Player Matchup

Charon
Charon
 
Charon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
II-VIDEX-II
Mercury
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,386 Elo+
Solo
Neith
Neith
Paulusewe
Neith
Level 82
God Stats
8W - 9L
1,451 SR
Queue Stats
41W - 38L
1,492 Elo+
Party 2
Achilles
Achilles
PerfectCeIl
Achilles
Level 142
God Stats
49W - 48L
1,527 SR
Queue Stats
1,014W - 1,051L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
daslentor
Zhong Kui
Level 76
God Stats
1W - 0L
1,829 SR
Queue Stats
41W - 41L
1,481 Elo+
Party 2
Team Averages
Level 86
1,561 SR
1,467 Elo+

VS

Team Averages
Level 102
1,500 SR
1,476 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
AteYourHam
Charon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Pele
Pele
juicetra
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,512 Elo+
Solo
Chaac
Chaac
vsilver
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 2
5,817
1,163
5,755
4,383
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
II-VIDEX-II
Mercury
10
0 / 2 / 2
5,670
1,134
1,215
3,055
1,135
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Paulusewe
Neith
10
0 / 0 / 1
5,655
1,131
2,373
2,356
916
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
PerfectCeIl
Achilles
11
1 / 0 / 1
5,750
1,150
4,265
5,910
5,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
daslentor
Zhong Kui
11
2 / 0 / 1
6,401
1,280
5,974
3,571
4,505
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

374

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 1 / 1
6,062
1,212
4,722
6,343
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
 
Kukulkan
10
0 / 2 / 1
5,837
1,167
3,662
3,723
1,355
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
AteYourHam
Charon
10
0 / 0 / 0
5,317
1,063
1,296
883
388
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
11
1 / 0 / 0
5,980
1,196
4,665
5,604
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
vsilver
Chaac
10
0 / 0 / 1
5,510
1,102
1,592
4,035
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
3
Kills
2
2
Deaths
3
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
2
1
L
Chang'e
 
Chang'e
1
1
1
1.5
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Charon
AteYourHam
Charon
0
0
0
0
W
Mercury
II-VIDEX-II
Mercury
0
2
2
0.5
W
Neith
Paulusewe
Neith
0
0
1
0.5
W
Achilles
PerfectCeIl
Achilles
1
0
1
1.5
W
Zhong Kui
daslentor
Zhong Kui
2
0
1
2.5
L
Pele
1
0
0
1
L
Chaac
vsilver
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,582
Damage
15,937
19,275
Taken
20,588
15,198
Mitigated
9,230
2,739
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,755
985
0
1,432
4,383
3,271
0
2,440
1,831
12,468
0
L
Chang'e
 
Chang'e
4,722
692
1,889
1,658
6,343
2,326
0
3,365
2,575
14,255
0
L
Kukulkan
 
Kukulkan
3,662
583
0
0
3,723
1,355
0
1,568
2,058
17,496
0
L
Charon
AteYourHam
Charon
1,296
172
0
27
883
388
0
521
320
2,681
0
W
Mercury
II-VIDEX-II
Mercury
1,215
211
0
0
3,055
1,135
0
1,446
1,489
0
6,212
W
Neith
Paulusewe
Neith
2,373
868
0
489
2,356
916
0
659
1,551
0
19,989
W
Achilles
PerfectCeIl
Achilles
4,265
554
0
593
5,910
5,371
0
2,865
2,584
0
6,927
W
Zhong Kui
daslentor
Zhong Kui
5,974
241
0
225
3,571
4,505
0
1,517
1,909
12,637
1,230
L
Pele
4,665
494
0
542
5,604
2,120
0
2,489
2,768
0
12,431
L
Chaac
vsilver
Chaac
1,592
204
0
828
4,035
3,041
0
1,660
2,038
0
5,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
28,706
103
Minions Killed
110
4
Camps Cleared
3
534,661
Distance Traveled
463,158
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,817
1,163
14
3
0
111,772
1
L
Chang'e
6,062
1,212
28
6
0
102,658
0
L
Kukulkan
5,837
1,167
47
9
1
87,460
0
L
Charon
5,317
1,063
5
1
0
58,082
0
W
Mercury
5,670
1,134
17
3
1
118,856
0
W
Neith
5,655
1,131
47
9
1
81,637
0
W
Achilles
5,750
1,150
1
0
1
124,420
0
W
Zhong Kui
6,401
1,280
24
5
1
97,976
0
L
Pele
5,980
1,196
16
3
1
122,487
0
L
Chaac
5,510
1,102
14
3
1
92,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role