Player Matchup

Thoth
Thoth
 
Thoth
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
InfernalShadow11
Freya
Level 62
God Stats
3W - 2L
1,725 SR
Queue Stats
170W - 150L
1,617 Elo+
Solo
Izanami
Izanami
NoLegBob
Izanami
Level 155
God Stats
1W - 1L
1,758 SR
Queue Stats
123W - 80L
1,597 Elo+
Party 2
Chaac
Chaac
Plantmannen
Chaac
Level 143
God Stats
0W - 1L
1,135 SR
Queue Stats
72W - 42L
1,637 Elo+
Party 2
Team Averages
Level 124
1,523 SR
1,570 Elo+

VS

Team Averages
Level 145
1,413 SR
1,523 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BosherCJ
Hera
Level 108
God Stats
4W - 5L
1,379 SR
Queue Stats
266W - 261L
1,524 Elo+
Party 1
Janus
Janus
I SnowBuD xX
Janus
Level 154
God Stats
11W - 15L
1,474 SR
Queue Stats
376W - 425L
1,534 Elo+
Solo
Rama
Rama
aTinyPinkBunny
Rama
Level 138
God Stats
10W - 8L
1,211 SR
Queue Stats
348W - 320L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
asoto88
Gilgamesh
Level 170
God Stats
4W - 2L
1,500 SR
Queue Stats
274W - 271L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 3 / 4
6,454
922
5,652
6,931
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
 
Yemoja
1
0 / 0 / 0
1,812
259
0
0
0
12
1 / 4 / 3
6,122
875
5,451
7,552
3,586
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
NoLegBob
Izanami
13
3 / 3 / 2
6,959
994
4,039
7,557
3,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,278
897
5,044
11,944
9,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 1 / 10
7,234
1,033
2,965
6,854
5,731
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
14
2 / 1 / 7
7,295
1,042
6,268
5,269
3,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 5
7,274
1,039
6,971
4,140
1,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 4
7,594
1,085
8,636
5,904
2,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
asoto88
Gilgamesh
10
1 / 3 / 5
6,286
898
5,328
9,722
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
12
12
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
4
1
L
Yemoja
 
Yemoja
0
0
0
0
W
Aphrodite
 
Aphrodite
0
1
10
5
W
Hera
2
1
7
5.5
W
3
1
5
5.5
L
1
4
3
0.63
L
Izanami
NoLegBob
Izanami
3
3
2
1.33
L
1
2
1
0.75
W
6
2
4
4
W
Gilgamesh
asoto88
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
30,168
33,984
Taken
31,889
19,620
Mitigated
21,745
12,741
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,652
168
431
1,252
6,931
2,961
340
2,236
4,470
18,829
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
 
Aphrodite
2,965
156
3,521
3,988
6,854
5,731
150
1,623
5,155
8,239
0
W
Hera
6,268
622
794
859
5,269
3,154
407
1,641
3,628
12,162
0
W
6,971
203
586
1,219
4,140
1,960
86
1,764
2,180
17,618
0
L
5,451
1,421
1,245
1,018
7,552
3,586
0
4,164
3,306
8,108
0
L
Izanami
NoLegBob
Izanami
4,039
2,634
1,214
1,135
7,557
3,390
0
4,589
2,968
0
15,002
L
5,044
631
1,391
5,055
11,944
9,683
0
5,275
6,467
0
8,740
W
8,636
6,644
0
857
5,904
2,959
793
2,552
3,344
0
18,290
W
Gilgamesh
asoto88
Gilgamesh
5,328
765
555
1,839
9,722
7,941
0
3,414
6,308
0
8,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
35,683
69
Minions Killed
85
0
Camps Cleared
0
569,573
Distance Traveled
713,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,454
922
20
3
0
127,000
0
L
Yemoja
1,812
259
0
0
0
0
0
W
Aphrodite
7,234
1,033
15
2
0
155,145
0
W
Hera
7,295
1,042
16
2
0
151,915
0
W
Janus
7,274
1,039
37
5
0
141,208
0
L
Freya
6,122
875
11
2
0
143,754
0
L
Izanami
6,959
994
35
5
0
135,724
0
L
Chaac
6,278
897
3
0
0
163,095
0
W
Rama
7,594
1,085
14
2
0
133,900
0
W
Gilgamesh
6,286
898
3
0
0
131,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role