Player Matchup

Sol
Sol
Jamesd391
Sol
Level 108
God Stats
9W - 6L
1,624 SR
Queue Stats
211W - 194L
1,549 Elo+
Party 3
Medusa
Medusa
Jordanmontyy
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 200L
1,553 Elo+
Party 3
Hel
Hel
KungFuMaster69
Hel
Level 98
God Stats
1W - 1L
1,696 SR
Queue Stats
137W - 138L
1,447 Elo+
Solo
Agni
Agni
ShelbiGon
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 1
Zeus
Zeus
МакчуПикчу
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,343 Elo+
Party 1
Team Averages
Level 70
1,564 SR
1,457 Elo+

VS

Team Averages
Level 127
1,647 SR
1,480 Elo+
Hel
Hel
Aigle4
Hel
Level 127
God Stats
13W - 7L
1,581 SR
Queue Stats
355W - 349L
1,498 Elo+
Solo
Chiron
Chiron
Frostkick
Chiron
Level 158
God Stats
6W - 10L
1,457 SR
Queue Stats
206W - 226L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LingonPlockare
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,716 SR
Queue Stats
208W - 196L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
SunnyVain_207
Gilgamesh
Level 115
God Stats
9W - 8L
1,980 SR
Queue Stats
198W - 204L
1,465 Elo+
Party 2
Cu Chulainn
Cu Chulainn
crotte2nez
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,011
801
7,142
12,016
4,757
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
13
1 / 3 / 3
7,103
710
5,721
9,885
4,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 5
7,373
737
6,071
13,028
6,112
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Agni
13
1 / 6 / 2
6,934
693
7,311
11,440
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 2
7,067
707
10,605
11,206
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aigle4
Hel
14
1 / 0 / 11
7,856
786
9,513
7,054
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Frostkick
Chiron
15
6 / 1 / 9
8,720
872
15,613
8,845
4,150
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Muzen Cab
LingonPlockare
Ah Muzen Cab
16
3 / 0 / 11
8,458
846
14,689
8,366
3,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SunnyVain_207
Gilgamesh
13
5 / 2 / 9
8,349
835
9,699
14,151
13,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
crotte2nez
Cu Chulainn
13
1 / 2 / 11
7,785
779
7,096
10,572
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
5
Kills
16
16
Deaths
5
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hel
Aigle4
Hel
1
0
11
6.5
W
Chiron
Frostkick
Chiron
6
1
9
10.5
L
1
3
4
1
L
Medusa
1
3
3
0.83
L
0
0
5
2.5
W
Ah Muzen Cab
LingonPlockare
Ah Muzen Cab
3
0
11
8.5
L
Agni
1
6
2
0.33
W
Gilgamesh
SunnyVain_207
Gilgamesh
5
2
9
4.75
W
Cu Chulainn
crotte2nez
Cu Chulainn
1
2
11
3.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
56,610
57,575
Taken
48,988
23,807
Mitigated
32,807
33,070
Healing
25,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Aigle4
Hel
9,513
421
9,586
5,915
7,054
3,615
294
5,011
1,951
17,142
0
W
Chiron
Frostkick
Chiron
15,613
3,047
1,054
1,998
8,845
4,150
927
4,983
3,762
0
25,592
L
7,142
1,787
1,152
3,106
12,016
4,757
0
1,681
10,022
23,580
0
L
Medusa
5,721
1,728
1,142
1,660
9,885
4,441
0
2,644
7,115
0
18,275
L
6,071
303
14,462
11,048
13,028
6,112
0
1,793
10,969
14,691
0
W
Ah Muzen Cab
LingonPlockare
Ah Muzen Cab
14,689
2,707
440
963
8,366
3,981
331
6,401
1,837
0
34,360
L
Agni
7,311
188
0
250
11,440
4,533
0
2,351
9,003
10,518
0
W
Gilgamesh
SunnyVain_207
Gilgamesh
9,699
1,047
1,672
2,130
14,151
13,195
0
7,301
6,678
0
15,743
W
Cu Chulainn
crotte2nez
Cu Chulainn
7,096
229
1,059
842
10,572
7,866
199
6,750
3,460
0
13,479
L
10,605
974
0
250
11,206
3,964
0
1,150
9,868
16,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
41,168
124
Minions Killed
118
0
Camps Cleared
0
882,202
Distance Traveled
1,018,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,856
786
19
2
0
198,897
0
W
Chiron
8,720
872
23
2
0
202,103
0
L
Sol
8,011
801
42
4
0
181,029
0
L
Medusa
7,103
710
25
3
0
173,676
0
L
Hel
7,373
737
24
2
0
191,575
0
W
Ah Muzen Cab
8,458
846
39
4
0
219,546
0
L
Agni
6,934
693
13
1
0
156,865
0
W
Gilgamesh
8,349
835
15
2
0
207,107
0
W
Cu Chulainn
7,785
779
22
2
0
190,676
0
L
Zeus
7,067
707
20
2
0
179,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role