Player Matchup

Da Ji
Da Ji
AlexisMuffin
Da Ji
Level 66
God Stats
1W - 1L
1,719 SR
Queue Stats
86W - 84L
1,485 Elo+
Solo
Ymir
Ymir
KaoTiC Volt
Ymir
Level 144
God Stats
3W - 6L
1,437 SR
Queue Stats
424W - 371L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Nyhei
Kukulkan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Shkiggins
Gilgamesh
Level 149
God Stats
0W - 1L
1,452 SR
Queue Stats
12W - 9L
1,391 Elo+
Solo
Cernunnos
Cernunnos
ggman43
Cernunnos
Level 119
God Stats
12W - 9L
1,550 SR
Queue Stats
131W - 114L
1,570 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,489 Elo+

VS

Team Averages
Level 126
1,633 SR
1,537 Elo+
Ravana
Ravana
GetGanked22
Ravana
Level 127
God Stats
16W - 15L
1,530 SR
Queue Stats
202W - 164L
1,529 Elo+
Solo
Chiron
Chiron
Kickσ
Chiron
Level 193
God Stats
3W - 0L
1,708 SR
Queue Stats
233W - 199L
1,571 Elo+
Solo
Shiva
Shiva
Rizen With Him
Shiva
Level 145
God Stats
6W - 7L
1,566 SR
Queue Stats
417W - 377L
1,556 Elo+
Solo
Sol
Sol
shexyo
Sol
Level 42
God Stats
7W - 3L
1,701 SR
Queue Stats
26W - 25L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
snyper murderer
Kuzenbo
Level 122
God Stats
96W - 84L
1,661 SR
Queue Stats
881W - 871L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,611
468
4,932
11,577
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 1
6,036
503
3,224
13,579
8,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Nyhei
Kukulkan
11
0 / 1 / 0
6,145
512
2,411
5,425
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Shkiggins
Gilgamesh
10
1 / 3 / 1
5,688
474
2,510
11,116
10,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
ggman43
Cernunnos
11
2 / 4 / 2
6,456
538
5,169
10,965
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
6 / 1 / 5
7,356
613
10,340
8,146
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Kickσ
Chiron
13
2 / 0 / 4
7,273
606
6,306
6,323
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 3
7,752
646
7,258
10,265
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
shexyo
Sol
12
5 / 1 / 0
7,342
612
10,404
7,338
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 2 / 5
5,877
490
2,791
7,269
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ravana
6
1
5
8.5
L
2
4
1
0.63
W
Chiron
Kickσ
Chiron
2
0
4
4
L
Kukulkan
Nyhei
Kukulkan
0
1
0
0
W
2
2
3
1.75
L
Gilgamesh
Shkiggins
Gilgamesh
1
3
1
0.5
L
Cernunnos
ggman43
Cernunnos
2
4
2
0.75
W
Sol
shexyo
Sol
5
1
0
5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
37,099
52,662
Taken
39,341
29,090
Mitigated
21,805
9,819
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,932
1,064
0
1,040
11,577
4,055
0
1,147
10,430
0
32,394
W
Ravana
10,340
3,686
0
1,117
8,146
3,603
445
1,384
6,685
0
54,950
L
3,224
1,083
1,070
2,623
13,579
8,138
0
4,712
8,751
14,631
0
W
Chiron
Kickσ
Chiron
6,306
2,496
312
2,054
6,323
2,394
0
1,446
4,837
0
57,184
L
Kukulkan
Nyhei
Kukulkan
2,411
410
0
664
5,425
1,945
0
191
5,234
54,525
0
W
7,258
1,545
0
1,985
10,265
6,613
0
551
9,295
0
56,710
L
Gilgamesh
Shkiggins
Gilgamesh
2,510
487
0
2,030
11,116
10,671
0
187
10,929
0
27,754
L
Cernunnos
ggman43
Cernunnos
5,169
2,228
0
2,392
10,965
4,281
0
6,724
4,071
0
38,790
W
Sol
shexyo
Sol
10,404
5,305
0
3,571
7,338
2,238
950
676
6,654
58,731
0
W
2,791
1,644
0
984
7,269
6,957
108
1,601
5,668
11,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
35,600
274
Minions Killed
390
0
Camps Cleared
0
1,101,825
Distance Traveled
1,201,069
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,611
468
47
4
0
243,379
2
W
Ravana
7,356
613
83
7
0
256,297
0
L
Ymir
6,036
503
11
1
0
216,913
0
W
Chiron
7,273
606
117
10
0
226,264
0
L
Kukulkan
6,145
512
93
8
0
207,364
0
W
Shiva
7,752
646
97
8
0
237,210
5
L
Gilgamesh
5,688
474
50
4
0
212,924
2
L
Cernunnos
6,456
538
73
6
0
221,245
2
W
Sol
7,342
612
80
7
0
226,037
0
W
Kuzenbo
5,877
490
13
1
0
255,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role