Player Matchup

Charon
Charon
DareDevil1013
Charon
Level 85
God Stats
1W - 1L
1,448 SR
Queue Stats
159W - 155L
1,420 Elo+
Solo
Susano
Susano
Josexe
Susano
Level 128
God Stats
13W - 11L
1,609 SR
Queue Stats
15W - 16L
1,565 Elo+
Solo
Discordia
Discordia
MiiCrOOnDEaD
Discordia
Level 159
God Stats
56W - 45L
1,614 SR
Queue Stats
282W - 290L
1,534 Elo+
Party 2
Chronos
Chronos
Vanadis240
Chronos
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 289L
1,534 Elo+
Party 2
King Arthur
King Arthur
XHakuY
King Arthur
Level 156
God Stats
5W - 7L
1,567 SR
Queue Stats
235W - 233L
1,492 Elo+
Solo
Team Averages
Level 129
1,548 SR
1,509 Elo+

VS

Team Averages
Level 78
1,561 SR
1,532 Elo+
Ix Chel
Ix Chel
AKCapone
Ix Chel
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 128L
1,563 Elo+
Solo
Pele
Pele
Axioloa
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,492 Elo+
Solo
Ymir
Ymir
Clouto
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Pbflam
Izanami
Level 42
God Stats
6W - 3L
1,616 SR
Queue Stats
134W - 147L
1,539 Elo+
Party 1
Kali
Kali
ThisDraco
Kali
Level 60
God Stats
22W - 14L
1,688 SR
Queue Stats
64W - 70L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,817
447
4,977
8,038
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Josexe
Susano
14
6 / 1 / 2
8,305
639
5,789
9,949
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MiiCrOOnDEaD
Discordia
13
2 / 3 / 1
6,940
534
5,726
7,217
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Vanadis240
Chronos
12
4 / 1 / 1
6,995
538
11,925
8,809
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
XHakuY
King Arthur
14
3 / 3 / 1
8,154
627
10,482
13,541
13,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AKCapone
Ix Chel
12
2 / 3 / 0
6,607
508
4,958
11,046
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
Axioloa
Pele
13
4 / 5 / 0
7,497
577
7,257
15,100
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Clouto
Ymir
9
1 / 2 / 2
6,051
465
4,410
10,883
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Pbflam
Izanami
10
0 / 4 / 2
6,197
477
4,709
9,854
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
12
3 / 1 / 4
7,357
566
6,574
10,638
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
15
Kills
10
10
Deaths
15
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AKCapone
Ix Chel
2
3
0
0.67
L
Pele
Axioloa
Pele
4
5
0
0.8
L
Ymir
Clouto
Ymir
1
2
2
1
W
0
2
2
0.5
W
Susano
Josexe
Susano
6
1
2
7
W
Discordia
MiiCrOOnDEaD
Discordia
2
3
1
0.83
L
Izanami
Pbflam
Izanami
0
4
2
0.25
L
Kali
3
1
4
5
W
Chronos
Vanadis240
Chronos
4
1
1
4.5
W
King Arthur
XHakuY
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
27,908
47,554
Taken
57,521
26,255
Mitigated
29,658
6,725
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AKCapone
Ix Chel
4,958
293
0
3,207
11,046
3,863
0
5,726
5,320
45,138
0
L
Pele
Axioloa
Pele
7,257
2,186
0
4,640
15,100
9,120
0
224
14,748
0
57,878
L
Ymir
Clouto
Ymir
4,410
1,586
0
934
10,883
7,953
53
7,412
3,367
17,708
0
W
4,977
405
92
1,360
8,038
3,195
0
1,265
6,773
33,089
0
W
Susano
Josexe
Susano
5,789
1,801
0
250
9,949
3,937
0
670
9,235
0
62,254
W
Discordia
MiiCrOOnDEaD
Discordia
5,726
96
0
740
7,217
2,694
51
4,100
2,827
46,869
0
L
Izanami
Pbflam
Izanami
4,709
3,328
0
3,573
9,854
3,937
0
7,146
2,708
0
54,087
L
Kali
6,574
3,046
0
2,985
10,638
4,785
0
2,381
8,257
0
53,980
W
Chronos
Vanadis240
Chronos
11,925
4,898
0
3,673
8,809
3,385
954
3,006
5,803
58,592
0
W
King Arthur
XHakuY
King Arthur
10,482
734
0
610
13,541
13,044
0
35
13,506
461
68,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
33,709
404
Minions Killed
374
0
Camps Cleared
0
1,249,111
Distance Traveled
1,240,737
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,607
508
81
6
0
226,433
2
L
Pele
7,497
577
88
7
0
256,155
0
L
Ymir
6,051
465
28
2
0
229,286
0
W
Charon
5,817
447
38
3
0
247,157
0
W
Susano
8,305
639
88
7
0
289,567
0
W
Discordia
6,940
534
73
6
0
245,026
3
L
Izanami
6,197
477
104
8
0
222,525
0
L
Kali
7,357
566
73
6
0
306,338
0
W
Chronos
6,995
538
97
7
0
219,070
0
W
King Arthur
8,154
627
108
8
0
248,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role