Player Matchup

Merlin
Merlin
Hazy234
Merlin
Level 49
God Stats
17W - 6L
1,595 SR
Queue Stats
34W - 34L
1,424 Elo+
Solo
Bastet
Bastet
Zerschmetterlinq
Bastet
Level 86
God Stats
11W - 20L
1,406 SR
Queue Stats
494W - 507L
1,416 Elo+
Solo
Bacchus
Bacchus
ahmed1239
Bacchus
Level 48
God Stats
7W - 3L
1,435 SR
Queue Stats
16W - 20L
1,047 Elo+
Solo
Team Averages
Level 61
1,479 SR
1,296 Elo+

VS

Team Averages
Level 40
1,450 SR
1,387 Elo+
Tiamat
Tiamat
Luto76
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,407 Elo+
Party 1
Loki
Loki
gamin-alexx
Loki
Level 36
God Stats
1W - 4L
1,349 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo
Cthulhu
Cthulhu
tatu76
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hazy234
Merlin
16
17 / 1 / 6
14,380
959
26,996
9,431
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 1 / 15
12,166
811
17,716
16,065
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ahmed1239
Bacchus
15
2 / 0 / 17
11,666
778
6,183
14,252
19,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Luto76
Tiamat
12
1 / 9 / 1
9,691
646
9,615
20,678
8,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 2
9,465
631
4,900
15,893
4,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
tatu76
Cthulhu
14
1 / 7 / 1
10,337
689
10,729
23,855
17,788
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
24
Kills
2
2
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hazy234
Merlin
17
1
6
20
L
Tiamat
Luto76
Tiamat
1
9
1
0.17
W
5
1
15
12.5
W
Bacchus
ahmed1239
Bacchus
2
0
17
10.5
L
0
8
2
0.13
L
Cthulhu
tatu76
Cthulhu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,895
Damage
25,244
39,748
Taken
60,426
30,662
Mitigated
30,795
12,255
Healing
2,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hazy234
Merlin
26,996
1,048
0
1,099
9,431
4,129
1,019
4,951
4,480
75,881
0
L
Tiamat
Luto76
Tiamat
9,615
1,311
0
865
20,678
8,289
0
12,741
7,936
26,786
0
W
17,716
4,617
0
7,251
16,065
6,819
1,469
8,048
8,017
0
56,104
W
Bacchus
ahmed1239
Bacchus
6,183
617
0
3,905
14,252
19,714
268
7,577
6,523
16,880
0
L
4,900
701
0
337
15,893
4,718
0
8,612
7,281
0
32,987
L
Cthulhu
tatu76
Cthulhu
10,729
1,279
0
1,589
23,855
17,788
0
12,165
11,615
29,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
29,493
155
Minions Killed
101
0
Camps Cleared
0
895,130
Distance Traveled
745,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,380
959
93
6
0
276,462
0
L
Tiamat
9,691
646
34
2
0
232,062
0
W
Bastet
12,166
811
47
3
0
321,481
0
W
Bacchus
11,666
778
15
1
0
297,187
0
L
Loki
9,465
631
34
2
0
269,453
0
L
Cthulhu
10,337
689
33
2
0
244,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role