Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Härski420
Ix Chel
Level 106
God Stats
3W - 3L
1,568 SR
Queue Stats
125W - 115L
1,543 Elo+
Party 2
Yemoja
Yemoja
PooDuz
Yemoja
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 2
Thor
Thor
Skiptohell
Thor
Level 213
God Stats
16W - 14L
1,544 SR
Queue Stats
222W - 183L
1,507 Elo+
Solo
Hou Yi
Hou Yi
syssyy
Hou Yi
Level 138
God Stats
2W - 1L
1,683 SR
Queue Stats
294W - 273L
1,571 Elo+
Party 2
Team Averages
Level 126
1,559 SR
1,485 Elo+

VS

Team Averages
Level 115
1,693 SR
1,508 Elo+
Kali
Kali
Andr3sit0dc
Kali
Level 116
God Stats
6W - 1L
1,863 SR
Queue Stats
254W - 218L
1,567 Elo+
Party 3
Ares
Ares
Dark梦想家
Ares
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 390L
1,503 Elo+
Party 1
Persephone
Persephone
MiniBrais
Persephone
Level 82
God Stats
2W - 0L
1,753 SR
Queue Stats
86W - 72L
1,534 Elo+
Party 3
Horus
Horus
perunski4
Horus
Level 166
God Stats
109W - 111L
1,506 SR
Queue Stats
681W - 684L
1,472 Elo+
Party 3
Charybdis
Charybdis
单刷小飞侠
Charybdis
Level 65
God Stats
3W - 1L
1,841 SR
Queue Stats
197W - 207L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 4 / 0
6,985
499
6,619
12,908
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Härski420
Ix Chel
13
1 / 3 / 0
7,401
529
5,776
9,784
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
PooDuz
Yemoja
11
0 / 2 / 1
6,703
479
4,670
12,649
8,402
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
3 / 4 / 0
8,266
590
8,547
17,182
8,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hou Yi
syssyy
Hou Yi
12
0 / 2 / 2
6,760
483
8,378
12,837
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 1
8,757
626
8,877
12,465
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 4
7,022
502
9,432
13,170
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
MiniBrais
Persephone
14
1 / 1 / 5
8,348
596
7,367
7,605
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
perunski4
Horus
13
1 / 3 / 2
7,523
537
7,646
13,239
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
单刷小飞侠
Charybdis
14
2 / 2 / 0
7,723
552
7,275
12,006
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
15
15
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
0
0.75
W
9
0
1
9.5
W
2
1
4
4
L
Ix Chel
Härski420
Ix Chel
1
3
0
0.33
W
Persephone
MiniBrais
Persephone
1
1
5
3.5
L
Yemoja
PooDuz
Yemoja
0
2
1
0.25
L
3
4
0
0.75
W
Horus
perunski4
Horus
1
3
2
0.67
L
Hou Yi
syssyy
Hou Yi
0
2
2
0.5
W
Charybdis
单刷小飞侠
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,990
Damage
40,597
65,360
Taken
58,485
31,266
Mitigated
35,252
27,492
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,619
1,618
0
9,151
12,908
4,943
0
2,309
10,554
0
45,120
W
8,877
4,082
0
3,471
12,465
5,238
22
2,240
10,047
0
68,209
W
9,432
413
0
3,681
13,170
11,663
0
3,346
9,660
22,195
0
L
Ix Chel
Härski420
Ix Chel
5,776
148
416
1,834
9,784
4,040
0
3,480
6,304
65,349
0
W
Persephone
MiniBrais
Persephone
7,367
320
0
2,366
7,605
2,633
0
2,604
4,805
65,403
0
L
Yemoja
PooDuz
Yemoja
4,670
1,407
2,817
2,847
12,649
8,402
0
6,804
5,845
21,795
0
L
8,547
2,056
0
5,490
17,182
8,486
0
365
16,082
0
64,334
W
Horus
perunski4
Horus
7,646
3,327
160
2,736
13,239
10,899
0
56
13,183
0
58,833
L
Hou Yi
syssyy
Hou Yi
8,378
4,686
0
4,937
12,837
5,395
0
3,916
8,921
0
54,136
W
Charybdis
单刷小飞侠
Charybdis
7,275
3,695
0
5,417
12,006
4,819
0
1,718
10,240
0
69,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
39,373
412
Minions Killed
426
0
Camps Cleared
0
1,405,115
Distance Traveled
1,534,379
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,985
499
74
5
0
318,230
4
W
Kali
8,757
626
96
7
0
354,960
0
W
Ares
7,022
502
27
2
0
316,825
0
L
Ix Chel
7,401
529
111
8
0
303,615
3
W
Persephone
8,348
596
121
9
0
319,637
8
L
Yemoja
6,703
479
40
3
0
274,752
2
L
Thor
8,266
590
107
8
0
240,489
2
W
Horus
7,523
537
82
6
0
283,245
0
L
Hou Yi
6,760
483
80
6
0
268,029
1
W
Charybdis
7,723
552
100
7
0
259,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role