Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FelipeIceThug
Bastet
Level 95
God Stats
103W - 75L
1,584 SR
Queue Stats
135W - 117L
1,480 Elo+
Solo
Tiamat
Tiamat
MrKap
Tiamat
Level 43
God Stats
94W - 79L
1,458 SR
Queue Stats
95W - 82L
1,399 Elo+
Solo
Charon
Charon
PsychoTheoi
Charon
Level 38
God Stats
4W - 1L
1,681 SR
Queue Stats
67W - 82L
1,337 Elo+
Solo
Medusa
Medusa
Search Amazon
Medusa
Level 78
God Stats
2W - 0L
1,599 SR
Queue Stats
65W - 70L
1,333 Elo+
Solo
Team Averages
Level 60
1,565 SR
1,410 Elo+

VS

Team Averages
Level 41
1,430 SR
1,322 Elo+
Fenrir
Fenrir
Death123467
Fenrir
Level 38
God Stats
0W - 4L
1,281 SR
Queue Stats
61W - 100L
1,242 Elo+
Solo
Izanami
Izanami
Koopas_rev
Izanami
Level 35
God Stats
26W - 28L
1,451 SR
Queue Stats
57W - 66L
1,368 Elo+
Party 1
Charon
Charon
Magicbullet9104
Charon
Level 38
God Stats
7W - 8L
1,531 SR
Queue Stats
9W - 20L
1,262 Elo+
Solo
Scylla
Scylla
SidTheSloth_666
Scylla
Level 62
God Stats
8W - 11L
1,551 SR
Queue Stats
51W - 48L
1,401 Elo+
Party 1
Surtr
Surtr
Sideshow_Slim
Surtr
Level 32
God Stats
5W - 8L
1,336 SR
Queue Stats
20W - 35L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 2
5,909
591
2,199
3,042
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 1 / 2
6,399
640
4,711
6,990
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MrKap
Tiamat
11
2 / 0 / 1
6,032
603
4,158
2,841
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
8
1 / 0 / 1
5,553
555
1,310
2,730
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
2 / 0 / 1
5,708
571
2,123
6,026
2,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 2 / 0
5,432
543
1,249
5,983
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Koopas_rev
Izanami
5
0 / 2 / 0
4,190
419
967
4,811
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,422
442
1,063
4,940
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
0 / 3 / 0
4,716
472
1,340
5,599
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 1
5,338
534
1,612
6,688
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Fenrir
1
2
0
0.5
W
5
1
2
6
L
Izanami
Koopas_rev
Izanami
0
2
0
0
L
0
3
1
0.17
W
Tiamat
MrKap
Tiamat
2
0
1
2.5
W
Charon
1
0
1
1.5
W
2
0
1
2.5
L
0
3
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
6,231
21,629
Taken
28,021
9,698
Mitigated
10,682
8,395
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,199
327
0
799
3,042
2,057
0
104
2,906
28,619
0
L
Fenrir
1,249
241
0
369
5,983
1,984
0
863
4,998
0
25,706
W
4,711
1,029
0
1,937
6,990
2,442
328
1,099
5,810
0
33,722
L
Izanami
Koopas_rev
Izanami
967
628
0
715
4,811
1,321
0
355
4,456
0
13,751
L
1,063
170
0
0
4,940
1,872
0
587
4,309
12,472
0
W
Tiamat
MrKap
Tiamat
4,158
276
0
1,552
2,841
1,475
94
519
2,282
38,182
0
W
Charon
1,310
382
0
1,173
2,730
1,600
773
84
2,642
18,824
0
W
2,123
1,228
0
2,934
6,026
2,124
1,296
522
5,451
0
39,151
L
1,340
0
0
1,240
5,599
1,614
0
2,185
3,184
23,291
0
L
1,612
929
0
2,311
6,688
3,891
0
2,964
3,385
399
24,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
24,098
281
Minions Killed
180
0
Camps Cleared
0
936,831
Distance Traveled
862,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,909
591
66
7
0
142,532
0
L
Fenrir
5,432
543
50
5
0
202,591
0
W
Bastet
6,399
640
56
6
0
245,761
0
L
Izanami
4,190
419
25
3
0
109,130
0
L
Charon
4,422
442
20
2
0
171,399
0
W
Tiamat
6,032
603
69
7
0
206,537
0
W
Charon
5,553
555
33
3
0
172,035
0
W
Medusa
5,708
571
57
6
0
169,966
0
L
Scylla
4,716
472
41
4
0
178,525
0
L
Surtr
5,338
534
44
4
0
200,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role