Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CERVAL84
Atlas
Level 176
God Stats
12W - 17L
1,503 SR
Queue Stats
715W - 739L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Drovahk
Baron Samedi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 46L
1,520 Elo+
Party 2
Rama
Rama
deadofnight25
Rama
Level 97
God Stats
1W - 5L
1,206 SR
Queue Stats
99W - 97L
1,491 Elo+
Party 2
Zeus
Zeus
toto-le-chti
Zeus
Level 147
God Stats
7W - 4L
1,652 SR
Queue Stats
448W - 430L
1,556 Elo+
Party 1
Team Averages
Level 133
1,472 SR
1,526 Elo+

VS

Team Averages
Level 141
1,600 SR
1,469 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AZC_-_Tox-007
Cupid
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,453 Elo+
Solo
Anubis
Anubis
BlunaXtreme
Anubis
Level 157
God Stats
3W - 1L
1,837 SR
Queue Stats
517W - 548L
1,489 Elo+
Solo
Shiva
Shiva
Luc-Trip
Shiva
Level 158
God Stats
7W - 6L
1,414 SR
Queue Stats
258W - 263L
1,455 Elo+
Party 3
Kuzenbo
Kuzenbo
MFPara
Kuzenbo
Level 136
God Stats
12W - 5L
1,750 SR
Queue Stats
171W - 176L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 4 / 1
9,682
807
10,153
10,583
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Atlas
CERVAL84
Atlas
17
1 / 1 / 4
9,181
765
7,427
19,754
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Drovahk
Baron Samedi
13
0 / 5 / 6
7,469
622
8,704
12,020
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 5
7,804
650
6,101
9,592
3,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 6
8,320
693
9,733
5,312
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 1 / 8
9,097
758
16,367
7,786
3,711
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 4
8,663
722
5,719
8,681
3,358
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
3 / 3 / 5
8,710
726
7,825
6,645
3,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Luc-Trip
Shiva
16
5 / 1 / 8
9,280
773
11,630
14,086
16,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
MFPara
Kuzenbo
16
2 / 1 / 9
9,449
787
10,382
13,492
16,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
10
Kills
16
16
Deaths
10
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
4
1
2.13
W
Yu Huang
 
Yu Huang
3
1
8
7
W
3
4
4
1.25
W
Anubis
3
3
5
1.83
L
Atlas
CERVAL84
Atlas
1
1
4
3
L
Baron Samedi
Drovahk
Baron Samedi
0
5
6
0.6
W
Shiva
Luc-Trip
Shiva
5
1
8
9
W
Kuzenbo
MFPara
Kuzenbo
2
1
9
6.5
L
1
4
5
0.88
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,118
Damage
51,923
57,261
Taken
50,690
27,346
Mitigated
43,690
25,868
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,153
561
1,075
5,425
10,583
4,274
0
4,960
4,860
0
13,714
W
Yu Huang
 
Yu Huang
16,367
896
2,333
1,087
7,786
3,711
0
3,849
3,741
34,449
0
W
5,719
2,976
2,063
1,531
8,681
3,358
0
4,128
4,361
0
16,531
W
Anubis
7,825
203
330
722
6,645
3,319
0
2,834
3,811
23,179
0
L
Atlas
CERVAL84
Atlas
7,427
1,870
941
11,019
19,754
12,010
0
10,779
7,917
21,008
0
L
Baron Samedi
Drovahk
Baron Samedi
8,704
932
1,963
2,979
12,020
5,193
0
8,521
3,000
19,986
0
W
Shiva
Luc-Trip
Shiva
11,630
1,264
5,777
5,713
14,086
16,742
0
7,774
6,216
0
17,965
W
Kuzenbo
MFPara
Kuzenbo
10,382
2,810
2,421
2,806
13,492
16,560
56
6,985
6,214
15,445
381
L
6,101
3,477
332
1,289
9,592
3,772
0
6,957
2,232
0
19,460
L
9,733
560
104
741
5,312
2,097
138
2,387
2,838
31,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
45,199
150
Minions Killed
136
0
Camps Cleared
0
1,113,313
Distance Traveled
1,261,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,682
807
9
1
0
251,181
0
W
Yu Huang
9,097
758
39
3
0
237,043
0
W
Cupid
8,663
722
32
3
0
249,367
0
W
Anubis
8,710
726
29
2
0
211,812
0
L
Atlas
9,181
765
23
2
0
235,333
0
L
Baron Samedi
7,469
622
24
2
0
210,268
0
W
Shiva
9,280
773
26
2
0
279,490
0
W
Kuzenbo
9,449
787
10
1
0
283,658
0
L
Rama
7,804
650
39
3
0
196,390
0
L
Zeus
8,320
693
55
5
0
220,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role