Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Filosofix_Gabo
Agni
Level 155
God Stats
81W - 43L
1,701 SR
Queue Stats
243W - 208L
1,542 Elo+
Solo
Bellona
Bellona
PoorPocket
Bellona
Level 84
God Stats
22W - 19L
1,520 SR
Queue Stats
80W - 73L
1,496 Elo+
Party 1
Thanatos
Thanatos
Ronman873
Thanatos
Level 125
God Stats
8W - 8L
1,500 SR
Queue Stats
111W - 123L
1,450 Elo+
Party 1
Izanami
Izanami
chubi1412
Izanami
Level 97
God Stats
4W - 0L
1,797 SR
Queue Stats
112W - 106L
1,435 Elo+
Solo
Team Averages
Level 124
1,603 SR
1,485 Elo+

VS

Team Averages
Level 105
1,544 SR
1,478 Elo+
Chronos
Chronos
BlessMyWood
Chronos
Level 73
God Stats
4W - 3L
1,601 SR
Queue Stats
72W - 86L
1,451 Elo+
Solo
Cthulhu
Cthulhu
HeadMatt
Cthulhu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,429 Elo+
Solo
Cupid
Cupid
KingJeIIy
Cupid
Level 127
God Stats
6W - 2L
1,678 SR
Queue Stats
112W - 123L
1,464 Elo+
Solo
Fenrir
Fenrir
Raiiiny41
Fenrir
Level 86
God Stats
66W - 59L
1,536 SR
Queue Stats
794W - 761L
1,572 Elo+
Solo
Osiris
Osiris
SpiderMan_GOOP
Osiris
Level 127
God Stats
11W - 17L
1,404 SR
Queue Stats
121W - 113L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 4 / 2
9,730
649
17,359
17,120
10,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 6
8,538
569
13,597
6,578
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
PoorPocket
Bellona
12
0 / 2 / 2
6,931
462
4,112
11,907
11,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
Ronman873
Thanatos
15
9 / 0 / 2
8,883
592
7,874
13,256
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
chubi1412
Izanami
11
0 / 5 / 4
6,712
447
3,261
9,607
2,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlessMyWood
Chronos
11
0 / 4 / 1
6,120
408
2,623
10,640
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HeadMatt
Cthulhu
13
2 / 5 / 1
7,839
523
6,127
18,066
12,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
KingJeIIy
Cupid
12
2 / 1 / 2
7,147
476
5,873
8,332
3,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Raiiiny41
Fenrir
13
4 / 6 / 5
7,943
530
6,455
15,199
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 3
7,835
522
8,437
13,391
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
18
Kills
12
12
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
4
2
1.75
L
Chronos
BlessMyWood
Chronos
0
4
1
0.13
W
3
1
6
6
L
Cthulhu
HeadMatt
Cthulhu
2
5
1
0.5
L
Cupid
KingJeIIy
Cupid
2
1
2
3
W
Bellona
PoorPocket
Bellona
0
2
2
0.5
L
Fenrir
Raiiiny41
Fenrir
4
6
5
1.08
W
Thanatos
Ronman873
Thanatos
9
0
2
10
L
4
2
3
2.75
W
Izanami
chubi1412
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,203
Damage
29,515
58,468
Taken
65,628
32,775
Mitigated
39,737
22,599
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,359
5,283
0
8,015
17,120
10,342
1,005
5,883
11,192
80,695
0
L
Chronos
BlessMyWood
Chronos
2,623
718
0
1,654
10,640
3,581
0
5,256
5,065
36,077
0
W
13,597
1,267
0
1,308
6,578
2,389
460
910
5,575
60,181
0
L
Cthulhu
HeadMatt
Cthulhu
6,127
2,050
204
6,608
18,066
12,456
0
13,543
4,461
49,307
0
L
Cupid
KingJeIIy
Cupid
5,873
3,291
0
3,498
8,332
3,259
1,058
1,846
6,452
0
53,486
W
Bellona
PoorPocket
Bellona
4,112
1,177
0
1,979
11,907
11,381
264
0
11,495
0
40,199
L
Fenrir
Raiiiny41
Fenrir
6,455
1,484
0
1,766
15,199
6,431
0
6,172
8,688
27
47,342
W
Thanatos
Ronman873
Thanatos
7,874
2,523
0
10,338
13,256
5,762
66
1,381
11,560
0
54,067
L
8,437
2,346
0
3,153
13,391
14,010
0
3,395
9,897
0
45,153
W
Izanami
chubi1412
Izanami
3,261
2,821
0
959
9,607
2,901
1,393
709
8,643
0
40,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
36,884
420
Minions Killed
354
0
Camps Cleared
0
1,442,998
Distance Traveled
1,295,422
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,730
649
122
8
0
267,368
0
L
Chronos
6,120
408
68
5
0
191,798
0
W
Agni
8,538
569
100
7
0
282,345
2
L
Cthulhu
7,839
523
78
5
0
276,948
0
L
Cupid
7,147
476
90
6
0
240,238
2
W
Bellona
6,931
462
73
5
0
300,565
0
L
Fenrir
7,943
530
59
4
0
306,257
0
W
Thanatos
8,883
592
61
4
0
337,802
0
L
Osiris
7,835
522
59
4
0
280,181
0
W
Izanami
6,712
447
64
4
0
254,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role