Player Matchup

Apollo
Apollo
Drunk Off Syrup
Apollo
Level 122
God Stats
10W - 9L
1,453 SR
Queue Stats
479W - 470L
1,542 Elo+
Party 2
Scylla
Scylla
LuluLuciferr
Scylla
Level 108
God Stats
7W - 3L
1,702 SR
Queue Stats
178W - 177L
1,471 Elo+
Solo
Persephone
Persephone
Rivera
Persephone
Level 122
God Stats
3W - 5L
1,510 SR
Queue Stats
416W - 409L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
TTvJetSkiTTv
Ne Zha
Level 102
God Stats
5W - 9L
1,413 SR
Queue Stats
401W - 389L
1,477 Elo+
Solo
Terra
Terra
sergio1986bcn
Terra
Level 85
God Stats
0W - 3L
1,280 SR
Queue Stats
249W - 243L
1,536 Elo+
Solo
Team Averages
Level 108
1,472 SR
1,509 Elo+

VS

Team Averages
Level 95
1,637 SR
1,570 Elo+
Martichoras
Martichoras
MBNO11
Martichoras
Level 122
God Stats
4W - 1L
1,653 SR
Queue Stats
113W - 114L
1,536 Elo+
Solo
Discordia
Discordia
Vretrew
Discordia
Level 64
God Stats
2W - 0L
1,746 SR
Queue Stats
169W - 128L
1,517 Elo+
Solo
Horus
Horus
YTDragonsBaneXII
Horus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 30L
1,607 Elo+
Party 1
Artemis
Artemis
YT_Wishes
Artemis
Level 107
God Stats
1W - 0L
1,670 SR
Queue Stats
6W - 1L
1,741 Elo+
Party 1
Nu Wa
Nu Wa
happyflappy00
Nu Wa
Level 65
God Stats
4W - 2L
1,617 SR
Queue Stats
310W - 308L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,039
704
3,860
9,718
3,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
5 / 5 / 3
8,752
875
5,013
9,720
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Rivera
Persephone
14
0 / 3 / 6
8,136
814
10,786
9,560
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
2 / 4 / 7
7,948
795
11,975
11,435
6,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 5
7,723
772
5,198
12,635
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MBNO11
Martichoras
16
3 / 1 / 11
8,668
867
10,956
8,450
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Vretrew
Discordia
16
2 / 1 / 14
8,759
876
8,468
5,648
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 13
9,598
960
5,938
14,312
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
YT_Wishes
Artemis
16
8 / 3 / 10
10,058
1,006
16,445
12,206
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 10
8,641
864
7,784
6,488
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
10
Kills
21
21
Deaths
10
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Scylla
5
5
3
1.3
W
Martichoras
MBNO11
Martichoras
3
1
11
8.5
L
Persephone
Rivera
Persephone
0
3
6
1
L
Ne Zha
2
4
7
1.38
W
Discordia
Vretrew
Discordia
2
1
14
9
W
4
3
13
3.5
W
Artemis
YT_Wishes
Artemis
8
3
10
4.33
W
4
2
10
4.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,832
Damage
49,591
53,068
Taken
47,104
29,643
Mitigated
25,851
14,837
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,860
2,541
510
1,395
9,718
3,440
0
3,184
6,534
0
9,496
L
Scylla
5,013
380
399
2,574
9,720
3,512
653
3,111
6,609
13,497
0
W
Martichoras
MBNO11
Martichoras
10,956
1,414
1,058
2,339
8,450
3,806
1,423
3,523
4,842
0
22,489
L
Persephone
Rivera
Persephone
10,786
595
167
2,906
9,560
3,477
410
2,663
6,661
28,896
0
L
Ne Zha
11,975
1,068
0
2,186
11,435
6,006
613
3,127
8,248
0
28,170
W
Discordia
Vretrew
Discordia
8,468
82
888
961
5,648
2,018
666
2,573
2,968
23,369
0
W
5,938
2,003
3,137
4,551
14,312
12,446
75
4,652
9,452
0
8,816
W
Artemis
YT_Wishes
Artemis
16,445
6,543
1,219
3,946
12,206
5,288
1,634
6,236
5,686
0
31,545
W
7,784
2,572
0
745
6,488
2,293
1,944
3,570
2,596
13,022
0
L
5,198
260
2,132
2,568
12,635
13,208
0
3,920
8,200
8,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,598
Gold Earned
45,724
111
Minions Killed
120
0
Camps Cleared
0
863,743
Distance Traveled
1,014,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,039
704
9
1
0
163,925
0
L
Scylla
8,752
875
30
3
0
186,999
0
W
Martichoras
8,668
867
25
3
0
194,785
0
L
Persephone
8,136
814
42
4
0
177,454
0
L
Ne Zha
7,948
795
24
2
0
183,894
0
W
Discordia
8,759
876
31
3
0
211,979
0
W
Horus
9,598
960
4
0
0
223,877
0
W
Artemis
10,058
1,006
49
5
0
196,730
0
W
Nu Wa
8,641
864
11
1
0
186,971
0
L
Terra
7,723
772
6
1
0
151,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role