0
6,177
0
24,464
W
Charon
Lxcari0
Charon
2,517
512
0
1,385
6,788
4,094
420
1,769
4,995
20,412
0
L
Merlin
4,613
337
0
500
5,694
2,215
0
2,190
3,382
46,951
0
L
3,027
672
0
2,942
8,514
3,200
0
237
8,277
0
25,540
W
2,191
45
0
750
5,368
1,914
246
3,167
2,146
45,357
0
L
Cernunnos
rogu3fg
Cernunnos
7,346
3,055
0
4,087
8,698
3,486
230
949
7,749
0
48,903
W
Bellona
smoar_
Bellona
4,899
2,132
0
2,697
6,682
6,692
631
505
6,160
0
51,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
27,629
339
Minions Killed
280
0
Camps Cleared
0
981,916
Distance Traveled
921,516
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,833
583
77
8
0
169,344
1
W
Arachne
6,747
675
57
6
0
223,702
0
L
Atlas
5,683
568
15
2
0
175,229
0
L
Vamana
4,912
491
47
5
0
126,858
0
W
Charon
5,790
579
23
2
0
176,823
1
L
Merlin
5,741
574
94
9
0
187,584
2
L
Fenrir
5,042
504
41
4
0
231,808
1
W
Janus
6,438
644
91
9
0
210,152
3
L
Cernunnos
6,251
625
83
8
0
200,037
0
W
Bellona
7,206
721
91
9
0
201,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role